- RasAlgethi24
- Registered User
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Member for 11 years, 3 months, and 18 days
Last active Fri, Nov, 3 2017 16:35:12
- 2 Followers
- 1,461 Total Posts
- 145 Thanks
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Sep 12, 2013RasAlgethi24 posted a message on [SPOILERS AHEAD] Diablo III Expansion - Reaper of Souls: Datamining Post, Bosses, Game modes, Clans, Ladders, and moreHoly crap! This is a gold mine of info and spoilers.Posted in: News
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Sep 11, 2013RasAlgethi24 posted a message on Console Demo Versions Now Available, Transmogrification Will Spare Inventory Space, D3 Console Comic, ChromeOnRust's Best Act 1Posted in: NewsQuote from overneathe
Quote from CasmX
I like the fact that simply picking up an item stores it's appearance in the Transmog UI. Solid move on their part.
Absolutely love that.
Same. I hope they have a preview window before you transmorg something. Be pretty tedious to have to check say another website for all the armor images. -
Sep 10, 2013RasAlgethi24 posted a message on Console Demo Versions Now Available, Transmogrification Will Spare Inventory Space, D3 Console Comic, ChromeOnRust's Best Act 1Downloading demo now as well. Curious to see how it plays on the PS3.Posted in: News
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Jul 10, 2013RasAlgethi24 posted a message on Wyatt Cheng's GDC Talk Video, Possible Change to Collector Edition Wings, Xbox 360 Version Requires Live Profiles for CoopPosted in: NewsQuote from Bagstone
Please watch the video again, starting at about minute 34 or 35. You absolutely did not understand why they went away from the "tree" system. Also, as you can see in the video, many of their earlier iterations still had a tree system.
Also, nowhere did they say the player is stupid. They said that the player of an ARPG wants to play and not spend hours analyzing the game, which is true. The theorycrafting community in D3 is - whether you believe it or not - quite small. You have not understood anything about this talk.
Furthermore, many people like the new skill system. I've learned to love the freedom of the D3 skill system and don't want to see skill trees ever again. And Wyatt's comments on why skill trees can be bad sometimes are completely valid. Actually, the current system allows for about 3 billion skill combinations, whereas a dependency-oriented skill tree as in D2 has much less options (I don't know the exact number, but it's probably a few hundred or thousand at max).
If you hate the D3 skill system so much, say goodbye to Diablo 3. You will not like any future change as there will be no going back to the D2 skill tree. Have fun playing Path of Exile, it sounds like it's being made for you!
Couldn't agree more. Well said. - To post a comment, please login or register a new account.
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Im asking, when the season 1 exclusive items will be available to find (as in drop) in non season. I haven't seen any blue post clarify this. I did not play season 1, so Im wondering when I'll be able to find these items in non season. Is it the 3rd or the 13th?
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Edit: To clarify, Im asking when the season 1 exclusive items will be available to find (as in drop) in non season. I haven't seen any blue post clarify this. I did not play season 1, so Im wondering when I'll be able to find these items in non season. Is it the 3rd or the 13th?
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Build diveristy in D2 was a myth. Go run T6 on D3 now, you have all the diversity you want because of one simple reason - its easy. D2 was significantly easier than D3 (although the current t6 now is probably as easy as d2), so you could run any build you want for the most part.
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Anyways, grats.