Diablo III Previews and Interviews Roundup
- Rob Pardo comments Diablo III could theoretically be ported to Console.
- Witch Doctor or Necromancer article at MTV Multiplayer.
- Diablo III lead producer Keith Lee video interview at MTV Multiplayer.
- The Man Behind Diablo III Talks Plot, Lore and Battle.Net
- Diablo III rumored to support DirectX 10.1 (Not confirmed)
- Plans to Console not yet determined, How would that play out with Activision? -- read more at Guardian.
- ActionTrip Diablo III First Look.
- Mike Morhaime interview at Eurogamer
- Diablo III Release Date: September 2009 ? (Read More)
- Rob Pardo interview at 1UP.
- Six reasons Diablo III gives us a geek-gasm (GamesRadar)
- Diablo III Preview at Gamespy.
- Diablo III: Deep in Hell with Leonard Boyarsky - interview (Gamespy)
- Diablo III Preview at Eurogamer.
Do you have a lead on an article, preview or interview we have missed? Feel free to PM me. You are part of this community.
Also, in the first post it mentions that one of the articles is unconfirmed does that mean that the other article about release on sept 09 is confirmed? or what.
but watch, they will say it
and i will laugh
im already laughing
so I will talk about it here
that site is utter bs: fallout 3 IS turned base (something a good journalist would know)
and he is no better than the people signing petitions to add a grainy post processing to diablo 3
guess what, its 2008, not the 90's
games evolve, and obviously these fan boys haven't
You definitely have a point there!!!
Just picking a quibble here about COD4 on consoles.
I see your analog stick + aiming assist and raise you a mouse and keyboard. No matter how you slice it, a keyboard and mouse give you much more control than a game controller. Control feels more responsive and in my opinion your that much more immersed in the game because of it.
Arguably I've not played COD4 on a console, but I have played Halo on the Xbox 360 and the control sucked (for me) compared to keyboard + mouse control.
Read the interview with Mike Morhaime which links to an interview with Gabe Newell (Valve) for other perspectives in the 'sales' benchmark. Other than that I agree! IIRC there was a console port of Diablo 1 (for PlayStation, methinks) and the more people that can get in on the monster-bashing goodness (so long as there's no detriment to the development of the PC version) the better.
And thank goodness for that! (I know you weren't talking to me there, but I thought I'd add my 0.2gp anyway).