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    posted a message on GR 50+ 4 player boss Instant kill

    Why would blizz ban anybody doing this? It's just a clever use of game mechanics, despite how broken it is.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on season 2 drop rates

    Increase the drop rates? Are you serious? It's high enough already. It took me 2 days in seasons to fully gear for T6 from scratch with clan mates as soon as season 2 went live. Had alll the required items (though not optimal rolls) the 2nd day. You want an even higher progression rate?


    The stupidly high drop rate is the reason for ancient items and I'm glad they implemented those.

    Posted in: Diablo III General Discussion
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    posted a message on Micro Transactions Coming - Commentary

    Pretty much agree with everyone here. Micro transactions for cosmetic stuff, stash space, character slots are fine. I actually think its good for the game as well in the long run. But no to any thing that gives you a competitive advantage.

    Posted in: Diablo III General Discussion
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    posted a message on So Gungdo Gear...
    I do think they should change Blade of Prophecy so it just produces 2 (or 3 would be nice) extra condemns when cast, like how Wand of Woe works for Explosive Blast. It would even out the damage against single targets. As is, condemn isnt good against single targets since you're only getting one extra condemn.
    Posted in: Diablo III General Discussion
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    posted a message on Confused on my Demon Hunter's weapon choices?
    Its the damage range. Look at the damage range (not the dps) of a slow weapon compared to higher one. Higher damage range on a slower weapon means you are getting more damage per hatred spent which is critical for a resource heavy build.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on legendary gems
    Quote from Rackin»
    Why not Enforcer anymore?
    With the changes to M6, your sentries account for about 50% of your total damage out put. So while enforcer is still good, you're really only getting half benefit out of it. It's why a lot of people have moved away from it.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Furious charge is totallt OP now
    The build is more user friendly and more accessible. Its much better for T6 but it doesnt have the potential as the old one did. No one will dethrone the highest barb with the current iteration of the build.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on PTR 2.1.2 - T6 Demon Hunter Spin To Win Build (Video)

    Quote from RasAlgethi24»
    Another PE/ET build? C'mon man, come up with something else. All you're builds revolve around the same concept.
    Quite a few people have asked for this, considering it's faster at clearing T6 than standard M6 setup. 'C'mon man, come up with better trolling next time.'

    Edit: to be fair, yes a lot of T6 builds revolve around the same concept. This is no different from any grift builds, which all revolve around the same concepts if you think about it, regardless of class/spec. PE/ET + slow 2H is made for T6.
    Im not trolling. You're last 4-5 builds posted have all been the same PE/ET builds. I understand posting videos is your money maker but I was just looking for something more insightful.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Item Synthesis System (Christmas Wish)
    ^ Definitely. A lot of things about d2 are often romanticized. D2 was an awesome game for its time but a lot of the features aren't as awesome as people make it out to be. The game had a lot of flaws itself.
    Posted in: Diablo III General Discussion
  • 3

    posted a message on Immersion
    Immersion? It's a hack and slash rpg with an overhead view. It's not a full 3-D first person video game. You want immersion go play Skyrim or something similar.
    Posted in: Diablo III General Discussion
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