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    posted a message on New set Items vs old Set items.
    Quote from Ecidluohs

    Quote from RenescoD3

    Great. Thanks.


    EDIT: But I just saw this on the frotn page, this set as an example is the exact same as it was before isn't it?
    • Blackthorne's Regalia 2 pieces: [+100 Vitality]
    • Blackthorne's Regalia 3 pieces: [Increases damage versus Elites by 2%]
    • Blackthorne's Regalia 4 pieces: [5% Better Chance of Finding Magical Items] [+5% Extra Gold From Monsters]

    Actually this is the new set. I think you didn't scroll down enough and still saw the old set listed in the first half of the set item list.
    • Blackthorne's Armor 2 pieces: [+100 Vitality]
    • Blackthorne's Armor 3 pieces: [Increases damage versus Elites by 6%]
    • Blackthorne's Armor 4 pieces: [15% Better Chance of Finding Magical Items] [+15% Extra Gold From Monsters] [Reduces damage from Elites by 7%]

    Quote from Ecidluohs

    Quote from RenescoD3

    Great. Thanks.


    EDIT: But I just saw this on the frotn page, this set as an example is the exact same as it was before isn't it?
    • Blackthorne's Regalia 2 pieces: [+100 Vitality]
    • Blackthorne's Regalia 3 pieces: [Increases damage versus Elites by 2%]
    • Blackthorne's Regalia 4 pieces: [5% Better Chance of Finding Magical Items] [+5% Extra Gold From Monsters]

    Actually this is the new set. I think you didn't scroll down enough and still saw the old set listed in the first half of the set item list.
    • Blackthorne's Armor 2 pieces: [+100 Vitality]
    • Blackthorne's Armor 3 pieces: [Increases damage versus Elites by 6%]
    • Blackthorne's Armor 4 pieces: [15% Better Chance of Finding Magical Items] [+15% Extra Gold From Monsters] [Reduces damage from Elites by 7%]


    Oh yeah i see it. Thank you.

    Too bad the 2 item set bonus is still the ame. Blackthorne is made for 2 items only...Pants+boots or Pants +chest

    EDIT:
    Btw i had 3 pants drop, one boots, and 2 chests of it so far...
    Posted in: Theorycrafting and Analysis
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    posted a message on New set Items vs old Set items.
    Great. Thanks.


    EDIT: But I just saw this on the frotn page, this set as an example is the exact same as it was before isn't it?
    • Blackthorne's Regalia 2 pieces: [+100 Vitality]
    • Blackthorne's Regalia 3 pieces: [Increases damage versus Elites by 2%]
    • Blackthorne's Regalia 4 pieces: [5% Better Chance of Finding Magical Items] [+5% Extra Gold From Monsters]
    Posted in: Theorycrafting and Analysis
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    posted a message on New set Items vs old Set items.
    Firstly I didnt really know where to post this question so please move the post to wherever it should be if it is required.

    I got a question regarding set items that has not been answeared by the patch notes.

    Will new set items "combine" with old set items and still "work" to provide set bonuses?

    Anyone could please enlighten that subject?
    Posted in: Theorycrafting and Analysis
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    posted a message on CM Build and alternatives to Wicked Wind post 1.04
    Skill Rune - Mirror Skin
    • Amount of damage reflection increased from 50% to 100%

    Could this work instead of Diamond Skin - Crystal Shell?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on The end of Magic Find
    Know what would be an awesome gold sink?
    When you die you loose durability AND % exp, like in D2.
    But alas, you can pay a fee for that not to happen...
    Posted in: Diablo III General Discussion
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    posted a message on The end of Magic Find
    As of now in 600 hours of gameplay i have

    349950 total kills and 18142 elites...

    With that i lvled 3 toons to 60 and farmed endlessly on inferno.


    And with all that... id still be roughly 7.8 mil imps short of lvl 100 Paragon.


    So tell me again how is it that MF will be worthless very soon, and also how it will only take 40 hours to kill 8 million imps...

    http://us.battle.net...e/renesco-1738/

    EDIT: estimates with bonuses to XP and all that.
    Posted in: Diablo III General Discussion
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    posted a message on WTS Full WW Barb set
    Anyone considering adopting the godmode that is WW barb (wich will in fact get buffed when 1.04 hits) should check out my Shemale barb:

    http://us.battle.net/d3/en/profile/Renesco-1738/hero/24430944

    All items on her are for sale. The whole set, complete with explanation how to play the build, will go for 40 mil gold.
    This gear set enables you to farm fast and adequatelly up to act2 inferno with some considerable MF if you upgrade just a few pieces.
    Very fast in fact, considering it can ammount to 1500 LOH and has 18% mov speed with almost no downtime to Sprint at all.

    Best time for A1 clear was 48minutes, 23 elites, 2 goblins, Jailer and Butcher.


    This is a bargain i tell you!

    Add me in US Renesco#1738.

    PS. individual pieces can be sold separately. Price is up for negotiation too. Might even accept trades.
    Add me and lets chat.
    Posted in: US Servers Trading
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    posted a message on CM Build and alternatives to Wicked Wind post 1.04
    Quote from mird

    Quote from Goldroger_82

    I still don't understand why double tornado barb got buffed ( ww damage increased, bash and tornado buffed both) and CM build got nerfed

    Does anyone tried a tornado barb? Well I did and it's a godmode playstyile even more godmode than CM wiz because they don't have any problem vs ranged elite packs

    i belive the CM build got nerfed due the fact that wizard just constantly avoids dmg freezes everything and just kills it to the ground, where the ww build for barb being very effective also needs rly good gear(life on hit, lifesteal lots of crit dmg and crit chance) , and the wizard just needs alot of crit, everything else can be MF , doesnt even need resist gear ( i know cause i got a wizard with ~40% crit 150%mf and maybe 200resists all and I only have problems with shielded mobs and) wizard just pulverizesz stuff in ponyland since thers no ranged there. Kinda unfair against a barb that would need 800+ resists , ~40% crit chance, weapons with life on hit/steal socket/ crit dmg ( those go for millions ) and decnt HP and armor.


    I run a 366% MF barb through act 3 and both of you got it right... It is godmode and yes it costs ALOT to get in working condition. And besides that it is hard to play too. The player needs to be able to pay atention to multiple things at once andd time skills right, besides very swiftly correcting his positioning in regard of where the mobs are. And whats more, amidst all the chaos onscreen gotta watch for the monsters attack animations, so there is time to actually dash away and not get hit...

    WW barbs are not easy to play, cost a lot, but sure are fun ad effective once u can get past all the hard steps of learning it and gearing it.

    But even so, Wicked Wind should not have been nerfed in my opinion.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on CM Build and alternatives to Wicked Wind post 1.04
    Quote from Kneeshaw

    If you guys spent less time doomcrying and actually playing you might realize that Star Pact on Meteor works just as well as WW in a CM build. It is slightly worse when it comes to hitting a group of fast kiting elites but it is far better in terms of damage. With the alleged buffs coming to Meteor, 1.0.4 might actually make CM builds even better than they were before.

    Try Star Pact! It works.

    Ty, I never used that myself but I thought it might work.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on CM Build and alternatives to Wicked Wind post 1.04
    It is a straight cut in half for the proc rate of WW... I fail to see how ppl are not noticing it stright out nerfs the build.
    If u got 40% crit chance base now at 0.25% and sometimes you just dont luck out enough for the shell to bounce back up or the nova to reset u can die in one shot in act 3 and 4.... even with 1k res all.

    So sure post nerf if u do have 60% crit chance ull still be having a result similar to today 30% crit... but getting to as high as 60% is not really easy at all!
    So it is indeed a hard nerf, no matter how Cheng tries to throw us off.
    Anyone has this build running with Meteor as your main CM trigger instead of WW? is it viable? if so what atk speed and crit chance/dmg is required for A3 and 4 farmin?

    Btw thanks for the responses guys.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on CM Build and alternatives to Wicked Wind post 1.04
    Yeah i considered that idea but since i ditched my Sage Grasp Gloves that had high crit dmg when i found my current gloves I sorta decided I'd just focus on the CM build for good.

    Also as for that arcane cannon build that would really be viable if you could put two gems in the same 2 handed weapon for really high crit dmg lvls because slowly shooting big bombs with a 1.0 atk per second weapon is sorta boring....

    Would you have any insight as for a weapon upgrade. Im really wanting to get this wizard a new weapon that would allow for faster farming.
    Also back to the main point of the nerf is there any other skill that might work instead of WW? Like meteor or something?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on CM Build and alternatives to Wicked Wind post 1.04
    Thank you for the response, although it wasnt in context served for me to know my posting noobyness managed to actually post right...
    Posted in: Wizard: The Ancient Repositories
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    posted a message on CM Build and alternatives to Wicked Wind post 1.04
    Did my post work? Can anyone read this?

    Seriously I'm very bad on all this forum stuff....
    Posted in: Wizard: The Ancient Repositories
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    posted a message on CM Build and alternatives to Wicked Wind post 1.04
    Hello, this is my first post as I don't usually post in forums and whatnot, although i have been reading this one for quite a while (second week after the game launch).

    My wizard ha been using the CM build pretty much since i hit 60 on her and now there is this news about the reduced proc rate for WW.

    Here she is: http://us.battle.net/d3/en/profile/Renesco-1738/hero/18591736

    I would appreciate any insight other wizards out there have about the subject of the skill change and also any suggestions about my gear (any nice upgrade someone could point out for example).

    Ps: didnt kill diablo yet with her, not because i can´t, more because it is too much of a hassle and I'd rather spend more time farming then killing him just for the sake of an achievement.

    Thanks in advance
    Posted in: Wizard: The Ancient Repositories
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