If they reduce rare item drops with 75% then they should just reduce crafting material requirements by the same amount. Just that thing alone would make rare items more attractive.
Trouble with that is that it would encourage massive stockpiling now. They should leave it as-is and make salvaging create 4x the amount.
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Trouble with that is that it would encourage massive stockpiling now. They should leave it as-is and make salvaging create 4x the amount.