But the quicker you close the rift
= the quicker you go through your rift keys
= the more time you have to spend doing bounties
Bounties are time consuming as well and the legendary rate is poor. By closing the rift earlier you are effectively decreasing your playtime ratio of rift:bounty. That has an impact on your overall legendary drop rate as well.
- Registered User
Member for 6 years, 11 months, and 10 days
Last active Sat, May, 21 2016 22:10:56
- 1 Follower
- 383 Total Posts
- 55 Thanks
Jan 19, 2015Before the patch was using a solo DH to get 43-44 keys when sentries were auto-firing. What is currently the best way to get high level keys now both solo and in groups?Posted in: Diablo III General Discussion
Nov 29, 2014Firebird is generally pretty boring, but as far as higher tier GR go and pushing the leaderboard it actually requires a great amount of skill and tactical gameplay. On that front I really enjoy it. I think Blizzard really put itself in a box with the mechanic though, because the damage output is so consistent that you basically just cast fire on everything and let things burn until death. It's really hard to offer styles of play that can be as competitively consistent.Posted in: Wizard: The Ancient Repositories
My hope is that whoever is responsible for balancing the Wizard class will really take a look at Delseres, Vyrs, and Tal Rashas to really hone in and offer four uniquely different yet balanced levels of gameplay. Find a way to make it so that no set really outshines the other and start with Firebird as a base. Once you hone in on that, then maybe branch further out with newer sets and balancing some legendaries in the mix.
The Tal's suggestion in the post above mine seems like a no brainer. All elemental damage should equal your highest. That alone would go a huge way to improve the set. Also, no meteor casts on breakable objects.
Nov 16, 2014I like this idea except for weapons, primarily concerning weapon damage. I think on weapons it is horrible for it to include weapon damage. It's too drastic of a change to go from a legendary weapon to an ancient weapon solely because of weapon damage. From a competitive standpoint there's already a big enough gap between those who have found a furnace and those who haven't, but at least there is still a big enough pool of people who have found one to make it reasonable. But to the select few who find an ancient Furnace with 4000 weapon damage? From a competitive standpoint I feel that they will be in a tier on their own that will be nearly untouchable. Finding and replacing an ancient Taskers, an ancient marauder set piece, or an ancient firebird piece, will not have this effect; but I feel ancient weapons will be in a class of their own far outpacing their legendary counterparts to a degree that is too powerful.Posted in: Diablo III General Discussion
I will tell you now though. From a personal standpoint, all I am going to want is ancient versions of the top end build items I already have. I am not going to start using a Smoldering Core or a Dark Knight Cape just because I find an ancient one. I will just keep hunting for that ancient Furnace, Serpent Sparker, Etrayu, etc. because those are the top end builds.
...You are going to need to bring about more build variety by properly balancing legendary affixes to accomplish that.
Nov 15, 2014Finally found a good sunkeeper and was finally able to break into GR42!! Rank 6 America.Once I was able to farm 42 stones on my DH I was able to get a lot of practice and once the stars aligned it really paid off. Being able to use 10 keystones in a row really gets you into a groove, and I think it makes a HUGE impact on success rate.Posted in: Wizard: The Ancient Repositories
Kind of sad I had to abandon my serpent sparker, but thems the breaks. I feel like the only way I could manage that is to find a good TnT and a useable cindercoat with hydra damage. My DH found a trifecta TnT with 50% attack speed, and it is hard to complain about that but was really hoping I'd land that on INT for wizard.
Now I have to find a way to beat 43...
Should I be using a witching hour instead at that point? Used SoE up until now, and I feel the mitigation is useful but it is really hard to tell. I guess I'll have to experiment with it more.
Oct 15, 2014Here's my etlich.Posted in: Wizard: The Ancient Repositories
I love it; although I wish the mitigation % was not on the lower part of the roll. The only amulet I would consider replacing it with is xephirian (and even then not so sure), but the four I have found always roll really bad... like no CD/CC/socket. None. Ever. Not sure why that amulet is always so terrible. I would not trade it for Cameo. The damage mitigation from range is just too good. This is especially true since thunderstorm and jailer are both ranged affixes too, so they are mitigated as well.
The one affix that really bothers me is that frozen orb, because if I don't react fast enough or my teleport is on cooldown it could hit me twice which is certain death. Grrrr. That thing irritates me far more than jailer. At least Jailer is once then done and you can heal it off most times.
Best rift completion so far is 41 (currently rank 30). If I ever get to rift 43 and beyond, which is highly unlikely, my tune could change.
Oct 12, 2014Finally broke through and finished tier 41 today with a serpent sparker and blazing hydra. Tried 42 for the first time and was pretty overwhelmed. Gonna need some more practice and good RNG to finish that one. Not really sure what else I can do gear wise except get some good T&T and level them paragons. Found two T&Ts but both were trash unfortunately.Posted in: Wizard: The Ancient Repositories
Kind of feel like I've peaked, but I am going to keep pushing.
Sep 23, 2014Posted in: Wizard: The Ancient Repositories
So I thought my serpent sparker was pretty top notch, but was really having trouble breaking level 39 with it. I finally got a gift for my furnace and then I proceeded to wreck 39 first try and almost beat 40 despite the furnace being pretty average.
Kind of disappointed. I really want the serpent sparker to be dominant, especially since I am so please with the rolls, but couldn't seem to make it work. I was even use Blazing Hydra and 15% damage from shoulders (which doesnt affect mammoth).
Maybe if I find a good TnT I can make it work. It seems like the biggest inconsistency is that with a furnace build you don't care about APS at all, but with the serpent sparker variety attack speed affects the hydras so it becomes useful.
My other thought is to try out the gale wind twister over apocalypse...
Sep 22, 2014I just want to say that I have never once farmed for a rift key in a group and I have never even completed a single greater rift in a group. I also do not have a DH with 5 piece marauders to farm higher greater rift keys. I strictly play wizard and nothing else. I have done it all solo aside from normal rift runs in groups. You can add me as a friend and check my account if you'd like.Posted in: Diablo III General Discussion
I am currently in the top 80 of the wizard solo leaderboard (Americas) and I have three gems at or above 40 (powerful, toxin, and zei). My highest greater rift completed is 39, and the one attempt I had at level 40 was really close. I at least got to the rift guardian before the timer ran out. (I can't seem to find a Fire SOJ which is really making me angry at this point considering I have found 7 to date, as I think this would push me to the next level).
I average starting out at about 31-33 when I do a trial rift, which is really annoying considering I can do level 37 without fail at this point. Sometimes I even get a level 28 keystone when I actually thought I did pretty damn well, which is really perplexing at times. Somehow even if I complete more waves I still get a drastically lower level...
The one suggestion I like is letting us choose a greater rift level if we've already completed it prior. I wouldn't even mind if this option cost FIVE greater rift trial keys instead of one, I'd still love it.
Sep 19, 2014Posted in: Wizard: The Ancient Repositories
You would think that hydra damage would be based on how far away you are from the monster, not how far the hydra is. Has this been tested?Quote from Venaliter
I had NO idea Hydra damage was increased by Zei's. I have been placing the Hydra as close as posssible to the mob so the fire always nailed him. It's worth it to recast Hydra every time he shoots to reset the APS then, as well?Quote from Jaetch
6. Hydra positioning just involves placing it a distance away from the target to maximize Zei's output. That's all. It's incredibly easy to set up, the trail stacks on top of one another, and you can also recast Hydra to bypass its APS.
Boy, was I doing it wrong.
Sep 17, 2014I am going to have to try out bane of the trapped now. But I need convincing, why efficacious toxin over bane of the powerful?Posted in: Wizard: The Ancient Repositories
Would it also be a good idea to put in Wreath of Lightning on my follower to add more elemental exposure? Does that work? I am using fire spells and cold damage on my serpent sparker for 10% extra damage.
Sep 14, 2014http://www.diabloprogress.com/hero/zed-1489/ignus/1170726Posted in: Wizard: The Ancient Repositories
So I found a pretty decent Serpent Sparker and I want to take it to higher GRifts. I know that most people are using Sunkeeper and Furnace for the elite damage which seems to work very well. Currently used my Sparker and almost did level 38, just needed an extra 30 seconds to take out the guardian and I would have had it. What I found was that the guardian became problematic because the ticks from firebirds were not very high in comparison to when I used Furnace or Sunkeeper, and this was even the case even when they weren't very well rolled.
I also noticed that in order to put Hydra on my bar I have to sacrifice Force Weapon, which hampers things too as far as the firebird's ticks go.
I also have a Taskers and Theo but it's not well rolled. It wouldn't have CC and CD, but I can put CD on it with enchanting. In order to retain Firebird's six set bonus for T&T I would have to get rid of Cindercoat... which I find really useful for the arcane power cost reduction.
What should I be doing to push this to the next level?
1. Should I be using Blazing Hydra or Mammoth Hydra?
2. Should I be using Duplicates or Force Weapon?
3. Should I be using T&T?
I haven't had a lot of time to experiment yet, but wanted to get an idea of what the school of thought is on this.
The main place I am really hurting is getting a naturally rolled Fire SOJ, I've found six SOJs and none have been fire. Is this keeping me back not using the legendary gem of efficacious toxin?
Anything else that I should obviously be doing to advance?
- To post a comment, please login or register a new account.
Dec 23, 2013itirnitii posted a message on 50 More Legendary Items (Gallery), Jaetch's Torrent Archon Wizard, Curse Weekly RoundupPosted in: News
Agreed. Why is there no gallery feature to flip through the pictures easier?
Appreciate the work involved nonetheless though.
Oct 17, 2013itirnitii posted a message on Announcing the DiabloFans "Site Update" Beta, Diablo 3 For PS3 and Xbox 360 GiveawayChose Loot 1.5 as it's the only actually cool thing that completely separates the console from the PC version in what the game is primarily about: LOOT! There are other minor things, such as dodging but those things are not revolutionary to the game like how an entire new loot function has been. A lot of the other options were either available for PC in their own way (such as "offline mode" - I could just create games and never play with anyone else) or they are coming soon to PC anyways (such as no AH).Posted in: News
Sep 26, 2013itirnitii posted a message on New Datamined Patch - Class Changes, Passive Effects, Character slots, Stat caps, Quests, and MUCH morePosted in: NewsQuote from Enty
- X1_MastaBlasta_Rider_Boss_Event_ChronoTrigger - Siege Runekeeper
- X1_MastaBlasta_Rider_Boss_Event_ChronoTrigger - Rekkar
- X1_MooMooHalls - Slaughterhaus
I'm not a fan of Chrono Trigger, nor have I ever played it but I have heard about it. Anyone care to explain these two lines? Do they mean something.
I am a huge chrono trigger fan, none of those make any sense to me.
Sep 12, 2013itirnitii posted a message on [SPOILERS AHEAD] Diablo III Expansion - Reaper of Souls: Datamining Post, Bosses, Game modes, Clans, Ladders, and moreHoly hell. How exciting!!Posted in: News
Aug 23, 2013itirnitii posted a message on Interviews with the Devs, Full RoS Gamescom Presentation in HD, Official Gameplay ScreenshotsWell... Blizzard is a US company what do you expect? What does it matter anyways. A yard is arbitrary in the game word anyways.Posted in: News
Jul 13, 2013Posted in: NewsQuote from StoneTheRock
Quote from itirnitii
Why do they have to make paragon account wide? Why not just make the highest MF/GF bonus of the entire account apply to all characters.
If they made no changes to paragon then that would be fine. But:
There are talks about making Paragon levels account-wide, so that you don't feel like you're losing experience while playing your Paragon 100 character. Also potentially adding customization like stat allocation to it
If additions to the Paragon system are made, people that already have the required Paragon level will get the rewards on patch day
If you get extra bonuses like stats or even in game perks, then you'd be back to feeling like you're playing the game wrong by not being on your highest paragon.
No, it's separate character development.
For instance I have a level 100 paragon wizard, but right now I am playing my DH and she is paragon 41. I don't feel gimped in power by playing my 41 DH because I know I need to progress her separately and get her just as strong. To me, it's no different than having a level 60 monk and a level 30 wizard. The only way I have felt hindered on her is by losing the 300 MF/GF that my wizard has at level 100. I enjoyed starting her at level 60 no paragon and watching her progress to 41 and I will enjoy progressing her to paragon 100. I don't want her to just automatically be 100 and have nothing to do on her and lose any sense of progression. I want her to gain exp and actually play her and power her up, even if just a minimal amount per level. The reason I don't play my wizard anymore is because I don't gain experience so I don't really feel a sense of progression, all I do is play item lottery by killing monsters which isn't that fun lately because if I spend 4 hours farming and gain nothing I don't even have paragon level progression to feel I did something worthwhile. We shouldn't be striving for less things to do, but more things, and making paragon completely account bound would do just that.
What I would really like to see is have an insane paragon level cap (or another champion system with 100 extremely difficult levels that take thousands of hours to progress through), and you gain absolutely no benefits, it's strictly just for bragging rights and showing how long you have played your character in comparison to others. So at least you are progressing in some way at all times, even if just for vanity.
To be clear, in case there are any misunderstandings my stance would be to have any perks that don't affect character strength (MF, GF, vanity items) should be account-wide based on the highest paragon level and any character development progression should be based on that specific character's personal paragon level (stat points, paragon skills).
- To post a comment, please login or register a new account.