In his video, he's bitching so many times about "items that are much cheaper on EU than on US". I wonder if he was just lucky by finding those items? I tried to build a similar set like the one he did and especially all the Zuni items are at least two times as expensive as in his video. I put in the same numbers and the prices were just twice as high, some even more. As for the ring, there was only one matching his stats, for 10 times more buyout (39m). Was he just lucky, or is it that everyone watched his guide and thus people realize "oh these items are worth something" and therefore prices increased? That would make basically every publicly released guide unusable. He also doesn't offer too many alternatives, like rare belt or black weapon, just to avoid running into this problem that you *need* Chanto set, 3 piece Zuni, and so on (which is not the case).
I liked his previous guides and linked them in my gear guide, but this one is in my opinion not too helpful because it falls short on several aspects: too limited choice of alternative gear, too much "luck" involved in sniping the items, a budget that's not really a budget build anymore, and a lot of assumptions that bring people into trouble who just think that within half an hour and with 50m they can build a perfect CM wizard. He has a lot of experience and is able to compute so much stuff in his head, if people do the same in less than an hour I bet many will end up with a flawed set in the end (just falling short on some important EHP stats for example).
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I've notified the admins and assume they're frantically working in the background to fix this. Apologies for the inconveniences and delays.
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Already a thread here, locking this.
http://www.diablofans.com/forums/site-related/site-suggestions-and-questions/229449-build-page-not-loading
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Whether it's troll or serious, this thread isn't going anywhere. Locked.
8
Don't be ridiculous. We all know what the most powerful thing in the Diablo universe is:
Doors.
Powerful heroes can one-shot the most gigantic and powerful of all demons. But doors? Nope, one hit isn't always sufficient, sometimes those nasty obstacles withstand the first impact and demand a second attack.
Experienced characters plow through hordes of monsters like there is no tomorrow. No matter the type, size, or fierceness of enemies: barely in sight of the player, enemies drop to the ground, giving up their precious loot obtained from the siege of Tristram's neighborhoods. Nothing can stop them - except for... doors. I have seen it with my own eyes, witch doctors and necromancers stop their high-paced hunt in front of a simple door, charging up their spells and waiting for magical powers to be ready before continuing their crusade.
Doors are unmatched in their might and power. To settle this debate, I call for an eyewitness from another universe who knows all too well about the power of doors.
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Interesting... spam bot bumps ancient thread, people continue replying. You all got bamboozled!
Please don't feed the necros. That's how you get zombies.
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There is no guarantee, ever. You can do 1 reforge and get one, you can do 1000 and get none. Those what krole15 said is the correct answer: "infinity".
There's an expected average reforges, which is probably around 250, as the primal drop rate seems to be about 1 in 250 legendaries from what some people recorded only on last season in spreadsheets, IIRC. But in the end it's all RNG and "guarantee" is never gonna happen.
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For that I'd recommend D3planner:
https://www.d3planner.com/powers/
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Now I've ran out of excuses
Will get S12 set up as soon as possible. THANKS!
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Which of the information on this site isn't updated? What exactly are you interested in? D3Planner has a bunch of public data on up-to-date datamined info accessible, but it really depends on what you need. The max stats on the D3Maxstats websites are still fine though, none of that hasn't changed to my knowledge.
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We don't know exactly, but we can extrapolate from previous seasons:
http://d3resource.com/seasons/
MaraxuS80's estimate seems pretty spot on. Also keep in mind that they might adjust season length depending on if they want it closer to Blizzcon - or rather have S13 stuff ready on PTR for after Blizzcon, so this season can be potentially longer or shorter as usual. But I cannot imagine anything before end of September as Don Vu said in a bluepost they have a new balance patch for PTR that'll be deployed on September 10 or so, therefore I think a slightly longer S11 and a S12 that is still "fresh" during Blizzcon isn't entirely unlikely either.
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Besides, the sets are already known, including the Necro one, as the rotation is always the same:
http://d3resource.com/seasons/
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:feelsbadman: when SVR finally drops the guide in the very week you're on vacation!
:feelsamazingman: when SVR finally drops the guide though ;-)
Finally get to see it published, thanks! <3
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https://us.battle.net/d3/en/blog/19996041/engineering-diablo-iiis-damage-numbers-1-22-2016
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This is the only way you can run Sage's set on the necro:
http://www.diablofans.com/builds/92943-sages-corpse-lancer-for-db-farming
Any other build will require you to drop a meaningful 6 piece bonus since all necro sets have the default 6 armor slots. Next patch, the 6 piece Pestilence set is getting buffed so it might actually be better to run T13 without Sage's as opposed to T10 or so with this Sage's build. But if you really want to run Sage's, this is your only option.
@Everyone: Please read the thread, he's asking for Sage's build particular, so full 6 piece builds and LoN builds don't really make sense as they can't be combined with Sage's.
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Hi Cratic,
I'm afraid that's not possible It used to be possible a few patches ago, but I think the developers disabled the ability to change the patch number of a build. The reason for that is that people would carry their highest upvoted build and keep editing it to accumulate more and more upvotes but maintaining the highest-ranked build. Basically if one were to able to change the version number to PTR, anyone with 200+ upvotes on the build could just switch it to "ptr version" and it would be the #1 build in the next patch again.