Inferno too hard..... It is suppose to be too hard, and even harder for noobs, since most of the population is noob then most of them think it is too hard, this is not an indication to make it easier.
I run with about 270mf (i dont gear swap) in act 3, and had 4 drop in the space of an hour yesterday, 2 were garbage (hand xbow and a lvl 60 mace splinter??), 1 was blackthorns chest and one vile ward (my third vile ward so far). The chest had no prime stat but massive vit and sold for $18 and the ward sold for $20.
The ppl who are not getting legendaries are probably running with ~100 mf and struggling.
Also these drops were all in one game.
edit: Previously since 1.04 i have found about $500 only really set items have sold for large amounts.
I have also found that gear swapping has been detrimental, maybe there is some kind of hidden mechanism.
I have had 5 drops since release... Plevel 8 base mf (without paragon bonus) is around 125 (when i switch a few items before kills i have a little over 300). Firewalkers dropped within 5 minutes of playing after patch, And had inna's pants drop 9% as 95a/80v, In ah for $90, a massive undercut from everyone else. Before patch i had seen 3 legendaries total. I think there are just more level 60+ legendaries and that is why there is a higher chance of dropping.
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The ppl who are not getting legendaries are probably running with ~100 mf and struggling.
Also these drops were all in one game.
edit: Previously since 1.04 i have found about $500 only really set items have sold for large amounts.
I have also found that gear swapping has been detrimental, maybe there is some kind of hidden mechanism.
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