- Overblaze
- Registered User
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Member for 10 years, 4 months, and 15 days
Last active Thu, Jul, 27 2017 07:13:53
- 1 Follower
- 231 Total Posts
- 14 Thanks
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May 17, 2014Overblaze posted a message on New Info On 2.0.5 Changes and Bugs, Scheduled Game Maintenance, Anniversary Dev Stream VOD, [Video] Opening 170 Horadric Cachesgod i would love to see that dude crashes when he finishes opening the caches XDPosted in: News
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Apr 9, 2014Overblaze posted a message on Upcoming Loot Hotfixes - Rifts and Kadala Legendary Drop Increase, Dev Q&A: Monsters, Essence of the Twin Seas Farming Guidefirst of all AWSOME at last they will remove the stupid chest farming and buff rifts fuk yeah! second of all omg boxsalesman TY SO MUCH ive been farming this over phew hours couldnt find him drove me insane thanks alot!Posted in: News
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but yeah ive been looking for new one im joining!
well the rules i had are pretty basic but its all it needed
1)No leechers every that joins a party must in some point open, no joining and leaving without opening a rift once!
2) every legendery you find that aint needed for your self post in the party so you can share it do not salvage until its confirmed that no one needs it
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so why you posted so much information about the blockchance in there? "With four enemies and 27 hits ( the initial one always goes on the target we want) our main target will be hit by 27/4 shields in average. So basically we can hit our maintarget with (6,75 * 333%) + 340% + 2,5*BlockChance. This adds up to 2338% + 2,5*BlockChance. Assuming a 25% BlockChance of our shield we deal a basic damage of 2338% + 62,5% =2400,5%Now we can increase our BlockChance by 15% with a passive 16% with a Justice Lantern and 11% with a Helm of Rule. So deltaBlockChance = 15% + 16% + 11% = 42% BlockChance. 42% * 2,5 =105%WeaponDamage."
reffering to the blockchance associating with the shatter shield? its a mistake or what?
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but what i didnt understand is shatter throw does "when it hits the target the shield splits into 3 fragments and does 50% dmg(tooltip is wrong its 333% dmg)" now they dont state that the shield benefit from the block chance since the shield hits the target does the block damage and shatters and now the fragments only do 333% damage, am i correct or wrong?
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they dont need to patch that much for content they just need the minor adjustment that they are suppose to do and its not that overwhelming on their databases since they are just tweaking exsisting content... like more bloodshards adding to horadric caches the torment legenderies isnt a huge data change its basic work that they are doing all the time they could of patched it easly... mabye they want to add more content so they delayed the patch
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and second if they changed the to block chance now when i use provoke is it better to go 50% lightning dmg or 50% block chance increase of your current amount(other words if i got 27% block chance ill have now 41%)
any one tested this out?
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