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    posted a message on My "Top 10" Things that would make D3 better
    Its probably been said already, but 10 and 5 seem mutually exclusive... make them harder, but not by their skills, just give them more life so I have to hit them longer instead of coming up with a better strategy to kill them?
    Posted in: Diablo III General Discussion
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    posted a message on How will an expansion work with these numbers?
    The addon will likely bring a new class, and maybe that class has a new primary stat (although STR is only for barb, so they probably going to fill that), but there are a lot of class specific items with skill features. Nobody would have any items to do that. So at least for me an Act V would mean, I play the new class and chase new items, totally see that working for me.
    Posted in: Diablo III General Discussion
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    posted a message on AH Selling rate is low, Help?
    I havent seen the suggestion to sell on weekends... Friday I usually do a few normal runs at MP10 in HC to get a load of mainstat/vit items around level 20-30. Takes me 1h to fill up, most of it sell for 50k-100k, but only on weekends, guess there are more people playing then. So give or take 2mio, which usually buys me something nicer...
    Posted in: Diablo III General Discussion
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    posted a message on Minimum bid cap on AH to prevent inflation.
    As someone who hasn't found any items to sell in the AH (because I need them myself and they aren't that great anyway) I have the feeling I'm stuck now in the game as a permanent loser (that's what the paragon 30+ people tell me :).

    - I make 300k-500k gold a night
    - all the items I find are 99% useless
    - all the items I craft are 100% useless

    For a week now I'm trying to get some decent shoulders (just +100 pri stat, some life, +50 res all, +5 pick up radius), really far from a top item. Well, finally I get in the range that I have 2mio gold... to buy one item... one of 10 items... for one of ten chars... its going to be a long time before I'm done playing.
    Posted in: Diablo III General Discussion
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    posted a message on Duping is rampant in USA servers now.
    Someone explain to me how the rollback works. You load your char up with nice items, sell them, give them to friends, call blizzard and say you were hacked and they give you your items back from lets say yesterday?
    I understand blizzard doesnt care for things that go through the RMAH since they profit from it... but all this sounds like a conspiracy theory to me.
    Posted in: Diablo III General Discussion
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    posted a message on Why are spam bots allowed to take over every weekend?
    Really, every Sunday all I see in the new posts summary is **** soccer streams. Can't we just black list all premier league names in posts on the weekend?

    And whats really sad, most posts get deleted fast, but the main page still shows them.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Most legends found in a day?
    my record is two in 10min, but that was leveling and around level 50 and without MF... both were crap. On avg. I have one every two days, while playing about 2hrs a day... and most of them can't compete with the rares I have.
    Posted in: Diablo III General Discussion
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    posted a message on SUPER fast exp runs for <lvl60 mp10 310.9% bonus exp
    Quote from MAC

    This barb is level 40 in Nightmare. You can get to level 60 now in 1-2 hours EASILY

    how so... it usually takes me 20-30hrs... but I'm also someone who actually plays the story.

    Also, can you do 1-2hrs lvl 60 in HC?
    Posted in: Diablo III General Discussion
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    posted a message on Build your own item at the blacksmith shop
    Early I read this thread "Create your own Legendary".... which is fun, but what I want is create the item in the game, by the black smith, because that is what black smiths do!

    Of course everyone would probably just create the item with all the perfect stats, but anyway here is the idea.

    The black smith has a create/build item tab. You have to start with a white item you find (not just weapons, any item, although there are no white rings or amulets). The item level determines the stat limits (max +10vit for ilvl 1 vs max +200 vit for 1lvl 63) and how many stats it can have (4 vs 6). The black smith has a long list of things he can do the item, each costs some ingredients/gems/gold. And it gets more and more expensive the higher the stat gets. You should be able to come back over time and add more, just put the created item in the slot, pick the enhancement you want, pay for it.

    Some examples:
    new white item, no stats on it
    +1 vit ... 1 square ruby
    next +1 vit ... 3 (1+2) square rubies
    next +1 vit ... 6 (1+2+3) square rubies
    ...will get expensive if you want +200 vit or go from +170 vit to +200 vit, but that is the point

    want more crit dmg?
    +1% crit dmg... 1 of something
    another +1% crit dmg... 3 of something

    since some stats range from 1-200 and some from 1-15% or so you just make the ingredient rare/more expensive for these things, or you always add +5 vit and allow 15 upgrades for everything, or you ask for more gold, or higher quality gems... its all for sale in the AH, and therefor a nice sink.

    Of course the item you create should not be for sale in the AH, more like bind on create.
    Maybe it should also just be possible to start of an existing item and improve the stats, but you can only improve them, not pick new ones you want. This way the search for an item to start with would take longer, and would also set the limits of where you go.

    Anyway, I know its not going to happen, that's why I posted it here. Lets see what you think.
    Posted in: Diablo III General Discussion
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    posted a message on will monster power kill co-op?
    For me it would be fine if I can say: Act# and MP, dont really care about the quest since I dont have a specific farming route, always play the story line... this way it would be 40 possible games... if you compare it to now, 4 difficulties and 50 quests... thats 200 games, 40 more would be so bad.
    Of course it would be helpful than that you get thrown in an early game, or keep the NV stack...
    Posted in: Diablo III General Discussion
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    posted a message on will monster power kill co-op?
    Quote from Bmon

    1. there's next to one one playing
    true for inferno (in EU at 4am-6am, dont know how prime time would look)... I actually create all my games as co-op and usually people join within minutes...

    Quote from Bmon

    2. the players who are playing are usually awful.
    Yeah, that would be me ;) But dying in a group is better than dying alone.

    Quote from Bmon

    3. No point.
    Well, the point is, it makes co-op even more defunct. Now there are almost no open games, now there will be even less because everyone is in his own world.
    Posted in: Diablo III General Discussion
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    posted a message on will monster power kill co-op?
    I'm wondering if MP will kill co-op. Right now I play co-op most of the time and I enjoy it. I really look forward to monster power 1-4, but I wont be able to do co-op then anymore, since all co-op games are going to be no monster power games.

    I've havent tried the PTR. Can I make a MP4 game public? And would anyone be joining it? Or do I have to go to chat and round up a group?
    Posted in: Diablo III General Discussion
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    posted a message on Legendary drop rate DOUBLED
    Wow, can someone do the math for me... what is double of 0?
    Posted in: Diablo III General Discussion
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    posted a message on Patch 1.0.5 PTR Patch Notes - 1.0.5 Coming to the PTR
    Aw, still missing and option for the GAH to hide item i could never afford (unless I buy gold). Hate that items I search for always find 100 items for 100mio+ because some people dont know how to price things...
    Posted in: News & Announcements
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