Battletag: Galneryus#1848 Link to armory:http://us.battle.net/d3/en/profile/Galneryus-1848/hero/5281694 Preference for softcore (SC) or hardcore (HC):Softcore, though I play Hardcore sometimes. Average time available to play (hours per week):15-20-ish (a lot more on the coming weeks) Preferred difficulty level: Mostly T1-T3, T4 with groups
Just make them harder with random abilities and random spawns. Uber Diablo for instance:
-Keep him summoning Rakanoth and/or Skeleton King. -Every 20 secs a Dark Clone of a player spawns -3 additional random abilities on Diablo for the entire fight, such as Freeze, Belial's Poison Explosions and Azmodan's Black Pool (old version) -Instead of a enrage timer, Give him a buff every minute, which let Diablo 15% stronger against Crowd Control effects and spawn an additional Dark Clone every 20 secs. After 5 minutes, for example, Diablo has a 60% buff and he'll spawn 5 Clones every 20 secs.
Back in time, I found a really special post from my buddy Ruksak that I had to print:
Well, I'm happy to say that you and many others were... wrong! Just for lols, but seriously now, I'm so happy that it won't take too much for RoS to release!!! Anyone else as excited as me?
I remember the thread, Jaetch, but on the link I posted they say Sparkles and stars around legendary item names give a quick indication of an item's potential, not rarity. Who knows
The Jawbreaker is 3 stars but it doesn't seem build defining. Unless there are 5 star items out there...I think MrMonstrosity can answer that.
I think it is classified as 3 stars because it can remove the necessity for Spirit Regen on other items equipped, something desirable for Monk builds with a lot of movement
Everything is still based on speculation. The whole "star" system is also based on speculation. Epicness of the item? How many times it was modified by the mystic? Quality rating? Out of how many stars? Also, the developers do plan on overhauling many class skills/mechanics. Wizards aren't exempt and neither is the Hydra ability.
Also, blues have stated that to create a completely unique build with incredible efficiency you will probably have to look for more than one specific Legendary equipped
I agree, but also keep in mind that it only has 2 stars next to its name. The number of the stars represent how good (maybe even game changing) this legendary can be, and 2 is kinda low to be honest
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Link to armory:http://us.battle.net/d3/en/profile/Galneryus-1848/hero/5281694
Preference for softcore (SC) or hardcore (HC):Softcore, though I play Hardcore sometimes.
Average time available to play (hours per week):15-20-ish (a lot more on the coming weeks)
Preferred difficulty level: Mostly T1-T3, T4 with groups
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Just make them harder with random abilities and random spawns. Uber Diablo for instance:
-Keep him summoning Rakanoth and/or Skeleton King.
-Every 20 secs a Dark Clone of a player spawns
-3 additional random abilities on Diablo for the entire fight, such as Freeze, Belial's Poison Explosions and Azmodan's Black Pool (old version)
-Instead of a enrage timer, Give him a buff every minute, which let Diablo 15% stronger against Crowd Control effects and spawn an additional Dark Clone every 20 secs. After 5 minutes, for example, Diablo has a 60% buff and he'll spawn 5 Clones every 20 secs.
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Really, Zero? That's all you can do? hahaha
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Back in time, I found a really special post from my buddy Ruksak that I had to print:
Well, I'm happy to say that you and many others were... wrong!
Just for lols, but seriously now, I'm so happy that it won't take too much for RoS to release!!! Anyone else as excited as me?
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And here we go!
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They already implemented commas, so anything now is pretty easy for programmers haha!
Good suggestion, +1
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#LordRaahlFeelings
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They confirmed it, see this: http://diablo.incgamers.com/blog/comments/judge-hypes-diablo-3-gamescom-interview-highlights
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