Thanks, dkreger"Diablo is a game you play for, hopefully, hundreds of hours, and one of the rewards is a variety of different-looking environments." People looking back on old Diablo, he said, may have a selective memory. "People remember the Act I dungeons... but they kind of conveniently forget the green fields of Act I, and all of Act II... and it's palaces, its bright deserts."
http://en.wikipedia.org/wiki/Pink
PINK
— Commonly represents —
girls, love, male homosexuality, and bisexuality
I'm sure that the kids photoshopping D3 screens and ranting about "WoW gayness" would appreciate a PINK dungeon to run through...
Of course you can say that gray represents reality and seriousness, but what effect do those things have on the mood of the viewer? They become mundane quickly - especially in a fantasy game.
Now you'll say that to you it isn't boring to which I, again, point to the fact that Blizz tried making levels that way for D3 and they said they - as a development team - got bored with them and felt they were very repetitive.
"Add blood and torches. It makes things better... . Add giant spikes and bubbling cauldrons and evil rats and freaky stepmoms and...just make it better"
Let Blizz work on their game ok? You aren't the final word on what "better" is.
"Put florescent lamps into the Diablo universe and just make things,...better. Just better things."
It doesn't matter. It would look about the same if they did this.
This is such a trite and typical internet forum comment that I don't whether to laugh or to just say:
Way to make a cliche out of yourself. :thumbsup: You're on ignore now too. I can't recall anything interesting from you in the first place, and you still seem mad that I disagreed with you on things in past threads.
Gray? Ok. Who said there won't be gray dungeons in D3? Who said that THIS ONE that they showed HAD to be gray? If i remember correctly, 80% of dungeons in D2 and 100% dungeons in D1 weren't gray. Why would you want all dungeons in D3 gray?
You're just loosing it. Go get a vacation.
we already said this to them,...but they kept droning on and on anyway.
I will start a petition that I do not want to see any Asian influence in armor and weaponry in D3 because that only belongs in Lineage! We want DIABLO not LINEAGE!!!!!!!
Diablo had green dungeons.
Second, I find it pathetic that you are fighting so hard and you never actually played Diablo...
The game was rendered in 8-bits. The darker it gets, the grayer it goes. It has a total of 256 colors, and each shade of gray, green, yellow, red, brown, purple, orange, blue.... They all count, and Diablo was rich in colors and gradients. If it were rendered in 32bit colors it would be so colorful that it would make you blind.
Extract the Diablo palette in PSP, and save one of the D3 screenshots in a 256-color gif or pcx using that palette and you will see how it would look if they went for an 8-bit 2D engine, like back in 1996.
Anyway, my point remains. Green dungeon. It's not much greener than what I saw in the gameplay trailer. Not at all greener actually. So, where were you to sign petitions back then?
P.S. OMG you idiots I can't believe you actually made me bother taking screenshots for you.
You and Kenzai are the two most pathetic people I have ever gotten to know by an unfortunate turn of events. Have a nice life.
32-bit:
8-bit palette taken from Diablo 1:
my message is too short
http://www.blizzard.com/us/jobopp/
New art director. Sweet. Now we can have a franchise that FINALLY targets an M rated audience like the entire franchise has always done instead of this over-the-top kiddy bullcrap.
Jay Wilson was never the art director. He's lead Game Designer. You tool.
ROFL, i dont care what he is as long someone can keep him and his grubby WoW hands in check. But im pretty sure he was the lead designer at WoW, then got the art director spot for D3. but i could be wrong.