Ok buff solo...
Always so negative.
Good post, pretty much agree with what you say HanSolo1884 besides the Esports thing.
All I can say is that people who are freaking are obviously very passionate about the game, but a bit too passionate to be willing to attack other members of the game they care and love about too.
Grow some acorns and just wait for the expansion that will come in the future.
Logically speaking we should receive 2 new classes and possibly 2 new acts with a shit-load of content when its made and ready to go.
Diablo isn't dead so no need for R.I.P, not like we just saw our mother died its a video game.
It will come, just hold onto your balls.
PS. Was hoping for more but, in the end I am glad what we got.
I have a thought that this guy is a angry nerd who doesn't enjoy live and adores trying to shit on anyone enjoying themselves with a game he doesn't.
Every reference at Blizzcon, even through the Necro video as well as from the ending of A5 have a common theme. That theme is the Nephilim having to much power and becoming a threat to humanity itself.
Well, if you pay close attention, the Necro calls the Nephilim the "Heroes of Light". Referring to them as something else, we can assume that the Necro is NOT a Nephilim. So is the Necro being recruited by Tyrael through the horadrim? I feel that this all makes too much sense.
It is a risky proposition however, because if the core of the Next and Likely last D3 expansion is to remove the threat of the Nephilim, what will happen to the classes that we all love (Barb, DH, WD, Monk, Wiz, Sader)? Will there be new class art done to change the appearance of the class to notify us that the individual we played as was in fact a Nephilim, but we have not yet attained that achievement?
Furthering my evidence, they discuss in numerous interviews changes for the future, beyond 2.4.3, beyond 2017, and they always have this giddy smile on their faces about it. They are also unwilling to comment on any question regarding the "Unannounced Project" in which they have been hiring many additional staff members to assist with.
Realizing that the current staff of D3 is likely also working on this "Unannounced Project" it makes logical sense that the project is D3 X2, the Fall of the Nephilim. After all, the reason D3 Vanilla became a mess was because of a difference of passion and views due to the 4 year layoff of developing the game to assist with WoW (confirmed via Blizzcon 25th anniversary panel having been 2005-2008).
What are your thoughts regarding this rumor?
I have a thought that OP is a blind Blizzard fanboy who adores absolutely anything with (c) Blizzard
I realize many people are upset about the fact that there was no D2 HD, or D4, and like me another xpac announcement.
Still, I think we have some hope. With Diablo 3 being what it was in 2012 till now, its really come quite far. We must remember that they have only recently acquired new developers and have only began on this "new" Diablo project. With nothing to hardly show besides this character pack I understand the frustration, but we are getting what a lot of people wanted a new class, one that would always be welcomed from older games. This at least shows they are listening.
With Rise of the Necromancer pack coming, there was some details about re-doing the old D1 Tristam Dungeon (16 Levels btw) I believe we will get more info regarding the next xpac on the final level. Something down there that may possibly hint at the story were we left off. We must remember that Diablo was and all the other lords of hell was released from the black soulstone. Also that this is were Diablos soulstone was put in the first heros forehead who slayed Diablo (Then begins D2.)
To put it short, I believe we will start getting some new details towards what is to come when they do announce a new xpac. Remember the story isn't over yet and that we have some new content to see sometime soon. Let us hope they have some exciting new details come tomorrow about what they plan on doing in the future.
Blizzcon isn't over yet. We still have some things to unravel.
Look, I am sure we would all of loved more info/details, trailers, announcements, etc.
But, seriously until the show is officially over there's no need to be so upset!
We have a lot more info coming our way tomorrow..and hell how do we know they don't suddenly show the next xpac tomorrow?
Don't nerd rage and just instantly start making topics about how bad the game is and how your expectations have been destroyed.. (Not all of you have done this btw.)
Just...my opinion...calm down and wait!
I have to agree. I kinda want to "hissss" at my own post. I was only meaning to tell him, the only way to ensure people get everything they want is via trading, but I didn't mean to make it sound like I actually support such a thing.
Poorly written by me. Sorry.
Exactly what I was thinking.
Sometimes an Idea comes to me and I just can't stop typing... I hope you enjoy this idea I had for Bottomless Potions. Feel free to comment and post your own ideas. Perhaps Blizzard will read this and give us the power creep we need to feed our D3 addiction.
In games such as Diablo III the game is constantly being updated to include upward shifts in power for the characters so that each season allows players to attain previously unreachable goals. This is important in keeping players engaged and in providing the players with new rewards for that engagement. So with that in mind I present to you the following proposal for the advancement of potions in in Diablo III.
Inventory: Equipped legendary potions take up a space in your inventory. My first proposal would be to remove the need to keep them in your character inventory. Once equipped they would exist in the interface bar and could be swapped from that location with other potions.
Legendary: Here is a summary of the existing Legendary Potions that are available in Diablo III. These potions have a 30 second cooldown, a required level of 61, they are account bound, and they are unique equipped.
Instantly restores 60% Life.
Ancient: These potions are legendary and should also have a chance of dropping as ancient items. Here is a list of how I would change the potions as ancients. They would also count an an ancient item for LoN set.
Instantly restores 80% Life
Primal: The standard primal ancient is marginally better than a regular ancient and rather than create another list of increased numbers it might be better if it increases the amount healed to 100% and restores 100% of your primary resource. .
Instantly restores 100% Life and Primary Resource.
Here are a few new recipes that could be used to combine, empower, and augment legendary potions.
Jentulf's Purification: a new cube recipe that requires a legendary potion (and some amount of resources) to have a chance to improve a legendary potion to Ancient or Primal ancient.
Jentulf's Inferno: a new cube recipe that requires a legendary or ancient potion and one Leoric's Regret one Idol of Terror, one Vial of Putridness, one Heart of Fright, and 10 Forgotten Souls. This will add this hellfire affix to the potion.
Jentulf's 's Confidence: A new Cube recipe that requires rank 30 Legendary Gem, a legendary or ancient potion, and 3 of a flawless royal gem. Provides a bonus when equipped.
Jentulf's Experimentation: a new cube recipe that requires a legendary potion (and some amount of materials) to create a new potion. The new potion will be a random legendary potion and has a chance to come from this list of experimental bottomless potions.
Jentulf's Concoction: a new cube recipe that requires two legendary potions (and some amount of materials) to create a new potion that hat has both legendary affixes. Potions could be combined a single time and must be of like types (Legendary or Ancient). Augmented potions will lose their augment when combined. Combining an Ancient and Primal potion will result in the combined gem retaining its primal bonus.
I have seen it suggested on some forums that an affix could be added that changed the appearance of the user in some way when the potion was triggered. Personally I would love to see an aura of some color added to the character when the potion was in effect. Maybe you could place the potion in the dye panel of the enchanting interface and select a color for that potion so you could customize it a tiny bit.
Ancient Bottomless Hellfire Potion of Regeneration and of the Leech
Primal Ancient Augmented Bottomless Hellfire Potion of Fear and of the Diamond
It was clear Blizzard was shifting into eSports. It is the future and they will take the risk. The Overwatch League was a huge announcement. We are seeing the future of gaming. Any game that is not eSports worthy will be on Blizzards back burner. It sucks that the focus is elsewhere but eSports means big money for Blizzard.
Be happy we got something as it shows Blizzard is still aware of the game. I hope this Necromancer Pack goes well and they release more packs and continue the free content. If the eSports market takes off we may never see another Diablo game (sales figures mean nothing if it doesn't generate a regular revenue stream)
This all cost drama is simply spoiled kid talk.
I've been playing casually. There was a time when I played non-stop and a time where I didn't touch Diablo for 5 months. My total paragon level in PTR is 74, I don't have any Paragon 100 on live. Since Diablo 3 came out I've spent on it almost 430 hours in total. I paid for it 40 Euro for 430 hours of fun.
If every game for which I pay 40 Euro gave me 430 hours of entertainment despite being unpolished, not having an end game, not having any competitive value and not living up to its predecessor I'd be a very happy man.
Will I spend as much time playing RoS? Probably not. But if I spend even 100 hours playing RoS, 25% of what I've spent playing Vanilla, it's still worth 40 Euro, because hardly any other game has such a magnificent cost to time spent ratio. Add the fact that RoS, from what is announced so far, will be better than Vanilla, so playing RoS will in fact be more fun than playing Vanilla.
People have to understand that they are not paying for new content, but for the possibility to spend time having fun with the game which will be continuously developed over time... I understand that 40 Euro sounds outrageous for 1 Act and 1 Class, when you've paid 40 Euro for 4 Acts and 5 Classes 2 years ago. But that is not the point, that is a fail to understand reality. The point is that you've played for 2 years thanks to that 40 Euro you've paid 2 years ago and now you will probably play for another year thanks to another 40 Euro you will pay...