Quote from everydaygamer
Local coop, reminds me of playing Gauntlet for the nintendo gamecube. That game was alot of fun if you could get some people to play with you.
PS3
Dark Legacy is da shit, yo.
Quote from everydaygamer
Local coop, reminds me of playing Gauntlet for the nintendo gamecube. That game was alot of fun if you could get some people to play with you.
PS3
Quote from BenBos
Quote from maka
Quote from Slayerviper
Quote from BenBos
As expected ... no trading replacement.
Everything will succeed or fail with this.
increased drop rates, problem solved.
This guy gets it.
On the contrary. No structured in game trading = dead in 2 weeks like console play.
This is soon 2014, not 1997 ...
The stat caps for Critical Hit Chance, Critical Hit Damage and Attack Speed have been removed from the datamined files. The Lifesteal change is new though, so it remains. The other stats like Magic Find have not been touched.
Quote from Pietrak
"This polearm was crafted by the finest ungulate smiths — its blade fired in the Hellforge, quenched in the rancid milk of the Cow King, and enchanted by that selfsame monarch. In addition to its significant martial benefits, the Bovine Bardiche may also summon forth a veritable army of cows to fight on its wielder’s behalf."
The Cow King has milk? From where??
Quote from CardinalMDM
But yeah, allowing Life Steal% to be more of a low level thing, and Life on Hit to be a high level thing, dare I say, actually is pretty genius. For one thing, it means an affix doesn't have to be removed entirely from the game. But with level 60 items already being potent, and level 70 items projected to be even more potent, leaving Life Steal% as it is will mean it will be an even more OP and game-breaking mechanic. Granted, Life on Hit may not be too effective for characters with 70k+ Life (my Monk has 62k), if you want a lot of it, it's not impossible to get...but you have to work at getting a lot of it, and even when you have a lot of it, it still won't guarantee you invincibility...and since Life on Hit doesn't scale with damage, it won't be easy to abuse, and have to be tag-teamed with Life Regen, health globes, and other forms of restoration.
As a side note...I remember friends giving me tips on end-game in D2, and the first thing they always said, was Life Leech and Mana Leech. Sucks that it repeated in D3, but really happy the devs are taking that on directly and changing and evolving it going forward.
Quote from Seifa
Lastly, i don't think the current MP curve difficulty will stay in RoS after gameplay changes, i suspect some tweaks for it.
HeroDetails.txt
- *Life Steal is less effective when you are higher level.
- *At level 60, Life Steal gains a 0.10x multiplier.
- *At level 70, Life Steal no longer functions.
2
Wow, I thought the D2 purists died out a long time ago. Tell me, does the jerkass attitude come packaged with the rose-tinted glasses, or is that a separate purchase?
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"I think the answer is yes, if I did not hear it wrong, Josh said on the Gamescom presentation.
Correct. Sockets are a possible affix that can be re-rolled onto an item (at least currently)."
From the front page.
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Agreed, but am I the only one who is just excited to see the character return? I want to know more about Miriam.
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There's no question that social options could use improvement. Hopefully Loot Runs and Nephalem Trials will help bring people together more. But until we get that or some type of lobby system, everyone will just keep rushing through the quests or playing solo.
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Blizzcon always has a way of getting people excited again, if only temporarily. He'll come back. They always do...
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I very much doubt they will do this, since the whole point of enchanting is to give people a new way to get good items from drops, WITHOUT needing to resort to the AH. In other words, you aren't supposed to scan the AH to look for something to get enchanted; you're supposed to enchant stuff you find to make it better, so that you don't have to go to the AH in the first place.
That said, I'm all for UI and search improvements for the AH, especially for when I'm trying to figure out how much I can sell something for. "Search for similar items" really doesn't cut it.
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Personally, I think they should put the Mystic back in Act 1 where she belongs so everyone can use her, but that's just me.
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"I think the answer is yes, if I did not hear it wrong, Josh said on the Gamescom presentation.
Correct. Sockets are a possible affix that can be re-rolled onto an item (at least currently)."
Front page, dude. Sockets are in.
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Presumably, the mystic will be introduced in Act 5, so you have to actually buy the xpack to use enchanting/transmog. I don't see how they could keep diamonds out of the hands of vanilla players unless even the AH is separated into xpack/non-xpack versions.