Just had a streak of awesome drops! had a prowler with almost perfect rolls and it should go for a few hundred M as well as some other very lucky drops now that 1.05 is out.
Just wondering what gear one would acquire if the budget was huge. ie Ideal set items, etc.
i like: 4 piece inna's (helm, chest, belt, pants), 2 piece nats (ring, boots), vile ward, echoing fury and an awesome won kim lau (if you like 1h) or a skorn (2h).
those are all debatable and my opinion, but mostly what i use. GL!
Turdragin said something about more lifegain and i agree that is useful, especially in a few hours when the patch is applied and you want to attempt higher monster power. The advice he gives above seems more or less correct.
One of the problems you are probably running into is that because all your gear is "good" or "very good" the last stage of upgrading to "elite" type gear is extremely costly.
The top upgrades on the AH will often cost hundreds of millions. 4 piece inna's, 2-3 piece Natalya's, vile ward, witching hour, echoing fury, a top won khim lau. Those are the types of items you should be looking for at this point (not all of those since some contradict), but that type level.
Its tough to improve on what is good already (and will always get tougher and tougher), but this is why we play. so we can continually strive to be the best we can be.
I think people kind of missed the point of paragon levels...
It's not intended to be difficult, it's intended to be time consuming - to give players something to do beyond level cap. Time consuming and difficult aren't really the same things.
All True. I've been 100 for a while and although the grind wasn't hard in terms of skill. I felt I needed to be dedicated towards getting there somewhat quickly.
You're running a marathon here and have unlimited time to complete it. The only challenge is pushing yourself to finish as quickly as you can.
when i think about how to build an amazing i monk i think "what is important?" and thats namely DPS and defence.
so how do i get better?
there are many ways of getting more dps...up your crit rate, get more dex, get more IAS.
Well what about defence? what do I do?
well you can get more vit... thats ok, till you get like 40k or more, seems like overkilll after that.
you could get more armor... again its good.
most people choose to increase their resistances.
how do i increase my resistances?
well, the rich guys just dont care, plop down 2000$ usd and buy all the best DPS gear on the AH with the highest all-resist values.
im not rich, what can i do?
well, you can use the current version of OWE and choose a resist (i choose fire), then stack your character with that resist and you should be ok.
what are you saying?
i think the problem ISNT with OWE. i think the problems are the other passives and how weak they are. what about a passive that gives you a bonus of your dex to resist? your dex to vit? (or armor).
there arent any alternatives that measure up to OWE and to make it worse they are nerfing seize the initiative as well.
if you want build diversity, then add better options. taking the best ones away doesnt make me think there are more possibilities.
i realize this is a sidetrack off the initial thread, but alot of the responses seemed to have pushed to this direction.
Apoligize in advance if i misread the proposal, but if not, i stand by that it would be very punishing to me and others like me.
-Disc
Sorry for being blunt, but so what? Every broken 'system' or 'mechanic' they decide to fix will 'punish' the people who took advantage of it (not to say 'exploited' it). That's no reason not to fix things.
that's how games work. we arent playing a more simplistic game like checkers or chess where everything is more or less completely balanced for all players. its a work in progress.
game balancing is hard and every move has impact on the community.
i don't think the proposal is bad, but it does take away the values of non-all resist gear. I think that would do alot of harm for most mid geared monks.
The long term value and cost of high rolled all resist gear would go through the roof (and its already high).
for a player such as myself, my mindset wouldn't be "im going to now mix and match my resists" it would be "screw it, im going to get a full set of all resist (instead of fire) in every slot and not bother with OWE" (if i could afford it).
To just change it like you are proposing would punish me and some of the more hard working players in the game.
-Disc
I don't think it would. The idea would be to change OwE to something that still give you the "same" kind of def stats when it changes, but just opens the door to future builds and items from AH.
It can be done if they get the %'s right.
Anyway - good post OP. Blizz said they are looking at OwE. They haven't mentioned any specifics (that I've seen) yet, so maybe we could get them to consider this as part of their discussions?
i have 146 all resist and 464 fire resist for 610 total resist. under the proposed change my 464 fire would be cut in half to 232. I dont think i would be too confident speed running act 3 with 378 total resist (146 + 232).
Apoligize in advance if i misread the proposal, but if not, i stand by that it would be very punishing to me and others like me.
0
i like: 4 piece inna's (helm, chest, belt, pants), 2 piece nats (ring, boots), vile ward, echoing fury and an awesome won kim lau (if you like 1h) or a skorn (2h).
those are all debatable and my opinion, but mostly what i use. GL!
0
Turdragin said something about more lifegain and i agree that is useful, especially in a few hours when the patch is applied and you want to attempt higher monster power. The advice he gives above seems more or less correct.
One of the problems you are probably running into is that because all your gear is "good" or "very good" the last stage of upgrading to "elite" type gear is extremely costly.
The top upgrades on the AH will often cost hundreds of millions. 4 piece inna's, 2-3 piece Natalya's, vile ward, witching hour, echoing fury, a top won khim lau. Those are the types of items you should be looking for at this point (not all of those since some contradict), but that type level.
Its tough to improve on what is good already (and will always get tougher and tougher), but this is why we play. so we can continually strive to be the best we can be.
0
When i was Paragon leveling i had a Leorics with pickup radius.
I have replaced it since and I miss it greatly. That ability is really underrated imo.
0
All True. I've been 100 for a while and although the grind wasn't hard in terms of skill. I felt I needed to be dedicated towards getting there somewhat quickly.
You're running a marathon here and have unlimited time to complete it. The only challenge is pushing yourself to finish as quickly as you can.
0
when i think about how to build an amazing i monk i think "what is important?" and thats namely DPS and defence.
so how do i get better?
there are many ways of getting more dps...up your crit rate, get more dex, get more IAS.
Well what about defence? what do I do?
well you can get more vit... thats ok, till you get like 40k or more, seems like overkilll after that.
you could get more armor... again its good.
most people choose to increase their resistances.
how do i increase my resistances?
well, the rich guys just dont care, plop down 2000$ usd and buy all the best DPS gear on the AH with the highest all-resist values.
im not rich, what can i do?
well, you can use the current version of OWE and choose a resist (i choose fire), then stack your character with that resist and you should be ok.
what are you saying?
i think the problem ISNT with OWE. i think the problems are the other passives and how weak they are. what about a passive that gives you a bonus of your dex to resist? your dex to vit? (or armor).
there arent any alternatives that measure up to OWE and to make it worse they are nerfing seize the initiative as well.
if you want build diversity, then add better options. taking the best ones away doesnt make me think there are more possibilities.
i realize this is a sidetrack off the initial thread, but alot of the responses seemed to have pushed to this direction.
-Disc
0
that's how games work. we arent playing a more simplistic game like checkers or chess where everything is more or less completely balanced for all players. its a work in progress.
game balancing is hard and every move has impact on the community.
i don't think the proposal is bad, but it does take away the values of non-all resist gear. I think that would do alot of harm for most mid geared monks.
The long term value and cost of high rolled all resist gear would go through the roof (and its already high).
for a player such as myself, my mindset wouldn't be "im going to now mix and match my resists" it would be "screw it, im going to get a full set of all resist (instead of fire) in every slot and not bother with OWE" (if i could afford it).
-Disc
0
I am merely saying that the above proposal would be a pretty large change to my existing gear in a negative manner.
-Disc
0
i have 146 all resist and 464 fire resist for 610 total resist. under the proposed change my 464 fire would be cut in half to 232. I dont think i would be too confident speed running act 3 with 378 total resist (146 + 232).
Apoligize in advance if i misread the proposal, but if not, i stand by that it would be very punishing to me and others like me.
-Disc
0
-Disc
0
However, I worked pretty hard on my gear and alot of my defensive stats revolve around the current OWE.
To just change it like you are proposing would punish me and some of the more hard working players in the game.
-Disc
0
0
why and how do alot of the top dps monks have two skorns equiped?
Monk#1948
zfx#1965
Fan#3682
ZaiR#1112
the above are just 4 in the top 5 dps, the top 20 is littered with this.
thanks,
-Disc#1860