As part of the release of the new character "The Monk", Blizzard has also shown us the new environment beyond the Caldeum, "The Boarderlands". Here are some concept artwork and information for you all.
"The Borderlands are among the most savage habitats in our world, even these deadly lands were no match for the superior resolve of Caldeum in its prime." -Blizzard.com
You can find out more about the Boarderlands on Blizzard's main website here.
Definitely creepy. A lot of folks' definition of creepy is decaying woodlands and old gothic-style catacombs. But a savage, hopeless wasteland... that's full of despair.
its really nice to play the sand just swirls around you and it feels more like a desert then d2 did. Its really neat the first time i played it you start in this canyon and there are huge cliffs along the side. as your walking out things where climbing all over the top of the rocks and just watching you it was kinda erie but so awesome.
We don't know, but it stands to reason since apparently in the demo you are around lvl 10-15. Either that or it's act 1, because if the levelling pace is somewhat similar to D2, you can't possibly be lvl 15 in act 3.
Well I wouldn't say that this desert is any "more" a desert than the one from Diablo 2 but it certainly is very different: much more wild and chaotic.
With the Diablo 2 desert, you could feel the presence of nearby civilization (Lut Gholein) and although the sun was dangerously bright (and assumedly scorching hot) in Act 2, it didn't have a particularly intimidating atmosphere about it. The music too contributed a lot to this safer atmosphere with it's gentle percussive rhythms and exotic tones.
But the Borderlands desert is windy, dusty and seems nearly inhabitable. It's more the kind of desert where'd you'd expect to find nomads rather than citiies. The music too seems less "pretty" than the score for Diablo 2's second act with the song we hear on the Borderlands page being the most obvious example of this.
It looks and sounds fantastic but of course I'm always pushing for some rougher textures amidst all that sand and dust. Great work by Blizzard!
Epic. Truly Epic. I love the look and feel. It really does scream "On the border of Tragedy and Destruction" and those are words I love to hear in a Diablo game.
Let's hope they will eventually do a cityscape theme somewhere, maybe as part of a quest. It would be quite cool to fight demons on a busy street, and have merchants running around screaming and getting impaled. Who knows, maybe you can snatch some quick gold from some abandoned stores, or better yet, raid a blacksmith shop
With the Diablo 2 desert, you could feel the presence of nearby civilization (Lut Gholein) and although the sun was dangerously bright (and assumedly scorching hot) in Act 2, it didn't have a particularly intimidating atmosphere about it. The music too contributed a lot to this safer atmosphere with it's gentle percussive rhythms and exotic tones.
But the Borderlands desert is windy, dusty and seems nearly inhabitable. It's more the kind of desert where'd you'd expect to find nomads rather than citiies. The music too seems less "pretty" than the score for Diablo 2's second act with the song we hear on the Borderlands page being the most obvious example of this.
It looks and sounds fantastic but of course I'm always pushing for some rougher textures amidst all that sand and dust. Great work by Blizzard!
This place, and the wide open ruins dungeon that was showed in the demo look absolutely awesome.