with this and the other upcoming changes, all i need is an offline/LAN mode. it's effing sweet to see diablo 3 is finally coming out!
blizzard, i love you again
- whippingstar
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Sep 17, 2013whippingstar posted a message on Diablo III Auction House is Shutting Down on March 18, 2014Posted in: News
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Jul 1, 2013whippingstar posted a message on Diablo 3 Fansite Mixer Information, Berninio's Talisman Suggestion, Archon's 50 Million Witch Doctor Guidethere are plenty of (mostly) fun ways to kill stuff in the game. it's just that the stuff on the ground after all that killing is terrible. i keep seeing rewards come up in these interviews. the only reward you really need are items of a decent power level that give you choices.Posted in: News
sometimes i wonder if blizzard isn't overthinking things a bit. they really need to get us (at least a little) something soon. -
Jun 25, 2013whippingstar posted a message on White Items on PC, Community Commentary: Post-1.0.8 Farming Routes, Blizzcon Art Contest Rulesi like the game and was surprised at how much more enjoyable it is to play after the monster density changes, but putting off seemingly any changes until an expac is far too long. the game really needs help now, and any small changes (or at least some contact from the devs about what is being worked on) would be welcomed.Posted in: News
Edit: With such a long delay expected for the all-at-once itemization patch, it looks like they're waiting on the expac. Wanted to clarify. I'm expecting the patch to line up with some sort of DLC for the console version. - To post a comment, please login or register a new account.
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blizzard, i love you again
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sometimes i wonder if blizzard isn't overthinking things a bit. they really need to get us (at least a little) something soon.
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but seriously: where were all these ideas when they spent the better part of a decade developing the game?
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Edit: With such a long delay expected for the all-at-once itemization patch, it looks like they're waiting on the expac. Wanted to clarify. I'm expecting the patch to line up with some sort of DLC for the console version.
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That said, I'm hoping D3 'gets there'. The game's systems don't seem to mesh very well together and the feeling I get is that it lacks a clear direction. I still have a little bit of faith in Blizzard being able to pull it all together into a cohesive whole.
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Hopefully with PvP no longer taking up dev time, they'll be quicker about rolling out changes to the bigger issues surrounding the game.
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1) Some sort of stat linking to make stat choices interesting (since Blizz seems militant on not making any deep changes to the skill system, at least in the forseeable future).
2) Increase mob density across every area/act.
3) Give us a reason to go somewhere other than Act III to kill stuff by giving bosses an increased chance to drop items/maybe a paragon xp bonus/etc (why this wasn't there at launch almost killed my faith, of which there was a lot, in Blizzard).
4) Tighten the stat ranges on 60+ items, especially legendary items. Make Echoing Fury not the best weapon for every class.
5) Gems that do more than increase your main stat and crit damage (another complete failure that I do not understand).
I wouldn't think these would be too hard to implement in a single patch and would provide a huge boost to what is a game with great playability but absolutely no depth or other form of user engagement.
Edit: Didn't see Jaetch's post above while I was writing mine. And not all of these ideas are original and have been mentioned elsewhere, but are worth repeating.
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This would be great, except that Diablo I or II didn't ship with such fundamental itemization flaws and a resulting lack of gameplay depth. D3 is over-simplified to the extreme. Waiting three years for PvP is fine, but waiting for changes that make a game about item farming about item farming and not farming for gold is too long.
I'm glad to see them step back from PvP in the hopes that they start working on the underlying issues that are currently plaguing the game.