- Zek
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Member for 11 years, 7 months, and 5 days
Last active Tue, Apr, 11 2017 01:03:51
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Ryude posted a message on PTR Patch Update - A Few Skill UpdatesThe WDPosted in: News & AnnouncementsBuffNerf:
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GangusKahn posted a message on LS on wands / ceremonialsPersonally I dont think its necessary. WD/WIZ/DH are ranged characters. We dont need that much LS. Besides adding that much LS on a 1 hander and still allowing them that offhand would be OP imo. These classes arent designed to tank, though some builds can, but to hit and move.Posted in: Diablo III General Discussion -
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overneathe posted a message on 1.0.7 is TomorrowPosted in: News & Announcements
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I don't understand why you think that. Today, self-found play is perfectly viable thanks to Monster Power - gearing for MP1 is easy, and that's all you need to be playing Inferno like everybody else. If you really didn't care about other people being ahead of you, you could just be happy with that. "Bad loot" is entirely relative.
The problem is that people who use the auction house are playing as effectively as you at MP6 or something, and you know that. So they are the ones who set the standard for "good loot", a standard which you can never possibly reach. If they just buffed loot across the board and left trading intact, this situation would not change. They would probably have to add more MPs to compensate, so now you're playing at MP6 and the other guys are playing at MP11. Same deal. This psychological effect is the real problem with the AH, and trading in general.
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You just said it yourself, other means of trading are terrible. And I think it's already been established that the AH was also terrible in its own way. That's why they added BoA - to kill trading entirely and focus the game around the most fun way to find loot, which is self-found. If they didn't, some third party site would build something comparable to the AH and we would eventually be right back in the same position, with self-found players being second class citizens compared to those who traded for exactly what they wanted. We had that in D2 and it was awful.
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D3's auction house was clearly inspired by WoW's auction house, but they left out an incredibly critical detail: everything in WoW is Bind on Equip, and the really good stuff is Bind on Pickup. Turns out, that has always worked just fine for WoW, which is a loot game at its core not so different from Diablo. I don't know where the pushback is coming from. Unrestricted trading in Diablo has always been bad from the very start - why defend it?
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On one hand you say the concept of PLs is great, and on the other you say it breaks the game to give long time players an MF bonus? The problem has nothing to do with how quickly people are farming, it really is two problems:
1. Absence of gold sinks. Gold appears out of thin air and then trades hands forever in the AH with only a small fee, so of course the gold supply becomes inflated.
2. Absence of item sinks. Great items are never destroyed, they merely get traded back and forth in the AH while new and greater items are continually being generated. This results in the item supply becoming inflated. This is partially counterbalanced by #1, but the end result is that increasingly great gear can be found for trivially cheap and all the real money is spent on godly gear that is absurdly expensive.
In short, the problem is the auction house. As we know, their top priority right now is coming up with ways to relegate the AH to obscurity in favor of natural loot and crafting. The new crafting recipes they added are both a gold sink and a source of non-tradeable items, addressing both problems. We can expect this trend to continue. If they are successful, the AH will no longer be such a driving force for inflation in the game. Then they'll release the expansion with a new level cap and a gear "reset", wiping clean the current economy. If they're successful, the AH will be on a much tighter leash this time and the game's inflation should be under control. In this case I do not think it is a problem if players keep their paragon levels going forward. They'll still have to gear up all over again in a fresh economy which is the real work - even if their PL was reset it's not like it would take them that long to farm it back up again.
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diablo 3 is its own april fool's joke am i right
oh snap
oh sick burn