Jay Wilson on Art Direction @ Kotaku

Diablo 3 Lead Designer Jay Wilson continues updating his view on the Art Direction and the online petition. This time Jay Wilson talks with Kotaku.
"Diablo is a game you play for, hopefully, hundreds of hours, and one of the rewards is a variety of different-looking environments." People looking back on old Diablo, he said, may have a selective memory. "People remember the Act I dungeons... but they kind of conveniently forget the green fields of Act I, and all of Act II... and it's palaces, its bright deserts."
Thanks, dkreger


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