• 0

    posted a message on Diablo III Expansion - What We Need to See
    I read about a "tower defense" idea that I would also like to see implemented.
    Think about Horde Mode in Gears of War, or those Star Craft missions where you defend the base.
    It would be cool to have several unique maps that you have to bunker down and hold out as long as you can.
    The waves start out small and get bigger each time. Every 10 levels you encounter new monsters and bosses thrown into the mix.
    There could be a limited number of revives available.
    Perhaps even get awarded account bound rings or something totally unique and powerful that you have to work for to achieve.

    Ideas, thoughts?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Diablo III Expansion - What We Need to See
    I agree about an endless dungeon. Monsters become tougher, different monsters the further you go. Every 10 levels you encounter a unique boss fight. Example, two butchers. If you die or leave you have to start over, but items and drops get increasingly better the further you progress. I really love this idea. Would love to hear if others have better ideas or ways to improve this endless dungeon.
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.