"If you're basing the entirety of your purchasing decision on if Plague of Toads remains in the game or not, then sure, otherwise that's a giant leap of logic.
I'm saying if you don't think it's cool enough there are tons of other skills to spend points on. I happen to personally think it's a cool ability. It works really well, the sounds and visual of a plague of toads hopping around and exploding in poisonous goo is entertaining to me. It fits the style and feel of the witch doctor class, and it's a fun and useful skill. I like it.
If you don't think it's a good ability, you don't have to use it. The great thing about Diablo III is there are lots of options for building a character. If you don't like an ability for whatever reason, it doesn't work with the build you're going for, it seems weak, or you just don't like the way it looks, don't get it. There are plenty of skills to spend your points in. The witch doctor trees have only been shown in a very limited amount, so I know that's kind of hard to put into focus, but he has tons of awesome (AWESOME) skills. Pick the ones that appeal to you. Customize your character as you see fit.
Saying it's not cool enough is completely subjective, and based on limited knowledge. So I disagree with you, I think it is awesome, and it should be a skill. There's no consensus here. So where does that leave us?
We could argue back and forth how appealing something is to each individual person. Or! We could agree that not every skill will appeal to every player, and through diversity and choice we welcome a wide range of players to choose how they wish to play."
He then went on and responded to the following user comment:
"I'm happy that you often mention sounds with skills, though. That is a very, very important aspect of any skill in any game. I hope to hear more about that soon. (pardon the pun).
I know I probably won't since game companies tend to gloss over sound creation and highlighting those features but it is very important, as was mentioned in some thread about the sound the health globes make. Distinctive and unmistakable is key."
"I would love! to have a dedicated feature just to the sound engineering that goes into the game. It's truly amazing how much of an abilities power and feeling comes from the audio.
Jay had an anecdote at ... the last BlizzCon I think, where he talked about seismic slam. It was one of if not the first barbarian abilities created, actually first in the game entirely, and they were working on it and working on it, and just never really happy with it, and then one day the sound came back for it and they got it all working in game, and finally it all came together. It became this stunningly powerful feeling ability. I think that speaks volumes (nyuk nyuk) about how important sound is to the feeling of a game.
That same lesson is true through the development of the game. A new skills goes in and it seems awesome, it looks cool, but until you get the sound attached it just seems incomplete.
Just because a lot of the sounds are early renditions though, as amazing as they are, we'd need to make sure the audio engineers are far enough along where they'd want to showcase them. They're perfectionists. So hopefully a sound feature is something we can do, but if I had to guess it won't be for a while yet."
So what do you guys think about the Witch Doctor's skills from what we've seen so far? I for one love 'em. And yes, sounds are vital and it's unfortunate that the foley artists often don't get the same credit that the graphic artists do.
It's a really fun skill to watch. Who would think a small frog would spit acid all over you.
I just think the people who are bent on not liking this skill either jjust dont get it or are not open minded
I think your not open minded for thinking I'm not open minded for choosing to dislike the skill.:O
Frogs are lame. Therefore, the skill is also pretty lame.
"Witch doctor! It's up to you I can't go on! What will you do to defeat Diablo?!?!"
"I'm gonna throw some frogs at 'em!That should do the trick right?!"
Diablo: "Not even Death can.....Ooooohhhh nooeezzz...My one weakness, frogs, how did you know??"
Imagine youre a skeleton you walk in the forest and see a human you just walk to go rip is head (of course) he starts throwing frogs at you so you just ignore them they are pretty harmless. Then when you walk on one of them it blows up and your feet starts to melt WTF!
or
Youre a big bad ass with a club so you just swing your club in the toads but shit youre club starts melting and you receive acid in your eyes
Frogs looking harmless is the coolest thing about this skill!
And Diablo would probably be like
Oh some nice frogs lets have a group hug! Blam acid all over him!
WD won the round again
Why not implement poison darts instead since he's African...
I think poison darts should be an other skill entirely, nah keep the plague, it's unique and fresh... that's how I like it!
I dont know if youre serious but....
This skill would be so uninteresting I would not play it as Much as i would like to play plague of toads.
It's fresh, funny and deadly! (just like my gf)
I may understand who says the skill is not "diabloish" but still a bit of innovation is good in a game.
Frogs are lame, yes, but Diablo 2 Twister, Find potion, Teeth, Poison Dagger were all pretty lame imo. But when I didn't want to use a lame skill, I didn't use them.
Yes, toads are a bit weird. But it simply because I think some people here (and alot on Bnet forums) still believe the WitchDoctor is a renamed Necro. When I hear Witchdoctor, I think about african shamans that do potions with snakes, toads and bats. Just give the witchdoctor a chance to prove his worth.
Really, the whole argument goes back to the "OMG TOO MANY RAINBOWS" crap. If you don't like it, fine. Don't like it. It doesn't matter if you like it or not, nobody at Blizzard is going to do anything but mock the collective mass of you that voice your opinion (i.e. the rainbow pony shirt).
After reading the complaints about this skill, I think I'm going to make it a point to personally PK people that bitch & moan about the toads, just to piss them off... under a rainbow waterfall.
Witchdoctors are known to also drink their own urine. I don't want to see a urine cast skill....So likewise, keep the frogs.