Well, blizzard has licensed the Havok 4.0 engine for future games, its up to you to figure out what this will be used on. What is Havok 4.0?
With Havok 4.0, game developers can select from a modular suite of technologies and tools spanning game-play physics, character animation, behaviors and special effects, optimized for the widest range of platforms, including Sony Computer Entertainment Inc (SCEI) much-anticipated “PLAYSTATION®3” computer entertainment system, Microsoft’s 64bit Windows operating system, and now Apple Mac.
Starcraft 2? special physics for a RTS possible? Huge massive battles, using different terrains and so on? Coule be possible.
Diablo 3? I could see character animation and special effects being put to good use.
Another title? OR could blizzard be working on Starcraft Ghost again, or another FPS? One thing that could be excited is the cross plateform ability, possibly a blizzard game on every major system?
Click here to read the full press release!