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    posted a message on play your way LOL
    Quote from RiffSphere»

    Everyone knows that paragon points are strong. The worst levels are 600-800, since they only add a little power per 4 levels.


    The increased MF, GF and xp/kill I've never heard, and I'm not sure about it. It used to give MF and GF in vanilla. Then again, only 10% of your MF adds to legendaries, and at high paragon (where it would matter) nobody cares about gold anymore :)


    Also, as paragon gets higher, the items get stronger. In S1 I think they ended around Grift 50, S2 Grift 60, now they are passing 70 already, with not that much more paragon (reset in season). They introduced ancient items and the new sets that multiplies your damage by a lot, and now F+R rings. So the paragon value is getting less every patch.

    bolded the important part, the original poster doesn't mean that paragon points directly increase these in game stats (although gold find it does very marginally), he/she meant that over the course of a gameplay session, you will find more magic items/gain more gold from kills/gain more xp per hour based on your kill speed with a higher paragon level than another player 100+ levels below you on average, which is entirely true and one of the biggest issues with the game right now from a gameplay perspective, player power is far far too wide of a chasm now in relation to those that have the means to farm daily Grifts 45-50 speed running wearing xp gain gear, relative to those who have not got this option, and as a result of this huge discrepancy a large portion of the playerbase that push for solo ranks have given up playing the game due to the inequality that exists between those that have managed to get stupidly high paragon levels and those of us who are still in the "above average but nowhere near relevant enough to matter" range (i'm talking those who are 1200+ compared to my ~760 or so).

    Posted in: Diablo III General Discussion
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