-You and your immortal follower both have Unity equipped -You take damage, which is split in half because of Unity -One half is for you, the other half goes to your follower -Your follower doesn't take that damage because he/she is immortal, so that damage he/she took from you being hit disappears -Conclusion: you just took half the damage from a hit, and your follower didn't take any because he/she is immortal!
You must be very well geared for D3 to become boring. For a DH that means at least good Taskers, Rucksack and Etrayu, for a cold build at least. That's not the stuff your friends can farm for you in a few hours. I admit that it's quick to level and gear yourself with little to no effort by using your friends, but to be that well geared to make D3 boring as a DH can take a while.
I haven't looked at in a way that the cooldown is halved with theoretically 100% reduction... little less interesting now but still worth looking into I think :3
- Has anyone in the beta tried to stack this affix?
- If so: what is a total combined % of this stat that is doable to obtain without having a totally worthless character considering other stats?
No option of playing the beta myself but I'm very curious!
I'm a casual WD player on a bit of a budget, but like anyone else I still want to upgrade my gear. I know every piece of my gear could be better but I was wondering what piece of gear would really need an upgrade so I can focus on that.
The Leoric's Signet is only for exp ofcourse, if I drop that one I have a Skull Grasp to replace it with the following stats:
29-52 damage
144 int
6 ias
210 loh
193 armor
zombie charger -4 mana
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I'm okay with them, but doubling the prices would be better I think. Just to get the ball rolling and to see where it gets.
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-You and your immortal follower both have Unity equipped
-You take damage, which is split in half because of Unity
-One half is for you, the other half goes to your follower
-Your follower doesn't take that damage because he/she is immortal, so that damage he/she took from you being hit disappears
-Conclusion: you just took half the damage from a hit, and your follower didn't take any because he/she is immortal!
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It works. You will get a 50% damage reduction
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Jaetch pretty much said it all
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You must be very well geared for D3 to become boring. For a DH that means at least good Taskers, Rucksack and Etrayu, for a cold build at least. That's not the stuff your friends can farm for you in a few hours. I admit that it's quick to level and gear yourself with little to no effort by using your friends, but to be that well geared to make D3 boring as a DH can take a while.
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My opinion is also the Etrayu. The 18% cold is just too much to pass up on.
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And 72% isn't bad at all!
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- Has anyone in the beta tried to stack this affix?
- If so: what is a total combined % of this stat that is doable to obtain without having a totally worthless character considering other stats?
No option of playing the beta myself but I'm very curious!
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I'm a casual WD player on a bit of a budget, but like anyone else I still want to upgrade my gear. I know every piece of my gear could be better but I was wondering what piece of gear would really need an upgrade so I can focus on that.
My gear: http://d3up.com/b/1167443#gear
The Leoric's Signet is only for exp ofcourse, if I drop that one I have a Skull Grasp to replace it with the following stats:
29-52 damage
144 int
6 ias
210 loh
193 armor
zombie charger -4 mana
All advice is welcome! Thank you in advance ^^