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    posted a message on 300m Budget Monk - Need Advice
    Quote from Tonelol

    Quote from KalikooJack

    2,8% lifesteal is enough against for everything else than reflect damage monsters in high MP (MP6 or higher). So if you want to blew through MP 10 reflect packs, your gonna need more. For everything else, just take as high DPS/EHP items as possible.

    Would LoH on rings and ammy be able to compensate?

    No. On high MP and with high DPS you would need more LoH than possible to compensate, even for only 1 wep with Life Steal. I'm talking out of experience, but I can back it up with the following:

    I have 230k dps and 4.9% Life Steal. This gives me 1.6m single target dps with SW and 24/48% MoC up, and this equals 13500 healing pr/sec (on inferno where Life Steal only gives 20% healing). With only 1 Life Steal weapon I would get 6750 hps, give or take. This is not enough to outheal reflect dmg on MP9/10 (armor and resist at 5k/600).

    Life on hit does only return life on our FoT and it gives 75% LoH as life (you get nothing from Sweeping Wind). With let's say 2000 Loh you would get .75x2000xatt/sec. With 2.0 att speed this would be aprox 3750 life pr sec. (aoe from FoT will give you return from every mob hit, so let's say 5000 life pr sec).

    The problem is: how easy is it to get 2000 LoH on gear? I guess it is doable, but for me there is no alternative. Life Steal all the way. Consider this. Reflect mobs surround you. Sweeping Wind deals a ton of dmg to them, but will not heal you as long as you only have LoH. You would get healed from Life Steal.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Stone of Jordan?
    Quote from hiro_za

    I dunno man.... a decently rolled hellfire will get far higher dps imho... and your other ring is probably going to be Nats....

    My Hellfire ring is not the best, but taking it off makes me lose 45k dps. Adding a stone of jordan (6% elemental dmg, 30 to elites and 5% sweeping winds is what I have) still give me more dps. My SoJ is actually 15% more dps compared to my decent hellfire ring (tested on Azmodan MP10 numerous times). Imagine what a better SoJ could do :S
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Monk vs Barb - Have Blizz noticed how unbalanced this is?
    Quote from Mortac

    Yes, monks are definitely more demanding to play. Barbarians more or less jump right in there and hack their way through. With Leap, you can just go wherever you want on the screen at almost any time, while monks can get stuck between mobs getting arcane enchanted or desecrated to death or what have you. Spirit management is also definitely more tricky than handling fury, and you have to maintain Sweeping Wind + the 3s duration mantra buff, and use your attacks while doing it. Keeping a permanent WotB isn't ever tricky because all you need to do is to hit things. The rest is taken care of passively.

    Barbs don't even need life steal. 3% Life steal is reduced to, what is it, 0.6% if I remember correctly? Now put up Rend instead, and you'll leech 9% out of 700% of your weapon damage on each mob it hits. Suddenly life steal on your equipment becomes almost pointless. You'll zoom to full and pretty much stay there. A monk on the other hand has absolutely no way to recover health in this manner. They have to rely on LoH and LS on their equipment (which reduces their item budget for DPS and other survivability boosts even further), and then get in there and actually hit things or they're screwed. Rend heals you to full and lets you forget about surviving for its duration. Not to mention it just keeps getting better and better by a huge margin as your DPS increases.

    Again, I'd also like to point out how crappy dodge is in this game compared to armor, because you will repeatedly take spike damage due to RNG and die, where with armor you can anticipate the damage much easier and adjust, without having to deal with the spikes that kill you. You may say monks have higher resistances, but that's hardly true. Barbarians can focus more of their item budget on resist all, while they have easier access to resist all on the IK set to begin with. Now, barbarians using War Cry with Impunity is a direct armor increase by 25% and resist increase by 20% iirc, without having to obtain specific one-resist gear or use a passive for it. It's an enormous increase to steady incoming damage compared to some spiky dodge that will kill you whenever the RNG feels like it.

    Ok, stop. Barbs have leap. We have Serenity. Moot point.

    Barbs can regain life with Rend. We can regen much faster with Breath of Heaven, life steal/LoH (faster attacks) and we can go immune for a few sec with seven sided strike (immune to dmg, gaining tons of life, saving us from death) AND we can use inner Sanctuary or Dashing Strike. Again, there are alternatives for monks. Stop crying.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Monk vs Barb - Have Blizz noticed how unbalanced this is?
    Quote from hiro_za

    @diseasept - haha no man. It's a big deal though... there's a large imbalance between the two classes. Should there be or shouldn't there be? what say you?

    I wholeheartedly disagree for reasons already stated. but I would like to add something. I feel monks are the strongest class in the game, but I understand most think barbs are. Either way, there are 3 classes that have worse design/itemization, so there is really no reason to cry. No barb or monk on my friends list (people that started playing in may) have quit. There are only 2 out of 37 on my list that are DH's and 1 wizard. Barbs and monks don't quit. The other 3 classes vanish. Just putting it out there.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Monk vs Barb - Have Blizz noticed how unbalanced this is?
    Quote from "Mortac" »
    • GAMEPLAY: Barbarians are a lot easier to play and don't need to rely on so many different attacks and active skills/buffs as monks do.
    [/quote]

    Barbs need to refresh War Cry, WoTB and Battle Rage.
    Monks need to refresh Breath, Mantra and (sometimes) Sweeping Wind. Not that big difference.

    We can use Deadly Reach (+ armor or dmg), Breath of Heaven, Blinding Flash, Seven Sided Strike (4 great runes) or Serenity. Any combination is good, but there will always be a cookie cutter spec that is slightly better. In fact, Deadly Reach - Foresight is better than both Blinding Flash and Breath of Heaven, but ppl tend to think it's not. Cookie cutter is not always the way to go. (I use to change it up now and then and use the most common build atm.)

    Apart from sometimes 3 dps boost abilities up, not really a difficult task, monks have a VERY simple play style. I do not agree with you, and would claim both barbs and monks a bit too dull to play. Monks win though, since we have bubble, teleport and much better alternative skills.

    Edit: spelling
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Monk vs Barb - Have Blizz noticed how unbalanced this is?
    Quote from hiro_za

    thanks orangedrop - some interesting points. Let me clarify some of what I said:

    firstly, VERY few monks use full Inna - it's WAY too low on resists - and that's my point. to get a monk over 100k dps your resists end up in the toilet. I've never seen a monk with 100k dps and 800 resists. Have you? double resists is a BIG deal to monks. It's such a big deal that Bliz have said that they'd love to do something about the 'compulsory' passive OWE - but they recognise that it's so tied to monk gear now that it would be unfair to change it. But that's part of my point - it's easy to have double resists, and use all the cool attacks you're talking about if you want to stay sub 100k. The minute you want to do real dps the build becomes cookie-cut, with very little space for variation. Yes you can go single resist on an item - but then you've got inferior resists AND you cant do the dps that barbs do. Karpo touches on this a lot in the post above yours. Also, as Karpo says, serenity is an 'oh shit' use only. It's not effective in battle... if you have huge LS you dont need it anyway - and this is where the barb is so strong... barbs simply dont need escape mechanisms...

    monk tanks tend to have pathetic dps. sure they're nice to have in the party - but what incentive is there to use this build? you cannot play high MP at all... they probably couldn't even kill Deckard Cain... If Bliz want monks to be tanks and barbs to be damage dealers ok fine - but then at least make monk gear viable for SOME sort of decent dps. why create incentive to play high MP when it's pretty much impossible for monks? I get what you're saying about gear planning - ok suggest a monk build that can clear mp10. the AoE in mp10 is impossible for a monk sub 800 resists to handle. And if your dps is less than 100k well... go fetch some coffee, because each fight is going to take ages. It's just not viable...

    Ehm, I farm MP10 with no problem - 596 all resist and I plan on going down to 500. All resist gets less valuable post 500-ish so why stack to 800? You get twice as much EHP from the first 200 resist as you do for the next 200 and so on. Don't stack too much. And remember to have as much dmg reduction from armor as you get from all resist. If there is imbalance, you'll lose EHP. It's similar to the 1/10 ratio between crit dmg and crit chance.

    You state that monks seem to be intended as tanks. No. Far from it. We are among the best dps classes in the game, in addition to have some of the best support. Life steal and high dps is way better than hig all resist. I'm a way better tank than any barb I've seen.

    High dps + life steal is the way to go my friend. I get 13500 hp/sec when doing single target dps. Even more when I do aoe. I have lots of dps, ok, but I've had the same mentality since I started playing monk in july (or was it august? not important). High dps, balanced defensive stats + life steal.

    Edit: spelling
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Life Leech and monks?
    I've got 4.9% Life Steal. 13500 healing pr second :D Gotta love it.

    So yes, go for it. LoH on amulet is ok, but never ever go for LoH on weapons. They have few stats and those should always be high dmg, socket, life steal and dex.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Rate the Monk above you
    Quote from Mesar

    Thanks Swen. Though I wonder if getting the Nat's set is worth losing all the dex from the boots.Not to mention the price of a decent Nat ring.

    Nat ring is only worth getting if it has high crit chance (and the boots for the set bonus ofc). If you get a nat ring with no crit, it's a waste of money. It'll be better to get Ice Climbers and rare trifecta ring with 6% crit.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Rate the Monk above you
    Quote from nigolje

    What do you guys think of my char, what seems nice and what does not?

    Link to my char is on my profile page, cant post links yet as I have'nt been on this forum long enough.

    I think I've posted here 4 times and never had any feedback. Every time there are someone like you - no feedback to the person above, just a "gief help please bye". These threads only work if you give something before receiving.

    So take care.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Rate the Monk above you
    Quote from Mesar

    eu.battle.net/d3/en/profile/Mesar-1157/hero/2365590 Maybe this will help. Thanks for any suggestions. 20m budget atm.

    Another Lightning res monk :D Yay!

    Ok, let's see. You've got a lot (1/3 :o ) of your vitality tied up in your offhand. I would try to get more hp via other items and get a better offhand. It has all the correct stats, but at 7XX dmg it kinda hurts. Also, Inna's Favor is not a good belt. I would find a high dex/vit, light/all ress belt for now. Favor does give you elemental dmg, but it only helps your main hand (since your off hand has elemental dmg on it and therefore doesn't benefit from that boost). I would also change gem in your helm if you ever plan on doing high mp.

    Summary
    New offhand, new belt and change gem in helm.

    Feel free to add me and talk to me ingame. I don't mind helping you search for upgrades on AH.

    Link to my monk is below.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Rate the Monk above you
    Quote from immor

    Quote from nigolje

    What do you think of my gear? the link to my gear is on my page, can't post URL's yet :/
    1. i dont like the 2hand style but thats ofcourse up to you
    2. you should defintifly get a second piece of innas set for the bonus (I advise you to the pants!)
    3. your rings are missing critchance ;>
    Here is my profile. I am currently a little stuck. I dont want to switch to EF again because i hate the fear! For reflect dmg packs i switch my MH for one with LS.
    Any sugestions?


    My german is terribad, but from what I could understand:
    - change belt. Try to get a "The Witching Hour". It's simply the best for this slot.
    - get a natalya's reflection with crit dmg. It's not worth it unless you get crit on the ring. Ice Climbers + a rare ring with 6% crit is better and tons cheaper.

    You said you don't like the 2hander playstyle, yet you wield a Skorn O.o I guess you changed your mind?
    Posted in: Monk: The Inner Sanctuary
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    posted a message on low dps 2 socket Manti or 1 socket high dps xbow?
    Just go to d3up.com and put in whatever stats you want into the "simulate gear" part. There you can compare any items you have or want to check out before buying.

    That site has saved me billions :P

    Edit: just remember to have your battle.net profile represent your best gear (not your xp farm gear etc) since it will use your profile as a base.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Getting Rid of Resistances
    Quote from Hasansabbat

    This game is all about mixing good items with the right skills. Just that your defenses or DPS is in high numbers on your spread sheet it doesn't mean that you survive better or you deal more damage.

    Here is an easy tip from me, instead of getting high resistance/armor etc, just get a Litany with good stats, say you may get a really good one for around 100m. So you may keep high DPS / Low protection items on your slots. the monk I coop with has real low resistance and armor compared to most of you guys out there (He gets Guiding light instead of seize the initiative) And he is not dying at all on our regular MP7 farms.

    His build in MP7 (coop): ht tp://eu.battle.net/d3/en/calculator/monk#aXgTek!fUd!YbYcba

    If he switches his zunimasas with Ice climbers and get the seize the initiative he easily tanks MP10.

    My profile: ht tp://eu.battle.net/d3/en/profile/Hasansabbah-2914/hero/1582160
    Monk's Profile: ht tp://eu.battle.net/d3/en/profile/aussder-2207/hero/13399614

    So, he avoids using the best dps skill in the game? Monks have 5 skill slots + Sweeping Wind. Not 6. ;)
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Getting Rid of Resistances
    I can only speak for my self, but here goes.

    I'm on 235k dps unbuffed now. It has come to a point where any future upgrades will keep my dps as it is, but increase me defenses. I've got 5k armor, 45k hp and 610 all resist. Even in my uberboss gear I notice how bad I deal with reflect (siegebreaker). I did MP10 bosses solo the other day and dealing with siegebreaker is just a pain in the ***. And don't get me started on reflect elites. I would say 5-600 all resist is simply too low if you want a monk that can handle all MPs. 2 ticks form arcane beams will kill you if you have less resist.

    I'm very keen on farming mp9-10 atm. Act3 MP0-2 makes me want to delete the game. Couldn't care less about not reaching PL 100 asap. Having fun is more important :)

    But back to the issue at hand. What all resist should we aim for? Idk. Even at 100k dps, back when I had 900 all res, reflect was a pain. And I used 2x 2.8 life steal weapons then. I think what I'm getting at here is that a balance is always best. 200k dps, 67-70% reduction from armor/all res. Something like that would be best. Not 300k dps and no defense.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Luckiest dude ever??
    Yes, I've found 8 legendary items during 1 alkaizer run. Not the same luck as yours, but still worth mentioning.

    I've found 3 legs over 2 minutes once, and last night I found 6 legendary and 2 set items withing 1 hour. All crap ofc :)
    Posted in: Diablo III General Discussion
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