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    posted a message on Diablo 3 Loot Servers - > Easy Legendary Drops?
    Quote from swazi

    I heard it from a reliable source who's cousin's sister's ex-husband does QA at Blizzard's secret Bangalore offices, that they changed the loot server algorithm. The new formula is: Math.Floor((Account Birthdate Year-1000)*0.1) + (Account Birthdate Month * Length of Subscription in months / 6).

    Gonna test it out as soon as 1.05 goes live, but this comes from a VERY reliable source!

    Lame...but yeah today was my birthday :)
    P.S. you blizzard folks are liars or just don't want to acknowledge a fckn bug(or intended to works that way haha) .. just check my count you can easily see that i'm not lying :)
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Loot Servers - > Easy Legendary Drops?
    LOL

    Was just doing my xp runs...and got 2 legendaries the same legendary from the first post and some firewalkers ( in 15 minutes :D )
    I look at the server...guess what 78! i kid you fckn not ! :)
    What say you biatches ? :)

    P.S. paragon 34
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Loot Servers - > Easy Legendary Drops?
    who thinks this is just about rng and magic find is plain stupid :)
    here are my findings on this. at first i said hell lets try this sh1t out did some random runs on 70s ip got nothing
    afterwards began to fallow the clues OP left and it made be believe it;s something to do with paragon level
    so basically what i came up with was to subtract the paragon level from 100. was paragon 30 at that time which means the ip needs to be and even number between 70 and 80
    Eventually i got to play on 70 ..boom first legendary (tho it was crap) afterwards...i just looked for 70+ something again and played on 74 boom the same legendary (but still crap)- this is no way a coincidence and the next day i said to try again
    Unfortunately the next day was paragon 31 tried 73 and 74 and got not nothing and some other random ips and still nothing
    When i was paragon 32 ( even number again) tried to get an even octet :) from the 70-80 range..tried like half an hour and did not get it (as someone posted in here earlier)
    In the end got tired of the crap (did not even look at the ip) did a few runs and got 2 set items which sold for 50m
    Everything a big coincidence or not it just worked (for the legendary)
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Loot Servers - > Easy Legendary Drops?
    Quote from waTiem

    Quote from GTTMonk

    Quote from waTiem

    Quote from GTTMonk

    Quote from waTiem

    I'm interested in this phenomena.

    Somewhere in the code for Diablo 3, there's this line of code (I'm simplifying for brevity)

    if(round(rnd()*2000 + 0.5) == 2000) then
    make_legendary();
    end if

    That's really it, it all comes down to the rnd() -- the random -- function. That function returns a random number on the interval [0,1), and it's the same for all servers. And when I say same, I mean exactly and completely identical. It's not magic, we know completely and exactly how it works; there zero chance that it can behave differently.

    Zero, exactly zero.

    So the only way that there could be "loot servers" is if Blizzard programmed there to be loot servers. Why would they do that, what's their motive? What do they hope to achieve? Think about that, and whatever you come up with, I say can also be implemented more easily that will mathematically be the same without needing loot servers.

    What we are are seeing here instead is the tendency of humans to remember better things that reinforce their beliefs and disremember things that run contrary to them in this case they can travel to some place of rainbows and unicorns where legendaries fall from the sky because, you know, the actual place of rainbows of unicorns was nerfed in 1.0.3.

    All that for this; I wanted to ask you believers a question. After having read that, what was your reaction? Did you continue to believe that loot servers exist or did I make you realize there can be none and if you didn't change you mind why not and if so what was about what I typed that did?

    Interested....

    Can't help but post
    Has your small brain even think this might be just a bug or something intended to work a certain way but works differently
    + you seem to have never worked in a big corporation to know how things work..

    I'm going to mark your response up as righteous indignation

    But as to the possibility of "something" creeping in? No, sorry, that was an aspect of my original post, nothing really can go wrong; it's too simple. And even if it were a bug it would manifest across all servers not just some and even if some programmer when out of their way to include the server identification as part of the seed which would be a poor idea and extra work to do it (give them some credit at doing a good job), it still would not affect the random distribution properties of rnd(). No, the only way this could happen was from intent and speaking of big corporations, this would mean a "loot server" project and a manager and reporting and it would have to go through QA which means money which means justification. What's the justification?

    But you probably already thought of this yet you still want to think there's a way loot servers could exist, why?

    1. From engineering point of view loot servers make sense and it is exactly how corporations use this kind of stuff (yes 99% of big corporations implement poor ideas welcome to the real world)
    2. You overestimate blizzard . Most of the time they are just incompetent you don't have to look for other explanations really :) (ex : patch 1.0.3 , patch 1.0.4 , current PTR )

    Sounds strawman to me. Are you saying big corporations make poor decisions, Blizzard is a big corporation which has made poor game design decisions, loots servers are a poor idea, therefore loot servers exist? But even if companies make ultimately bad decisions, for it to be accepted, initially, it had to be protrayed as good.

    Put another way, what about the concept of loot servers appeal to you?

    Look not everything is about game design . There's a whole world behind the scenes from the technical point of view, and from that point of view it makes sense. but yeah what you said is exactly what i think.
    I'm indifferent to loot servers and would prefer just a RNG system but that's not the case with D3
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Diablo 3 Loot Servers - > Easy Legendary Drops?
    Quote from waTiem

    Quote from GTTMonk

    Quote from waTiem

    I'm interested in this phenomena.

    Somewhere in the code for Diablo 3, there's this line of code (I'm simplifying for brevity)

    if(round(rnd()*2000 + 0.5) == 2000) then
    make_legendary();
    end if

    That's really it, it all comes down to the rnd() -- the random -- function. That function returns a random number on the interval [0,1), and it's the same for all servers. And when I say same, I mean exactly and completely identical. It's not magic, we know completely and exactly how it works; there zero chance that it can behave differently.

    Zero, exactly zero.

    So the only way that there could be "loot servers" is if Blizzard programmed there to be loot servers. Why would they do that, what's their motive? What do they hope to achieve? Think about that, and whatever you come up with, I say can also be implemented more easily that will mathematically be the same without needing loot servers.

    What we are are seeing here instead is the tendency of humans to remember better things that reinforce their beliefs and disremember things that run contrary to them in this case they can travel to some place of rainbows and unicorns where legendaries fall from the sky because, you know, the actual place of rainbows of unicorns was nerfed in 1.0.3.

    All that for this; I wanted to ask you believers a question. After having read that, what was your reaction? Did you continue to believe that loot servers exist or did I make you realize there can be none and if you didn't change you mind why not and if so what was about what I typed that did?

    Interested....

    Can't help but post
    Has your small brain even think this might be just a bug or something intended to work a certain way but works differently
    + you seem to have never worked in a big corporation to know how things work..

    I'm going to mark your response up as righteous indignation

    But as to the possibility of "something" creeping in? No, sorry, that was an aspect of my original post, nothing really can go wrong; it's too simple. And even if it were a bug it would manifest across all servers not just some and even if some programmer when out of their way to include the server identification as part of the seed which would be a poor idea and extra work to do it (give them some credit at doing a good job), it still would not affect the random distribution properties of rnd(). No, the only way this could happen was from intent and speaking of big corporations, this would mean a "loot server" project and a manager and reporting and it would have to go through QA which means money which means justification. What's the justification?

    But you probably already thought of this yet you still want to think there's a way loot servers could exist, why?

    1. From engineering point of view loot servers make sense and it is exactly how corporations use this kind of stuff (yes 99% of big corporations implement poor ideas welcome to the real world)
    2. You overestimate blizzard . Most of the time they are just incompetent you don't have to look for other explanations really :) (ex : patch 1.0.3 , patch 1.0.4 , current PTR )
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Diablo 3 Loot Servers - > Easy Legendary Drops?
    Quote from waTiem

    I'm interested in this phenomena.

    Somewhere in the code for Diablo 3, there's this line of code (I'm simplifying for brevity)

    if(round(rnd()*2000 + 0.5) == 2000) then
    make_legendary();
    end if

    That's really it, it all comes down to the rnd() -- the random -- function. That function returns a random number on the interval [0,1), and it's the same for all servers. And when I say same, I mean exactly and completely identical. It's not magic, we know completely and exactly how it works; there zero chance that it can behave differently.

    Zero, exactly zero.

    So the only way that there could be "loot servers" is if Blizzard programmed there to be loot servers. Why would they do that, what's their motive? What do they hope to achieve? Think about that, and whatever you come up with, I say can also be implemented more easily that will mathematically be the same without needing loot servers.

    What we are are seeing here instead is the tendency of humans to remember better things that reinforce their beliefs and disremember things that run contrary to them in this case they can travel to some place of rainbows and unicorns where legendaries fall from the sky because, you know, the actual place of rainbows of unicorns was nerfed in 1.0.3.

    All that for this; I wanted to ask you believers a question. After having read that, what was your reaction? Did you continue to believe that loot servers exist or did I make you realize there can be none and if you didn't change you mind why not and if so what was about what I typed that did?

    Interested....

    Can't help but post
    Has your small brain even think this might be just a bug or something intended to work a certain way but works differently
    + you seem to have never worked in a big corporation to know how things work..
    Posted in: Diablo III General Discussion
  • 0

    posted a message on New ww barb - TR Monk All You Need To Know
    Well if no questions i'm going to write a guide for the monks who want to transition to ww baba, which will include common mistakes , gearing tips for both 1.0.4 and 1.0.5 (cos only a certain type of gear will work in 1.0.5 as opposed to 1.0.4 ) , how to play the ww,
    But can't say exactly when because it takes time for the gear to copy to PTR
    Will also continue to take questions on TR (if any) and not saying will abandon the monk forever but actually lost faith in blizz's capacity to do anything for the monk ( like 1.0.5 was a major slip up for monks not something minor that can be tweaked)
    The first days of the baba :)
    http://www.youtube.com/watch?v=vcSZA4QOIpc&feature=plcp
    Posted in: Monk: The Inner Sanctuary
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    posted a message on New ww barb - TR Monk All You Need To Know
    Quote from OneTwoSC

    I've actually been working on a pure TR set for a while now... just put a vid together too heh, here you can check it out GTT:


    ... and I mean *PURE* TR lol. I got no attack speed so TR won't drain me. The down-side is obviously my DPS will never hit 100k, but still loads of fun.

    Sorry OneTwoSc haven't read this forum in a while
    Not bad :) tho i 2h is not my style
    What i suggest if you like the 2h style you can go infinite tr with it (if you check my youtube channel i have a video there showing infinite TR)
    You could also try don't remember the spelling exactly schafer's hammer something it has nice stats to up survivability
    If you guys have other questions i'm game (i've tested a lot of stuff with TR and not made videos/wrote about them on my blog)
    Asshoules don't bother i'm not answering to you anymore

    P.S. Whether it is a skill or a build ww or not in my opinion this is the ultimate farming build in patch 1.0.4 considering costs/performance and i'm even more sure now as i have geared a ww barb and can compare them directly
    Posted in: Monk: The Inner Sanctuary
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    posted a message on New ww barb - TR Monk All You Need To Know
    So many psychopaths of their meds in here..i posted in this thread for a reason and i don't give a sh1t about what a deranged moron thinks about me .
    who gives a sh1t what i'm picking or not picking up :) muwhaha .
    In fact i would just delete every info i posted if i didn't feel this info might be of some use to someone even in the future
    ..beloved class...get a pet moron :)
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on New ww barb - TR Monk All You Need To Know
    Sorry bud i know all wantz some piece of the awesomeness :)
    Go play in your league first :)
    Posted in: Monk: The Inner Sanctuary
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    posted a message on New ww barb - TR Monk All You Need To Know
    Seriously i don't get all the whinny lil bitches in here..you don't like it change the channel/thread
    This is simply a snapshot of patch 1.0.4 and a way to win .
    PTR showed severe flaws in all classes not only in the monk , you don't like that take it with blizzard or whatever :) (and not even going into the D3 design philosophy which is a joke as we all know what that is )
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Patch 1.0.5 what a joke
    Sadly some of us believed they can turn the game around .
    To me this is just mind blowing


    Edit:
    "200m worth of gear on that barb? thats BS.

    3-4 IK pieces + his gems are already 200 mil, and that is if he has the worst stats for each of those pieces.

    if your gonna come here and rant, at least don't lie so obviously."

    I've asked the dude on the blizz forums. He said 200m with AH sniping and good deals or 400m just buyout

    Ohh and im not here to "rant" or discuss im done with this D3 crap. everyone can judge for himself just wanted to post it somewhere else too :) in case it gets deleted on blizz forums :)
    Posted in: Diablo III General Discussion
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    posted a message on Patch 1.0.5 what a joke
    Hey Dudes

    So you may or may not know me from the TR Monk thread but that doesn't matter just wanted to post this stuff in here too in case it gets deleted on the blizzard forums

    For the monks there is no way to match this while keeping TR without billions worth of gear (and even without TR and with billions worth of gear you wouldn't come even close in terms of how easy they do it and how hard we do it )

    Barb with 200m worth of gear (and i actually looked on his gear and it's not great ) pissing on MP 10

    http://www.youtube.com/watch?v=gMTt61TIYFc

    Even more of a joke a DH TANKING ( that's right ) on MP 10 Phasebeasts elites - have no idea what gear this guy has but who cares :)

    http://www.youtube.com/watch?v=-FZP8D-t7B0

    So much for all that balancing crap. i said this several times (even before 1.0.4) the D3 dev team is a freakin joke
    Posted in: Diablo III General Discussion
  • 0

    posted a message on New ww barb - TR Monk All You Need To Know
    New stuff with PTR testing . And Infernal Machine. for whom is interested you can read it on my blog
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on PTR Patch 1.0.5 Unofficial Changes - PvP Tokens and More
    if this is legit good job dude whoever you are :)
    Posted in: News & Announcements
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