Know what would be an awesome gold sink?
When you die you loose durability AND % exp, like in D2.
But alas, you can pay a fee for that not to happen...
All items on her are for sale. The whole set, complete with explanation how to play the build, will go for 40 mil gold.
This gear set enables you to farm fast and adequatelly up to act2 inferno with some considerable MF if you upgrade just a few pieces.
Very fast in fact, considering it can ammount to 1500 LOH and has 18% mov speed with almost no downtime to Sprint at all.
Best time for A1 clear was 48minutes, 23 elites, 2 goblins, Jailer and Butcher.
This is a bargain i tell you!
Add me in US Renesco#1738.
PS. individual pieces can be sold separately. Price is up for negotiation too. Might even accept trades.
Add me and lets chat.
I still don't understand why double tornado barb got buffed ( ww damage increased, bash and tornado buffed both) and CM build got nerfed
Does anyone tried a tornado barb? Well I did and it's a godmode playstyile even more godmode than CM wiz because they don't have any problem vs ranged elite packs
i belive the CM build got nerfed due the fact that wizard just constantly avoids dmg freezes everything and just kills it to the ground, where the ww build for barb being very effective also needs rly good gear(life on hit, lifesteal lots of crit dmg and crit chance) , and the wizard just needs alot of crit, everything else can be MF , doesnt even need resist gear ( i know cause i got a wizard with ~40% crit 150%mf and maybe 200resists all and I only have problems with shielded mobs and) wizard just pulverizesz stuff in ponyland since thers no ranged there. Kinda unfair against a barb that would need 800+ resists , ~40% crit chance, weapons with life on hit/steal socket/ crit dmg ( those go for millions ) and decnt HP and armor.
I run a 366% MF barb through act 3 and both of you got it right... It is godmode and yes it costs ALOT to get in working condition. And besides that it is hard to play too. The player needs to be able to pay atention to multiple things at once andd time skills right, besides very swiftly correcting his positioning in regard of where the mobs are. And whats more, amidst all the chaos onscreen gotta watch for the monsters attack animations, so there is time to actually dash away and not get hit...
WW barbs are not easy to play, cost a lot, but sure are fun ad effective once u can get past all the hard steps of learning it and gearing it.
But even so, Wicked Wind should not have been nerfed in my opinion.
If you guys spent less time doomcrying and actually playing you might realize that Star Pact on Meteor works just as well as WW in a CM build. It is slightly worse when it comes to hitting a group of fast kiting elites but it is far better in terms of damage. With the alleged buffs coming to Meteor, 1.0.4 might actually make CM builds even better than they were before.
Try Star Pact! It works.
Ty, I never used that myself but I thought it might work.
It is a straight cut in half for the proc rate of WW... I fail to see how ppl are not noticing it stright out nerfs the build.
If u got 40% crit chance base now at 0.25% and sometimes you just dont luck out enough for the shell to bounce back up or the nova to reset u can die in one shot in act 3 and 4.... even with 1k res all.
So sure post nerf if u do have 60% crit chance ull still be having a result similar to today 30% crit... but getting to as high as 60% is not really easy at all!
So it is indeed a hard nerf, no matter how Cheng tries to throw us off.
Anyone has this build running with Meteor as your main CM trigger instead of WW? is it viable? if so what atk speed and crit chance/dmg is required for A3 and 4 farmin?
Yeah i considered that idea but since i ditched my Sage Grasp Gloves that had high crit dmg when i found my current gloves I sorta decided I'd just focus on the CM build for good.
Also as for that arcane cannon build that would really be viable if you could put two gems in the same 2 handed weapon for really high crit dmg lvls because slowly shooting big bombs with a 1.0 atk per second weapon is sorta boring....
Would you have any insight as for a weapon upgrade. Im really wanting to get this wizard a new weapon that would allow for faster farming.
Also back to the main point of the nerf is there any other skill that might work instead of WW? Like meteor or something?
Hello, this is my first post as I don't usually post in forums and whatnot, although i have been reading this one for quite a while (second week after the game launch).
My wizard ha been using the CM build pretty much since i hit 60 on her and now there is this news about the reduced proc rate for WW.
I would appreciate any insight other wizards out there have about the subject of the skill change and also any suggestions about my gear (any nice upgrade someone could point out for example).
Ps: didnt kill diablo yet with her, not because i can´t, more because it is too much of a hassle and I'd rather spend more time farming then killing him just for the sake of an achievement.
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Oh yeah i see it. Thank you.
Too bad the 2 item set bonus is still the ame. Blackthorne is made for 2 items only...Pants+boots or Pants +chest
EDIT:
Btw i had 3 pants drop, one boots, and 2 chests of it so far...
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EDIT: But I just saw this on the frotn page, this set as an example is the exact same as it was before isn't it?
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I got a question regarding set items that has not been answeared by the patch notes.
Will new set items "combine" with old set items and still "work" to provide set bonuses?
Anyone could please enlighten that subject?
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Could this work instead of Diamond Skin - Crystal Shell?
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When you die you loose durability AND % exp, like in D2.
But alas, you can pay a fee for that not to happen...
0
349950 total kills and 18142 elites...
With that i lvled 3 toons to 60 and farmed endlessly on inferno.
And with all that... id still be roughly 7.8 mil imps short of lvl 100 Paragon.
So tell me again how is it that MF will be worthless very soon, and also how it will only take 40 hours to kill 8 million imps...
http://us.battle.net...e/renesco-1738/
EDIT: estimates with bonuses to XP and all that.
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http://us.battle.net/d3/en/profile/Renesco-1738/hero/24430944
All items on her are for sale. The whole set, complete with explanation how to play the build, will go for 40 mil gold.
This gear set enables you to farm fast and adequatelly up to act2 inferno with some considerable MF if you upgrade just a few pieces.
Very fast in fact, considering it can ammount to 1500 LOH and has 18% mov speed with almost no downtime to Sprint at all.
Best time for A1 clear was 48minutes, 23 elites, 2 goblins, Jailer and Butcher.
This is a bargain i tell you!
Add me in US Renesco#1738.
PS. individual pieces can be sold separately. Price is up for negotiation too. Might even accept trades.
Add me and lets chat.
0
I run a 366% MF barb through act 3 and both of you got it right... It is godmode and yes it costs ALOT to get in working condition. And besides that it is hard to play too. The player needs to be able to pay atention to multiple things at once andd time skills right, besides very swiftly correcting his positioning in regard of where the mobs are. And whats more, amidst all the chaos onscreen gotta watch for the monsters attack animations, so there is time to actually dash away and not get hit...
WW barbs are not easy to play, cost a lot, but sure are fun ad effective once u can get past all the hard steps of learning it and gearing it.
But even so, Wicked Wind should not have been nerfed in my opinion.
0
Ty, I never used that myself but I thought it might work.
0
If u got 40% crit chance base now at 0.25% and sometimes you just dont luck out enough for the shell to bounce back up or the nova to reset u can die in one shot in act 3 and 4.... even with 1k res all.
So sure post nerf if u do have 60% crit chance ull still be having a result similar to today 30% crit... but getting to as high as 60% is not really easy at all!
So it is indeed a hard nerf, no matter how Cheng tries to throw us off.
Anyone has this build running with Meteor as your main CM trigger instead of WW? is it viable? if so what atk speed and crit chance/dmg is required for A3 and 4 farmin?
Btw thanks for the responses guys.
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Also as for that arcane cannon build that would really be viable if you could put two gems in the same 2 handed weapon for really high crit dmg lvls because slowly shooting big bombs with a 1.0 atk per second weapon is sorta boring....
Would you have any insight as for a weapon upgrade. Im really wanting to get this wizard a new weapon that would allow for faster farming.
Also back to the main point of the nerf is there any other skill that might work instead of WW? Like meteor or something?
0
0
Seriously I'm very bad on all this forum stuff....
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My wizard ha been using the CM build pretty much since i hit 60 on her and now there is this news about the reduced proc rate for WW.
Here she is: http://us.battle.net/d3/en/profile/Renesco-1738/hero/18591736
I would appreciate any insight other wizards out there have about the subject of the skill change and also any suggestions about my gear (any nice upgrade someone could point out for example).
Ps: didnt kill diablo yet with her, not because i can´t, more because it is too much of a hassle and I'd rather spend more time farming then killing him just for the sake of an achievement.
Thanks in advance