Legit points. What if primals were, since they're going to be rarest-er anyway, better-er too? Like, guaranteed perfect rolls and +5-10% stats? (whatever number is better balanced so you can nudge the Grift clear an appropriate amount)
Blizzard is rather obviously not overly concerned with power creep, so if going from near-perfect Ancients to true-perfect Primals yields another 4 (or however many) Grift levels, that would, I think, justify how stupidly rare they'll be.
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hahaha Diablo GO... I'd play it for about a week and then just cry
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Hey all!
I've been referencing a very helpful chart published at http://aaforgex.com/d3gemcalc/ to try to maximize my efficiency at upgrading my legendary gems on my Season 2 characters, but as is the nature of charts that large it takes a bit of tracing rows and columns to figure out where I want to be on the chart. That in mind, I decided to automate the process in Google Sheets. I thought there might be others out there who would benefit as I do from having a computer do the counting for them, so here's a link to the spreadsheet. Let me know if you find this useful!
https://docs.google.com/spreadsheets/d/1Bo1fkyksAYMCEgJiTbJZZ5f7aY2g98vRxBZ5X3IVH4g/edit?usp=sharing
Note: I have the sharing permissions set so you can view, not edit, so you'll have to make a copy of it to your own Google Drive before calculating anything.
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What have you tried so far?
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I personally am having fun with the loot system because it, so far as I can tell, adheres to the principle that the rarest/most difficult to attain loot yields the most powerful affixes. That, to me, is a good structure for a game that in essence is just a very long series of digital piñatas spewing forth imaginary shiny toys. It also means that, by mathematical definition, the very great and vast majority of the bits spewn forth are going to be "useless" if you define "useless" as "less powerful than the one piece of gear I happen to already have in that slot." I happen across countless items that would have been, were I to have found it upon freshly hitting 70 as opposed now after weeks of grinding, awesome—certainly better than the level 61/64 gear I was wearing at the time.
I'll agree there's a vast amount of untapped potential for interesting affix interactions, but with the mind-boggling size of the overhaul that came with RoS and then all the extra systems put into place with 2.1, I don't in any way lose hope that the devs think that they can rest on their laurels since all is rosy. More is coming. It's gonna be good.
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Does that make sense?
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http://www.twitch.tv/sickquitbrahz
We're kinda sporadic right now with our events and schedule, so I don't have anything concrete to give you just yet. Oblivion (my brother) generally streams HC Demon Hunter weekdays while he's not working and I'm online leveling on the weekends (currently trying to level all six classes from 1 to 70; Crusader and Wizard are already done).
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http://www.twitch.tv/sickquitbrahz
Come join us! Benefiting from this week's buff to pets' crit damage, <SQB>Oblivion is running a pet-based Demon Hunter and we'd love to talk all things Diablo III with you, especially regarding this week's patch.
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What if they were to combine the two? Rift Portal X drops you down into a wide open field with tall green grass swaying in the gentle breeze, a rickety old picket fence creaks to your left. A cold October sun shines on your face and the smell of tilled earth fills the air. Then suddenly a chill rushes down your spine as from somewhere far off the faintest whisper of your age-old foe drifts to your ears:
"Moo."
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We're a friendly (albeit sarcastic) bunch and would love if you wanted to play with us! Follow me on Twitter @TeschJD for updates!
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14 grueling hours later, three of us were fighting Malthael. Two of us died. The third emerged victorious.
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