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    posted a message on Loot 2.0, discovering its true potential.
    I also feel like legendaries need to be more rare, so you'd have the "special" ones that are really good but rarely seen, even on other players or the AH.

    I think one of the big issues is that the legendaries, even "bad" legendaries are just too good (and drop too often) for the content available. So you end up with every player wearing some random crappy roll legendaries since said crappy roll legendary comes with better base stats than 99% of rares.

    When I was playing in group games, nearly every player I saw was wearing like 80%+ legendaries. That pretty much makes the legendaries not so "legendary". To me I'd rather have it more like at launch where players were mostly wearing rares, and when you actually see someone wearing a legendary it was usually something actually good, special, and rare. I'm sure many people don't agree with this though, afterall games like WoW basically have every player wearing full epics compared to the early days in WoW where we wore instance blues and seeing a player with 1-2 epics was actually "epic".


    As for NV, I actually think it should be on a time-based system rather than the reset on new game system. So we'd have NV with really high limits (like 500 or something) where you'd gain stacks on elite kills and lose stacks over time (maybe like -1 stack per 5 minutes) and also lose a certain of stacks on log-out. That way players can play however they want, such as extended runs OR just farming certain zone. However, they'd also be able to take breaks like even hours and just lose a bunch of stacks rather than fully resetting to 0. This would also help to fix the issue where many zones are simply lacking in numbers of elites.
    Posted in: Diablo III General Discussion
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    posted a message on DiaBro3 - find your Optimized MP Level, and a quick gear analysis
    Haven't actually played D3 since 1.0.8 (since I got banned for selling gems, lol), but happened to see this page, so I tested it out on my Monk. Seems kind of strange that it suggests MP7 as efficient when I spent the majority of my time speed farming MP10. I've calculated my farming rates to be mathematically superior in MP10, so there's probably a lot of things that the calculator doesn't account for. MP10 elites usually took less than 15 seconds.

    I think it's possible that it favors eHP score too much, even though in reality DPS can just kill mobs before they have the time to do much damage. It also probably doesn't account for Phys Resist being better than other resists since most incoming unavoidable damage is physical.


    Another things is it shows my garbage barb with a 1215 dps skorn (which it shows as orange) as mp6 when mp6 isn't efficient for it. While I *can* farm up to like mp9 on it, it's really only truly efficient at like 4-5. Also shows my pretty bad barb shoulders/belt as orange as well when they should probably be like yellow.

    I like the concept of the site, but feel like it needs adjustments for better accuracy if possible.

    Thinking about buying a new account to play some D3 again, just a little hesitant because I was never able to find out from Blizz why I actually got banned the first time. I'd probably use your site to decide crafting priorities since it seems to do a good job at rating those items.
    Posted in: Diablo III General Discussion
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    posted a message on Scheduled Game Maintenance, Araxom Talks Account Suspension, Diablo 15-Year Anniversary Soundtrack, New Diabolical Facebook Cove

    Originally Posted by (Blue Tracker / Official Forums)

    I really wish I had more info to provide you, and I do thank you for understanding that we'll do the best we can here. One last thing - I won't be here for much longer in the day, but when I return on Monday I will be sure that we've followed up with you. Thank you for your patience TianZi, I can't promise that we'll have a different answer for you, but we'll see what happens.

    http://us.battle.net/d3/en/forum/topic/8796572366#15

    It's funny how Blizzard posters try to act friendly, yet at the end they simply don't follow through with what they say. It's now Tuesday night here and I still haven't gotten any sort of "follow up" through email or ticket response. Not even a response saying they need more time or anything.

    Why do they even say they're going to follow up if they aren't. It's ridiculous that they just randomly ban people, and constantly avoid contact with the player after that.
    Posted in: News & Announcements
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    posted a message on Screwed Up
    Yea, as a result of the mess, people like me got perma-banned while selling gems not even knowing there was a dupe out at that time...

    Wish I had duped, got banned for it, then just make a new account as a result of me @#$%ing up. Instead I get banned for no reason because other people though it'd be funny to dupe gold and buy gems with duped gold... So I'm down about $700-800 because of other player's mistakes. The only hint I even got was gems going from 20m -> 80-90m each, though at the same time I felt that change was a reflection of the new change in gold pricing.
    Posted in: Diablo III General Discussion
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    posted a message on Auction Houses Up and Running
    Quote from maka

    Quote from TianZi

    I spent all my RMAH balance buying gems to flip for gold and got banned for it. Didn't even know about the dupe until afterwards. Plus it's pretty obvious nobody would spend $180+ on gems to sell for gold if they knew they can just dupe gold, LOL ... So I guess Blizzard's investigation kind of failed. Doubt I'm the only one that got screwed in this mess.

    So now I'm down $182.30 from buying gems, with my accounts banned with like $600-700 of items on it, and unable to even get a ticket response to answer what they think I did wrong that deserves a ban.

    Figured they'ed ban dupers, but banned for selling gems is pretty ridiculous.

    Why did you suddenly decide to buy gems?

    I've bought gems and sold them on RMAH somewhat regularly over the past 3 or so months. However, it was generally more like $20 of gems at a time to reduce RMAH balance and get gold. This time I spent ALL my RMAH balance simply because I thought the change in floor price of legit gold caused gems to temporarily change in price right after the patch was released. Gems were going for around 80-100m when I sold the, they weren't the 200m or whatever people claim they eventually went up to.


    Quote from Jaetch

    Actually, now that I read into it again, you can be suspended/banned for selling bulk gems during the whole fiasco.

    Multiple people on my friends list were temporarily suspended. Because at the time of gold duping, if you sold mass gems for 10x the regular price of gems, you were actively taking part in manipulating the market. It's part of their whole investigation.

    Yea, it's looking like a perma ban now, as I get the error 52 message now. As far as I know of the friends on my friends list, I'm the only one that got the perma ban for only selling gems. A friend that duped gold once got perma ban, though he did say he duped once to test it out.

    It's actually my second time getting suspended for selling gems as well, though the first time Blizzard un-suspended me telling me that what I was doing is fine (buying gems from RMAH to sell on gold AH). That was roughly a month ago. Maybe that has something to do with the ban this time since it was technically my second suspension in a short period of time, even if Blizzard admit the first ban was a mistake. Blizzard won't tell me any reason aside from being somehow linked to the duping incident. I had a few other friends who sold gems as well, but they didn't sell such a large quantity of gems. Some of them didn't even get a temporary suspend though, and got to keep the gold they made.
    Posted in: News & Announcements
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    posted a message on Auction Houses Up and Running
    Quote from overneathe

    Quote from TianZi

    I spent all my RMAH balance buying gems to flip for gold and got banned for it. Didn't even know about the dupe until afterwards. Plus it's pretty obvious nobody would spend $180+ on gems to sell for gold if they knew they can just dupe gold, LOL ... So I guess Blizzard's investigation kind of failed. Doubt I'm the only one that got screwed in this mess.

    So now I'm down $182.30 from buying gems, with my accounts banned with like $600-700 of items on it, and unable to even get a ticket response to answer what they think I did wrong that deserves a ban.

    Figured they'ed ban dupers, but banned for selling gems is pretty ridiculous.

    Did you try writing to Blizzard?

    I made an attempt at it, getting back the most generic response possible from Customer Service Rep Whimso:

    Greetings,

    The Diablo III license associated with this account was recently locked to investigate in-game economy abuse. We have completed our investigation and have sent an email to this Battle.net Account’s email address with the results of our findings and any actions taken.

    Thank you for your patience while we conducted this investigation.

    Regards,

    Blizzard Entertainment

    The details from my email don't tell me anything, or even why I was banned:

    The Diablo III license associated with this email address was recently locked to allow us to investigate potential in-game economy abuse. After careful review, it was determined that this license was involved with the abuse in question.

    I made some pretty good friends from both the Blizzard forums, my YouTube channel, and friends from previous Blizzard games which already offered helping me re-gear to as good gear as what I wore in my videos, so simply getting back into the game really is no issues aside from paying $60 on a new account. However, I'm still really undecided what I want to do from here, as I simply can not understand why Blizzard handled things the way they did. The thing is their "careful review" is absolute bullshit. I mean they can look at my RMAH sale, Gold AH sales, and see exactly what I did, which didn't involve duping gold.

    Meanwhile, we have people that pull off things like this, and somehow manage to remain un-banned. Nothing against they guy, but he really deserves a rollback, LOL. I'm almost certain that their "careful review" involved a script coded more poorly than black weapon damage and +%elemental damage, which results in the wrong people getting bans/rollbacks.

    http://tinypic.com/view.php?pic=30ll1zo&s=5

    ^ Has 444 BILLION gold after the bans/rollback, and streaming it. How careful could the review possibly be?
    Posted in: News & Announcements
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    posted a message on Auction Houses Up and Running
    I spent all my RMAH balance buying gems to flip for gold and got banned for it. Didn't even know about the dupe until afterwards. Plus it's pretty obvious nobody would spend $180+ on gems to sell for gold if they knew they can just dupe gold, LOL ... So I guess Blizzard's investigation kind of failed. Doubt I'm the only one that got screwed in this mess.

    So now I'm down $182.30 from buying gems, with my accounts banned with like $600-700 of items on it, and unable to even get a ticket response to answer what they think I did wrong that deserves a ban.

    Figured they'ed ban dupers, but banned for selling gems is pretty ridiculous.
    Posted in: News & Announcements
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    posted a message on How to make Gold in Diablo 3
    Quote from ruksak

    I know ...just like D2. This game is gonna fail...just like D2.








    Diablo 2 = Mephisto runs in my sleep.

    I never played D2, but by 2012 standards, D3 is already quite successful. Back 10+ years ago there were very limited choices of games, so when something good for it's time (such as D2) comes out, it makes sense that people will play it for a long time.

    Now there are many more games that come out every month, and for D3 to even retain the number of players it has now, I'd say it's already a success. I'm not even talking about the original sales numbers, but just the number of people that still play it nearly a year after release.
    Posted in: Diablo III General Discussion
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    posted a message on How to make Gold in Diablo 3
    Over the past month I got about $55 of self found loot, and about $150 (maybe a bit more) from flipping. And I was already really lucky on the self found part since that pretty much consisted of 2 good items (Str/Crit Mempo and High Dex/Vit Vile Ward). If I hadn't gotten those 2 items, my found items value would have been about $1.

    During the first 3-4 or so months of Diablo 3, farming WAS worth it. Content was a little more challenging, so not everyone could do it. That meant:

    1) Not everyone can do it
    2) AH wasn't flooded with items

    For me, the problem now is that everyone can farm items, which means: relative to other players, the drops I find aren't nearly as good anymore. And since there's a flood of items on the AH, a lot of them are regularly posted at ridiculously low easily flip-able prices.

    So those 2 factors combined basically means that flipping is just more effective than farming. The only situation where farming would be a faster way for me to make gold again is when content is difficult enough that not everyone can do it at super speeds. As long as there is such a large amount of loot being found, there will be a constant supply of underpriced items on the AH.

    -----

    With that being said, I'm actually sure that I've found more than enough self-found items to have done MP10 on Barb, Monk, or DH had I kept all the items I've found. To me, I'd have to say the drops really aren't that bad. It's just that flipping is that much better. Also since I didn't keep and use my self found gear, I'd have to say the items I found and sold last month are worth like TWICE the total of the gear that I'm wearing. Which says a lot about how I don't even care about getting better gear because the content doesn't require better gear.

    Farming in this game is just simply too easy and requires too little gear. Using a bit a strategy and ~85m worth of gear including gems, I've already gotten farming rates higher than many people that are wearing Billions of gold worth of gear. Which of course brings us to the point where it's pretty obvious that better gear doesn't do much in this game aside from showing off to friends.
    Posted in: Diablo III General Discussion
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    posted a message on Over 170m exp/hour (AC2)
    Quote from Davajn

    0-19 in a couple of hours playing now and its working great. But i tried both MoC & MoR and couldnt get it to work good enough with em. MoH really makes me invulnerable and the runs is plenty of fast.

    732 elite kills to para 19 feels abit underwhelming tho =)

    http://eu.battle.net...7/hero/21410020

    Anything you think i could improve here?

    I'm not sure about prices on EU, but here on America AH you would be able to get some pretty cheap/easy stat points by getting a high dex/vit chest and a AR belt instead of getting AR on the chest.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Insanity Build for Warrior's Rest
    I don't really do much warriors rest, but back when I did CotA with my Barb I used something similar but using overpower-momentum instead of charge. I tried using charge after watching your video, but personally still prefer momentum. Might just be because it seems easier to use. I also use rend instead of the shout since I'm doing CotA and there's more trash mobs there. The rest of the abilities are the same though.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on [Video] Higher Efficiency CotA Farming Playstyle

    Video done from a Monk perspective. However, the playstyle of constantly moving can be applied to all classes.

    One of the most important and most overlooked things about games in general is playstyle. Often people talk about builds and gear, while not talking much about playstyle. In many cases it's not even about where you farm, or what you farm, but rather HOW you farm.

    After quite a bit of testing, I'm able to get near 4k kills/hour on MP10 CotA while still killing the elite pack. I'm actually maintaining quite a bit higher kills/hour than players in better gear, simply because of how I'm playing. The other benefit is I can do it, quite well at that, while wearing relatively low eHP gear.

    It seems that many players seem to think the game revolves solely around gear, when strategy and play style can make an even bigger impact on farming efficiency. There's obviously some level of gear required, but I was able to do some MP10 CotA at a fairly good kill rate using this playstyle with a fairly low budget gear set (under 100m for gear+gems, no BoA):

    Posted in: Diablo III General Discussion
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    posted a message on The best craft I will ever make. After 1257 tries, this happened...
    I crafted over 1700 Amulets without a single trifecta :(

    Not even a bad trifecta ~_~
    Posted in: Diablo III General Discussion
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    posted a message on Patch 1.0.9 Preview, a dream...
    Well, we'd lose too many players with the removal of the AH, not to mention it was an advertised feature of the game.

    However, the rest of the ideas in the post are fairly solid ideas. Some of them have actually been discussed before, like upgrading items while making them account bound.
    Posted in: Diablo III General Discussion
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