• 0

    posted a message on Fortune Favors the Bold :(
    Just gonna share something my little brother sent to me via email:
    Posted in: Fan Art
  • 0

    posted a message on Choker RG bugged, insane templar damage video
    I don't think it's the Templar doing damage as much as he's applying the DoT effects of legendary gems.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Level 60 Solo GRift -- How?
    Prior to 2.1.2 (I believe he was able to do this right before the patch. Smart man. No barb can catch him now)...

    Two words.

    Perfect Rift.

    That's all you needed for a 2.1.1 Raekor barbarian.

    Dust Eater Rift would be perfect because they're slow and their threat level is nonexistent. In addition, each are worth 0.75% progress.

    You only need to kill 134 of them to spawn the Rift Guardian. Pure Dust Eater GRs exist. For a Raekor barb, that's like a child diving into a ball pit. I'm surprised it took him over 13 minutes to clear, which would lead me to believe that it wasn't as dense as it could be, it wasn't 100% pure Dust Eaters, or he didn't find a Conduit until he accidentally stumbled upon one after the RG spawned.

    As for getting a GR60 key, the exploit revealed at the end of last week enabled many players to obtain abnormally high GR Keys. I personally still have GR61 Keys in my stash. It has since been hotfixed.
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on [Competition] Normal speed bounties!
    ...50% RCR (easy to achieve or less with Astral Presence) Aether Walker with Wormhole/Calamity, always max resources. Frozen Storm/Warzechian + Pain Enhancer/Wreath of Lightning. I don't have an Aether Walker. I can only imagine. Literally only have to hold down one button and go in a straight line with the ability to bypass all obstacles and terrain pathing.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Spammers.
    I've been banning/deleting as I see 'em.
    Posted in: Site Feedback
  • 0

    posted a message on There is a Major Exploit/Bug currently in Trials
    Quote from pantherdan666»
    Whats the highest rift you can actually complete? At level 62, dont you get insta-killed with the one shot jailers or various other ranged unavoidable damage cheaty attacks?
    .
    The problem isn't actually getting the keys and completing the GRs to place on the leaderboard, though some, especially groups with barbs fishing for Conduits, are already clearing high 50s as of Jan. 9.

    The bigger problem, especially if it isn't fixed, is that players will YOLO high GRs, complete them in, say, 45 minutes, an hour or more, just for the sake of upgrading high level gems (let's say level 60+). So if this isn't fixed, players will likely be able to use the same method to obtain high level 60s or perhaps even level 70 GR Keys once specs are more "optimized."

    Then you'll have players gambling on 1% gem upgrades on level 80+ gems by taking an hour at a time to clear GR70 from exploited keys. Not sure if that's intended. I sure don't think it is.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on There is a Major Exploit/Bug currently in Trials
    Yep...





    Pretty sure will be hotfixed soon. It's pretty... silly.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Wizard need help for reroll FB chest
    Low tier armor. Roll it higher to 590 range. Lightning resist is still useful against Thunderstorm/Electrified.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on patch January 13th (we think)
    Quote from Magimac»
    I'm happy to see 2.12 coming -- the leaderboards for season 1 were questionable at best -- too many exploits and cheats used to get people there, and the lottery nature of Grifts made them RNG dependant.
    It's still going to be a lottery if you're gunning for top spots. With the way difficulties work for GRs, fishing for the right Rift will always be the game.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Wizards in 2.1.2 advice needed
    Quote from Usling»

    That said i still stand by this spec beeing alot better in this patch and there is still a long way from trying 46-48 and beeing sure you can get it down to realy getting it down. Also why currently only two wizards on the PTR non and season has managed a 46.
    Because few people would actually "waste" their time fishing for the right GR on PTR. Why would you do that when you'd do the same for live and actually be a part of real history there? All you need to do on the PTR is test a few builds out, get a good feel for any differences in GRs on PTR and live to know what's possible.

    Just look at the Top 1000 for every class. Many are in the teens for the lower 1% of the leaderboard. Does that mean every class got nerfed compared to live? No. It just means no one is wasting their time trying to place high on a leaderboard that everyone is going to forget as soon as the Patch launches.

    I can guarantee that if I sat down and dedicated as many hours to the PTR's leaderboard as I have on live, I'd clear GR46+ in my current gear. But again, I'm not going to waste my time when I could be testing things or progressing in the live game instead.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Wizards in 2.1.2 advice needed
    Well, the thing about 2.1.2 GRs is that density is much higher, there are more Pylons, and incoming damage is far, far, far lower.

    You can go higher in 2.1.2 with a Wand of Woh, compared to high 30s to GR40 on live. But so can other specs. I was testing (not full clearing, mind you) on GR46-48 with my wizard on the PTR and I can say it's definitely doable with the current cookie cutter spec, even without ancient gear factored in. It shouldn't take a wizard five minutes to kill a RG on GR43 (as per your video). That's about as much time is required to down a GR45-46 RG solo with Firebird on live (from experience, I need around 4:15-4:30 to kill a GR44/45 RG depending on map layout).

    Most classes are hovering in the high 40s on PTR, and I'm sure once players get a little more optimized with ancient gear, low to mid GR50s can be soloed.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on 4 months kadala only amulet experience
    Quote from sysprog
    There is a furnace issue too. Got my first at paragon 650+ and now i am 780 with total 7 furnace drops. I didnt get what a want from the furnace from all of those. All dropped low average dmg with no cooldown or no +%dmg on them.

    Finally i can call myself unlucky again :(
    I've gotten two Furnaces in 780 Paragon levels. None had vitality nor native damage%. The only one with CDR rolled ~3500 damage with 10% damage factored in.

    You are not unlucky.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on [Guide] 2.1.2 T6 Firebird Wiz Max Efficiency
    Quote from Bagstone»
    Has anyone ever though about making an entry in this this thread? The only high-ranked wizard there is using a WoW, which is being mocked as laughably slow in the thread over at Battle.Net. However, there's not a single entry using this spec there with a respectable time...
    I cleared 10 Rifts in about 33 minutes. I do not want to record and upload it to my YouTube channel just for the sake of such a competition. Personally, i would have preferred the rules to be zero Shrines, zero Pylons. I believe I was able to get that time solely because 3/10 RGs had Conduits active. A few Empowered and Powers littered throughout the runs obviously helped. Then again, the only way a Woh build can be competitive with a standard Firebird build is by utilizing Gloves of Worship and multiple Empowered Shrines.

    Using no Shrines and no Pylons, one of my sessions (10 runs) was around 37 minutes.

    I already have a speed run video here, even though it is just one run.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on [Video] Firebird wizard GR41 Solos
    Quote from Antyr»
    Good job on these rifts, one question tho, why do you use EE if you have a Fire Damage Furnace ? Wouldn't it be a better to take Blur for 17% damage reduction instead of the 5% damage increase (and sometimes 10%, but only if you hit with calamity)
    There's going to be a point where Blur won't stop you from getting 1-shot by something, or a hit that wipes out >30% of your life. At that point, you'd likely run Force Armor so you'd get 3-shot in most instances. As a result, you'd pump DPS everywhere and maintain a threshold of toughness that allows you to get by with Force Armor.
    Posted in: Wizard: The Ancient Repositories
  • To post a comment, please or register a new account.