To baptize our new Skill Calculator, which now has a cooler looking index thanks to ScyberDragon and SuperCeb, we have created our previous 1.13 Character builds to make it easier to follow when creating your character. The builds listed below are based off of level-up skill points and they assume you have completed all of the skill quests, on all difficulties. This means that no points are used via the Item Mode, so no any +skills you have on your gear you can simply add in yourself and Update the link to fit your specific item build.
I am curious as to why someone deemed it necessary for a skelliemancer to have 20 in poison nova!!:rolleyes:
Because in the end theres no point left to spend and PN gives a small damage boost. It's a hybrid build.
In a hybrid build perpective i would recommend -19 in skelly mages since they are worthless no matter how many points you invest and +19 in poison explosion to boost further nova's damage.
In the case of a pure summon build just take out the points of poison skills and skelly mages and boost stuff like Summon Resistance, Bone Armor/Prision/Wall and/or Iron Maiden.
Very nicely done! Now, if only we can get something like this for some of the popular mods. *cough Eastern cough Sun cough ack ach em* Sorry, allergies.
I'm going to add my Poison Necromancer after I beat hell and hit 99 with him. Then, I'm going to look at the characters to decide which one I should play next.
Very nicely done! Now, if only we can get something like this for some of the popular mods. *cough Eastern cough Sun cough ack ach em* Sorry, allergies.
Get me the texts and calculations if you want an ES calc
Curse keeps me busy with other calcs... and I got a more than full-time job.
Yes. Yes, you do, ;).
Now you should make full calc (stat, substats, items, skills, merc aura) =pppp !!
But i didin't like some builds xD Specially the assassin and druid ones =/
I am curious as to why someone deemed it necessary for a skelliemancer to have 20 in poison nova!!:rolleyes:
Because in the end theres no point left to spend and PN gives a small damage boost. It's a hybrid build.
In a hybrid build perpective i would recommend -19 in skelly mages since they are worthless no matter how many points you invest and +19 in poison explosion to boost further nova's damage.
In the case of a pure summon build just take out the points of poison skills and skelly mages and boost stuff like Summon Resistance, Bone Armor/Prision/Wall and/or Iron Maiden.
Get me the texts and calculations if you want an ES calc
Curse keeps me busy with other calcs... and I got a more than full-time job.