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    posted a message on The Idiot's Guide to (SC) DH
    Guides are worthless because everything is dependent on what gear you have. Minimal changes in crit/crit damage/weapon affect your build, so in essence every guide is worthless unless you're using similar gear. I can't dictate what drops you get, therefore there's no point in having a guide :)
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on make t6 easy!
    Posted in: Diablo III General Discussion
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    posted a message on My DH needs serious help
    Quote from rawbar

    After using this for a few days, I still have a couple of weaknesses I'm trying to sort out. I'm doing Torment 1 runs with groups and my single target damage with entangling shot sucks compared to using multishot, but I run out of hatred way too fast with multishot and end up just running around trying to avoid getting killed by the mobs during elite battles.
    Reading the idiots guide now to tweak further.
    Single target dps will always suck, we're pretty bad at it. Cluster Arrow solves this by giving us a huge single target/medium sized nuke. Our hatred spenders will suck forever until you get Kridershot. Try Grenades, they hit multiple times at close range. Fan of Knives with the hatred cost rune is also surprisingly decent, pick up Cull the Weak for a bonus 20% damage on it since it slows (tricky tricky)
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Demon Hunter stat weights
    You want to stack some CHD while stacking crit, roughly 50% CHD for every 10% crit. Makes no sense to be critting if it's not for big numbers right?

    AS is nice, but certain skills (grenades, cluster arrow, multishot, etc) just don't scale with attack speed as they do with other damage stats. If you can't get dex, average damage, crit, crit hit damage, or elemental %, go for AS
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Demon Hunter stat weights
    Quote from Heavendenies

    Although I'm not sure how reliable they are. Noxxic has these stat weights for the DH.

    DPS: Weapon Damage > Dexterity > Crit Chance >= Crit Damage > Attack Speed

    Survivability:Resists = Armor > Dexterity = Vitality
    This is pretty close for DPS, completely off for survivability, but that's probably because it's old.

    Weapon damage > Dex > ~50% crit chance > 50% CHD per 10% crit > Attack Speed. Fire and Physical % + modifiers are of equal importance as CHD, but worry about those more when you have decent gear and need more power %.

    Survivability = Resist All > Vit > Armor, I'm not throwing DEX in there because you're retarded if you're using straight VIT gear for a DH.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Question about Gloves of Worship (aka Shrine Gloves)
    Dude...they're the new 70 items that drop...Torment 1+. I mean the thing clearly states that NEW legendaries drop, and this is clearly a new one, right? 10 hours lol I'm sorry, I'm laughing pretty hard here
    Posted in: Diablo III General Discussion
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    posted a message on My DH needs serious help
    Core- I went 10% Movement Speed since mobility is invaluable and boots often come with it nowadays, then dex. Defensive- straight Resist All, it's too OP. The Third One- Critical Hit Damage, just look at the pitiful scalings on the others...plus CHD is your only priority after DEX and getting crit acceptably high. In Utility- 10% area damage (for my spec) and the rest into life on hit, since it helps me regen a little normally and a ton with vengeance and skills like multishot (when Blizz or RNG decide to make them fotm)
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on My DH needs serious help
    Put diamonds into gear for toughness boost instead of amethysts, it goes a longer way. You'll enjoy a +fire damage build as it still allows you plenty of skill options that benefit from it (not all, but plenty)
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on My DH needs serious help
    Have you checked out the best guides out there? http://www.diablofans.com/forums/diablo-iii-class-forums/demon-hunter-the-dreadlands/83703-the-idiots-guide-to-sc-dh

    You're 70 using 60 gems, why? Most of your gear is legendary 60 gear that is very inferior to 70 yellows dps wise-- massive dex beats your secondary stats. Get primaries, then go for secondaries again. Your pants should be kept and socketed with high level emeralds.

    Your passive choices are unfortunately god awful against anything other than a single target fight, you even have a 2h crossbow and you're not using Archery for 50% extra crit hit damage.

    You hatred spenders are awful, and your double discipline choices with 30 discipline just makes no sense as a choice to me.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Option to stay level 60
    Uhhhh stupidest idea ever, what's the point? Why not stay at 50? 40? Oh yeah, because there's no reason to. The game revolves around end game, max level farming- staying 60 is shooting yourself in the foot. All of your arguments for it are poor- you want to wear your 60 gear? Why? What for? Looks? Transmog it. Strength? 70 is stronger. Feelings of attachment? Keep the crap in your stash or make an alt to wear it. I don't see why you're trying to drag a concept from WoW into Diablo when it's a totally different game that isn't locked by levels.

    Just because they have a feature in WoW doesn't mean it makes sense in this game (since that's literally all your argument is based off), staying 60 is the stupidest thing you could do if you actually have an interest in playing this game. Are you too lazy to cap and farm for gear? I'm sorry, that's kind of what this game is about.
    Posted in: Diablo III General Discussion
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