Araya @ US East: I am torn between getting online and havin fun and playing single player...i mean i looove multiplayer, but if one of those guys has any lead time in game play he better not rush through and spoil the boss fights and areas...
I started d2 backup havent played it in like 2 years and i joined a game and some idiot just waypointed through and beat the bosses and left the rest of us stuck with nothing to do... I would tend to play with a group of friends over random people i guess... i found d2 to be irritating because whoever started the game the quests revolved around them so if they had beat some then you cant get them even though you can defeat the bosses, etc.
Bashiok: One thing that seems to be a fairly consistent experience for a lot of people when they first picked up Diablo II was their introduction to Battle.net. And it wasn't generally a positive one.
Most people, including myself, went home and installed the game and started playing. Over maybe a few weeks or months they've finished the game maybe a few times, they had a ton of fun, but they keep playing and trying to find more items.
One day while loading up the game they notice the "Battle.net" button and decide to click it... and, their characters aren't there. They have to start over. Any of us would have gladly played on Battle.net (in passworded games if necessary) just to have that online/trading option for their character available to them. It felt like a lot of wasted time to find the actual game, which was on Battle.net.
While "starting over" is something almost every Diablo II player is going to do any way, the lack of on-screen instruction or indication as to what the different systems meant left a bad taste.
To help avoid that type of situation we're going to try to find ways to encourage Battle.net character creation first and foremost
It's kind of disturbing to me (I don't know why it is) when I play with people on Battle.net and rush others all day long and they know very little about the story or even that the Lam Esem quest gives you five free stat points. They're too busy getting through the acts just to get to their Baal runs.
But I know we all have our different motives for playing video games, depending on the game. My biggest motive has always been the immersing storyline.
Are you f'ing serious?
yes, so the modder community can transfer their black weapon and armored character that does +1000000000 damage....
you know what you can do dumb dumb?
Press the battle.net button
make an account, like "diablonoob"
log in
make a character
make a game, with a PASSWORD
play as slow as you want
YOU DON'T NEED A SINGLE PLAYER FUNCTION TO PLAY ALONE
WHY DON'T YOU GET IT:mad:
Single player doesn't have lag, your characters never expire, you don't have to go through as many menus just to start playing(not a big deal but still), and you don't need an internet connection. Also, if you get a program like ATMA then transferring items to and from mules is considerably easier, faster and safer.
Unless you want to trade for duped/botted items, rush through the game and play with random idiots(granted thats only like half of the people on b.net) there's really no reason to play on closed b.net. If you want to play with specific people then you can play lan with almost no lag or a passworded game on open b.net and only have to put up with the lag while playing with them.
you don't know what diablo 3 will have, and I seriously doubt it will be full of dupes
lag? roffle I play on wireless and have never lagged
I was always frustrated by certain uniques or bosses or quests with the character I was playing - I wished I had a partner to help me out at certain times.
And the sets. I never seemed to get a full set. I wished I could swap online. And research at Planet Diablo told me that there was a hell of a lot of cool gear out there - if only I could find it.
Eventually I went online.
A bunch of tossers.
Everybody has amazing gear. Everybody just flies through a map - like they know exactly where to go already. Hassles not being able to do quests. Dick brains who always grab the cool loot and disappear rather than share. No-one wants to explore together. Indulgent players who pretend to be experts at everything and flame if I do, in their opinion, the wrong curse or spell or if I have the wrong mercenary - like I have to adhere to a formula. And suddenly I was getting killed a lot. And gutless heroes who disappear when we faced Mephisto or Diablo. And basically everyone was totally up themselves with how uber expert they were.
No thanks.
I won't go into personal details but I now have a very active setup at home. Totally LAN based. Nothing fancy. No high end computers. Our 1000T ethernet or 802.11n wireless easily copes. We NEVER get any lag problems.
Sure, there is a delay of about a second sometimes if entering a waypoint and rarely in battle. But we don't play in a lame arse way that a second of precious time is the difference between life or death.
A far bigger problem is getting frozen or stunned from stacked hits and not being able to escape a horde / do anything at all. That's where we come undone. Never from LAN lag.
The new battlenet had better be very good for us to change our ways.
Fair enough, D3 will have different problems with multipilayer, not necessarily all the same ones as D2.
As for lag, even with a good connection there still tends to be some lag, but nothing terrible, no black walls. D2 still runs much smoother offline as with most games. I would assume D3 will lag plenty online for people with low end set ups, regardless of Blizzards efforts.
Either way, it doesn't really change the fact that if you don't want to play with other people, there isn't a reason to play online unless they include a bunch of online exclusive content(which never really made much sense to me).
Don't get me wrong, I look forward to the game and hope they do a lot to make onine play great for people that are interested in it. I just prefer single player and lan and see those options as having considerable advantages over online.
=)
Pretty much, it really is pointless bickering. I was just responding to comments in general about single player being useless, blah blah blah and it just kinda went on.
As for the original topic, I am pleased to see them try to improve multiplayer and open it up to more people. I'm a bit skeptical of just how much online play will be improved though. As long as the emphasis on online play isn't taken too far leaving the single player neglected I'm sure I'll be plenty happy with the game.
one of them is of
the other is World
oh and drop the 3
plzzz blizzard, plzzzzzz
1) Players are given free items if they register a B.net account. Maybe a special weapon with a time duration or low durability that isn't necessarily strong, but has unique properties like the use of another classes skill or something.
2) A demo for an upcoming Bliz game that is only playable after registering for B.net.
3) A 30-day trial to have an expanded inventory. For example I hear the Barbarian had greyed out slots in his inventory meaning he couldn't carry as much.
4) Exclusive interviews, behind the scenes, artwork, bloopers, any kind of special features only available somehow after registering for B.net. Maybe instead of just registering, you have to play online for a certain time. Nah, I guess that's too harsh.
OR they can just focus on multiplayer play, which is what they are doing, and let sp players rot
people don't still play sc and wc3 because it has AMAZING SINGLEPLAYER LOL
its because of the custom community and battle.net, diablo 2 is still popular because of
battle.net
tbh the people who post here are usually the vocal minority, art-protesters, single-scrubs, oh and this kid vladdracul
just because you can't hack it online doesn't mean the rest of the world needs to suffer
First off... I stand behind everything EQUINOX has said in this thread. I agree 100%!
I played D1, D2, and LOD on SP before I went online - mostly so I would know much of what was going on in the game. I intend to do the same with D3. I'm another lover of the lore, and it does get lost to you on bnet. I had to use a lot of ingenuity to kill Diablo in D1 and D2 the first time, but it was so cool preparing for and then having an actual battle where I had to plan out the whole ordeal and battle with my wits. There is much to be said for the SP version. I did the majority of my online playing between 2000 and 2003. I wasn't happy at all with bnet for several reasons - none of which I can actually fault Blizzard or bnet for.
Being forced to password protect my games because arrogant and obnoxious gamers, who get a kick and a rush out of fucking other people over, and who refuse to stoop themselves so low as to use common courtesy while "playing" online, is one of the biggest put-offs to multi-player online gaming that there is. There is alot to be said for the fun of having someone drop into your game and possibly finding a fun and compatible new gaming companion. Protecting games against the seemingly endless stream of jerk-offs takes a terrible toll on the community at large by severely restricting the interactive ability of the community as a whole.
I am sick of hearing people retort that if we don't like the online abuse from other players we can just password protect our games. I have a better idea. Why don't we not be FORCED to password protect our games because of jerk-offs who think an unsecured game is a free-for-all for them; and why don't you people who have hostile personality disorders try to not be a fucking jerk online? Then we can all live somewhat happily ever after. PKers should only be able to PK another PKer - restricted by the game or the server rather than being left to a gamer's own self-control, or lack thereof.
LAG on bnet was server-side and it was horrible - particularly with LOD. ISP can contribute to latency, but with high-speed internet it shouldn't be a problem. Settings in a computer's OS can be altered for performance, as can the settings on most video cards, and even in the game's video settings. However, I had a state-of-the-art computer with everything set for best performance and I still suffered from severe lag on bnet - compared to next-to-none on the EverQuest servers (an MMORPG). Why? Because of the unfathomable number of bots, hacks, dupes, and other forms of cheating - and I'm not speaking at all of open bnet. I hope so much that bnet 2.0 is well innoculated against these things. When I was playing, I felt sorry for whomever it was that had to devote all that time to cleansing the servers of the never-ending rain of cheats. The players were the ones that were making the servers unstable and causing the major lag problems. I've been on it a few times recently and it is nowhere near as bad as it was back then.
Ever since the first time I heard someone shriek over whether or not Diablo III was going to be an MMO, I've been thinking on it. I own, and have read, all the Diablo books. The Diablo universe is rich and ripe with storyline expansion potential; so much so that a Diablo world could be filled with tons of content. I want my D3 with SP and bnet; but I also would love to see them build a World of Sanctuary or World of Diablo. I could deal with a Diablo MMO where you could actually get on a ship and sail across the Twin-Seas - fishing off the side of the ship during the entire trip, and perhaps catching a sea demon on your rod one day... Or, perhaps, a tentacle reaches out of the water for you...
What about those people who have to slow of internet or no internet at all, why exclude them from a game that was built around the fact that hey you can play by yourself, you can play with a lan, or you can play online, once again...BUTCHER the foundation buddy.
And if I can't cut it online then damn ive wasted lets see...11 years...from Diablo 1 to now ive played online and let me just say...I wouldn't be suprised if you were one of the many that are crying about PvP and PK, mainly because of the things I have done to you and your friends.
The person who made the room, password or no, should have the right to dismiss a hostile, unreasonable, or belligerent player. The people who drop into the games should do so with some semblance of self-respect, dignity, general respect, and common courtesy, and should NOT expect to get to go into a game made by someone else and just do as they please - otherwise they are just being an asshole. How unique! Hailing the maker is a considerate entry.
Woah! I'd like to see you define the word kids. Some of the adults I encountered online were way worse than the majority of the kids. I went to look for your age on your profile; but, of course, there's nothing there.
Speak for yourself. I bought and played the first Warcraft: Orcs and Humans. I enjoyed the single player. I bought Warcraft 2 and Warcraft 2:Tides of Darkness. I loved the fact that there was a larger story element involved. I read the lore in the manual who knows how many times.
I bought and played Starcraft and Brood War and it was a few years after playing the game several times through single player until I starting playing on b.net. I loved b.net, but I also thoroughly enjoyed the single player experience. After having played multiplayer for several years and playing numerous types of awesome custom games, I still played single player. Why? Because the campaigns were very well done and I enjoyed it.
I played Diablo 2 and played it through a few times in single player before moving to b.net. I played b.net for several years, but not without some problems and discouragement with the setup and community.
I played Warcraft 3 for.... guess what? The single player. It wasn't for quite awhile that I moved onto b.net. Why? Because for awhile I was satisfied with the single player.
So... what have we learned here? Some people like playing single player. Some people initially buy a game just for the single player component. Some people are reluctant to playing online for numerous reasons. Just because you don't have those same reasons or that same reluctantly doesn't void their opinions or feelings.
No one here is asking for multiplayer to be done away with, just improved. So I don't know where the hell you are coming from. Who argues against something being improved?
That's what this whole thread has been about: some people asking for aspects of the online play to be improved and others, like you, telling them to shut up and sit down as if nothing at all is wrong with b.net and with no concept of being able to improve upon it.
Some people, like my brother, would rather just jump right into multiplayer. I, and others like me, aren't asking for my brother's and others' experience to be ruined. All we are doing is discussing viable ways for the experience to be improved upon, from the standpoint of people who did not find the online experience to be 100% enjoyable.