How Long Is Too Long For Game Development?

Escapist Magazine just posted an interesting news bit in which Square-Enix CEO Yoichi Wada says, "It takes too long for us to produce a game..." The article then goes on to mention that while five years is a long time to wait for their latest game, Starcraft II has been in the works since 2003 and Diablo 3 has been in development in one form or another since 2001. However, when you consider Blizzard's track record for making superb games that people are still playing over a decade after being released, it's obviously worth the wait. And as the article mentions, we can always look on the bright side because 3D Realms' Duke Nukem Forever has been in development for 12 years and we still don't know when it'll actually be released.

So this brings up an interesting question: What do you consider to be "too long" of a wait for the development of a game? Would you rather have smaller games with less refinement or are you a firm believer in quality over quantity and therefore willing to wait as long as it takes to get the game done properly?


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