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  • Orb
  • Registered User
  • Member for 8 years, 2 months, and 26 days
    Last active Sat, Mar, 7 2015 08:58:47
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  • 68 Total Posts
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  • Orb's avatar

    0

    Jul 19, 2014
    Orb posted a message on Character Slots
    On season 2, your season-1 heroes will just become non-season heroes, so you can just delete them? The season paragon exp is merged with non-season pool anyway.
    Posted in: Diablo III General Discussion
  • Orb's avatar

    0

    Jun 27, 2013
    Orb posted a message on Suggestion: Remove Movement Speed Restrictions
    I am ok with increasing movement speed bonus to 36% or 48% IF movement speed can roll on all item slots (like MF or GF). That way it acts like hit/expertise rating in wow, where you want to have on your gears, but not too much.
    Posted in: Diablo III General Discussion
  • Orb's avatar

    0

    Jun 18, 2013
    Orb posted a message on D2 vs D3.
    health globe
    potion CD
    no mana potion
    Posted in: Diablo III General Discussion
  • Orb's avatar

    0

    May 2, 2013
    Orb posted a message on Bring Back Hostile !
    I'm ok with hostile mode only if it's possible to opt out of it proactively (not after I'm attacked). Or if it's mandatory, make the attacker suffers a large combat penalty (maybe -50%dmg and life for the entire game) when he/she triggers hostile flag. Or maybe give 15 minutes warning between the hostile trigger and the time it becomes effective.
    Posted in: Diablo III General Discussion
  • Orb's avatar

    0

    Apr 9, 2013
    Orb posted a message on Will you use the feature ''Player near you'' ?
    I won't use this feature. In online multiplayer games where you play with strangers not friends, I always think of those strangers as a very smart bot. It really creeps me out to play with real strangers that are really human, especially those living nearby.
    Posted in: Diablo III General Discussion
  • Orb's avatar

    2

    Apr 4, 2013
    Orb posted a message on Litany for Reduction Against Elites
    Quote from TheSeanis

    as far as I Know, that type of damage mitigation is calculated before your actual damage reduction so it goes damage > elite reduction > missile/melee reduction > armor> resist
    Since they are all multiplicative, it does not matter which order they go.
    Posted in: Wizard: The Ancient Repositories
  • Orb's avatar

    0

    Mar 12, 2013
    Orb posted a message on Monster Affixes...would you like to see more?
    Existing affixes drop bad stuffs on the ground so you just have to avoid everything. I would like to see affixes that drop good stuffs on the ground. For example, an affix that makes the elites hit 100% harder, but drops globes that, when picked up, reduces 50% dmg taken. Or may be one that boosts the elites' hp by 100% but drops zones that make you hit 100% more dmg while standing in them.
    Posted in: Diablo III General Discussion
  • Orb's avatar

    0

    Mar 11, 2013
    Orb posted a message on does anyone know where to sell items for realmoney safely
    @tanis0, that's very useful. thanks.
    Posted in: Diablo III General Discussion
  • Orb's avatar

    0

    Mar 11, 2013
    Orb posted a message on State of the game since 1.0.5
    Actually for self-found, you still have to pick everyone up for the crating mats.
    Posted in: Diablo III General Discussion
  • Orb's avatar

    0

    Mar 11, 2013
    Orb posted a message on does anyone know where to sell items for realmoney safely
    1) In USA, to sell items on RMAH for real cash (not bliz credit), you need phone SMS thing, not authenticator.
    2) Not everyone has a smartphone, so authenticator is not free for those (7$ for physical one).
    Posted in: Diablo III General Discussion
  • Orb's avatar

    0

    Mar 11, 2013
    Orb posted a message on State of the game since 1.0.5
    Q1 yes, yes
    Q2 no
    Q3 yes because they added account bound crafting which is pretty strong.
    Posted in: Diablo III General Discussion
  • Orb's avatar

    0

    Feb 28, 2013
    Orb posted a message on DH Offesnive Skill Set
    Generator
    Entangling with 4-target rune is very useful for kiting elites/ for cull the weak.
    Grenade is for gaining for hatred for cluster arrow spec.
    Some people use evasive fire 3-target rune.

    Spender
    Cluster is one of the most dps skills.
    Sentry is also popular.
    Multi-shot is also popular.
    Strafe is good for low MP.
    Posted in: Demon Hunter: The Dreadlands
  • Orb's avatar

    0

    Feb 25, 2013
    Orb posted a message on Hungering Arrow rune
    This is not really related, but anyone else thinks that the no-rune version of hungering arrow is the best looking one graphically? Too bad, no one will use that after level 6 or so.
    Posted in: Demon Hunter: The Dreadlands
  • Orb's avatar

    0

    Feb 18, 2013
    Orb posted a message on A doubt about how DPS works.
    That's what happens when there's no combat log in the game so you can't test things easily.
    Posted in: Diablo III General Discussion
  • Orb's avatar

    0

    Feb 17, 2013
    Orb posted a message on Thought about the new amulet crafting recipes.
    Quote from Indimix

    Well, as a no AH user, I ran into 25-30 legendaries in the complete history of my Diablo 3 experience. So, crafting these amulets is not an option for me.

    But if you are not an AH user, then your 25-30 tries may give you a better one than the one you are using? Assuming you also didn't get super lucky with amulet drop in the past.

    Well, I meant that if you don't use AH, your current gear would not be as good as ah user, and it is easier to replace with crafted one.
    Posted in: Diablo III General Discussion
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