Quote from riptide
Quote from Mini641
These changes are needed in D3. Now we wont have to be hunting tri-fecta items. This opens our characters up to new types of gearing options that we would normally overlook because they lacked the super OP stats.
Anyone complaining about this change obviously had no issue stacking these stats and ignoring 95% of the games items, However for people that want to be flexible in our gearing this is a god send.
Well you will be hunting trifectas, it will just be avg dmg + 2 of the other stats on every piece that can get it. Also,you should keep in mind, if we end up not getting these stats from bracers/belt/pants/set bonuses.. it becomes much much harder to max these stats. Especially if gems are counted, btw if they are counted Ruby > emerald for all.
Some of the caps should be easy to get. Like the Crit damage cap cna be hit with 1 weapon and socket. That would open up rings, amulets and gloves so we wouldnt need CD on them making other options like +Loh, All Res and other less wanted stats as viable.
Obviously we will still need to focus on certain stats for our class builds but i think it should be that way. I just want it to be a tad more flexible than the way it is now (tri or quadfecta or bust).