- st0rmie
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Member for 11 years, 8 months, and 23 days
Last active Mon, Apr, 25 2022 20:40:43
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Sep 19, 2012st0rmie posted a message on More Information on Patch 1.0.5 Systems, Diablo 3: Finding a Voice, Should Skill Swapping Reset NV Buff - Poll RecapMust confess I'm a little surprised by that poll's result. Certainly suggests that the "D3 should be more like D2!" crowd are indeed a minority. We've gone from a system which is as unforgiving of poor choices as you could imagine, to one in which totally changing your build has the most minor of costs, and still 2/3 of people think it should be even cheaper.Posted in: News
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Aug 23, 2012st0rmie posted a message on A Message From JayPosted in: NewsQuote from AudioCGAverage age every time a community poll comes up is 27-ish. (24-30 average demograph)
They aint children bud. They are sad, painfully obsessed, socially aberrant, keyboard warriors.
Anyone remember this famous quote from "Dazed and Confused" (referenced by Brian in Family Guy one time, if you're not from my generation):
"That's what I love about these high school girls, man. I get older, they stay the same age."
I wish I could say that I get older, and gamers stay the same age.
Every year that goes by, the gaming community as a whole gets more immature, more hostile, more sexist, more racist, more nerdraging, more foaming-at-the-mouth-tantrum-throwing insane.
And while all this happens.. every survey indicates that the average (biological) age is increasing, even as the mental age decreases, and the emotional age plummets.
It's enough to push you into playing single-player games exclusively. -
Aug 22, 2012st0rmie posted a message on A Message From JayPosted in: NewsQuote from DaemaroI've said plenty of things in anger, not usually in public though. They thought that conversation was private for some reason.
That was my reaction too. I've said far, far worse about former co-workers in private conversations. And I'd be mortified if what I thought was private turned out to be public. I don't use Facebook, though, so it seems I'm a lot less at risk of that happening than most of the human race. -
Aug 21, 2012st0rmie posted a message on Patch 1.0.4 Interview with Jay Wilson and Andrew ChambersPosted in: NewsQuote from Wransik
Quote from st0rmieIf anyone actually does have 318%, without NV, without follower (as Wransik claims in post #4), I'd like to see a profile link.
http://eu.battle.net...4/hero/15888952 there you go, and that's with a crappy gem. No set rings as well which would boost to a total of 330 which is the absolute max before NV and without follower.
Aha! So the legendary weapon is the key.. 35% in a slot where normally you can't get any. Thanks for clearing that up.
And the rings.. Band of Fallen Heroes and Screaming Chain, right? Only ilvl 61 so they can't have 18% MF but then get a 15% set bonus.
I'm not sure it's entirely reasonable to say he "clearly has no idea about his own game" for not being on top of an obscure combination of legendary items which allows one class to break 300% MF, but again, thanks for showing us how it's done.
Edit: Found a guy with the (perfect?) 330% - http://us.battle.net/d3/en/profile/realspiffy-1397/hero/7591365 -
Aug 20, 2012st0rmie posted a message on Patch 1.0.4 Interview with Jay Wilson and Andrew ChambersPosted in: NewsQuote from TybuddI've seen some charts made that show with gear you can't get any higher than 256% pre-NV, but not confirmed by myself. But here is the chart
http://www.d3rmt.com...maximum-values/
Looks like you're missing topaz in the helmet: Radiant Star Topaz would add another 31%, giving 287% for a weapon+shield user, which matches what I always heard was the maximum.
If anyone actually does have 318%, without NV, without follower (as Wransik claims in post #4), I'd like to see a profile link. -
Aug 20, 2012st0rmie posted a message on Official 1.0.4 Patch Notes and Patch 1.0.4 Confirmed for TomorrowConfirmed for tomorrow? Awesome! This is in no way intended to be a GW2 vs. D3 slur - fact is, I love both games, absolutely the stars of 2012 for me - but GW2 does headstart this weekend, and I was really worried that 1.0.4 would drop next Tuesday when I was completely immersed in the new car smell of GW2.Posted in: News
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Aug 18, 2012st0rmie posted a message on Unofficial Patch 1.0.4 Changes - Class changes, New Items, Affixes and More!!Paragon system sounds fascinating but I can't help but feel a little concern that the main beneficiaries of it will be the botters. Surely bot running 24/7 = lots of xp earned = paragon levels earned faster than any normal player = more MF% than any normal player.Posted in: News
Here's hoping the legendary update brings a buff to the Immortal King's BANHAMMER! to accompany the patch. -
Aug 17, 2012st0rmie posted a message on Patch 1.0.4 Class Preview: Demon HunterPosted in: NewsQuote from HamburgerBunHow do you know TL2 is awesome? Frankly I don't care for cartoony games so I probably won't play TL2 or GW2 for that reason. Same reason I don't play WOW.
Checked out the TL2 beta. Didn't like it. Nothing to do with the art direction, just the actual gameplay doesn't have the responsive feel of D3. Clicking on monsters always felt a bit "off", found myself moving when I wanted to attack or attacking when I wanted to move a bit too often. Hopefully they'll tweak the hitboxes or something but as it stands now the action is not good enough to be a top-self ARPG. -
Aug 16, 2012st0rmie posted a message on Patch 1.0.4 Class Preview: Demon HunterPosted in: NewsQuote from hemlockrogue
Am I the only one that thinks the Diablo III development team are the laziest people on the planet?
Am I the only one that thinks that if I wanted to hear crybabies whining and throwing temper tantrums there's already a perfectly good set of official D3 forums where I can do that? -
Aug 15, 2012st0rmie posted a message on 1.0.4 Class Preview: Wizard, At Least 50 Procs Being Added, Class Previews are Previews, North American Battle.net Account Updat"Buff every skill up to the level of the current strongest" is a noble ideal, but sometimes you just have to wave the nerf-bat. It was always going to lead to galactic quantities of butthurt on the official forums, though. It's scary to see how many people quite simply should not play games because they clearly don't have the emotional maturity to handle them.Posted in: News
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Aug 15, 2012st0rmie posted a message on Patch 1.0.4 Preview: BarbarianPosted in: NewsQuote from Catalept
Quote from lorien1973
Elites getting 25% less health. Damage going up about 100% on abilities.
It's essentially a 50% nerf to all difficulties. Not to mention the new legendaries.
Given that it's DPS buff of 100% on some abilities to bring them in line with other more effective specs, I think you might be overstating your case slightly.
Exactly. If they leave the skills that "everyone uses" untouched, and they buff the skills that "nobody" uses because they simply don't cut the mustard in Inferno, then that's hardly "damage going up about 100%".
This looks pretty solid to me. I played around with a lot of different builds while levelling my Barbarian main. Used Cleave as my main attack most of the way, with the corpse explosion rune, it was great fun. Used Rend a lot. But then I found that I needed to minimax to be able to cope in Inferno, and have been using - you guessed it - Frenzy, and no fury spender skills. I'd love to be making tough choices about builds again. -
Aug 1, 2012st0rmie posted a message on Character Profiles Possibly Coming Soon, Critical Mass Wizard Build, South Korea Gets a Server Upgrade, "Evil's Truck", PollI was really hoping they'd have profiles online before people started getting world first Hardcore Inferno clears. Instead we got "maybe it's first.. maybe it's not.. oh yeah OK it is" nonsense on Twitter.Posted in: News
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Cheers.. I'd be interested to know how Blizzard would have reacted if you had demonstrated the exploit far and wide but not personally profited to such an insane degree (with that many shards being nearly 3000 gear rolls = roughly 300 legendaries, 30 ancients?)
Can't honestly see any way not to expect a perma-ban with that level of exploiting though.
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OK, I feel I must be missing something here. How do you get a legendary gem to level 25 in "about 30 minutes"?
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Just out of curiosity, do you know roughly how many bloodshards you got from exploiting this issue?
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I was going to ask if the name "exploitwhine" was already taken, but then I realized that you genuinely don't know how to spell "whine".
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12 words into your response and you've already proved that there is nothing coming up that any intelligent person would want to read.
Look, it's really simple. Yes it's the developer's fault if a game has bugs. But if you don't enforce any consequences for players who deliberately and repeatedly exploit these bugs to gain as much as possible, you're sending a very strong and clear message:
"If you find a bug, exploit the shit out of it, as fast as you can!! Get as much loot as you can before it gets reported and fixed"
And it is not good for the health of the game to send that message to the players.
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What a moronic statement. Blizzard may not have taken the action you like in the past, they may not have caught as many exploiters as you would hope, but it is simply a ridiculously untrue statement to say they have never done anything in the past.
See e.g. http://us.battle.net/d3/en/blog/10319928/diablo-iii-players-banned-update-6-27-2013
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Anyway, we get the point, clearly there is not NO profit in catering to the most hardcore 5%. There is SOME profit, a small amount which, if it is pursued by a small number of companies like From and CCP, can make those companies comfortably successful. But I don't think that really changes Demonmonger's original point.
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Been gambling all my shards on helmets trying to get Tal Rasha's Guise of Wisdom, the last piece I need of the set. Well, I just got my fifth Firebird's Plume .. still no Tal Rasha's.. :-P
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Seems reasonable. When the current system launched, Paragon Level 800 seemed incomprehensibly distant, but of course it is not, and adding another selection to each tab would give the uber-grinders something to spend their points on besides primary stats, whilst giving everyone else a little more choice.
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Whoah, there is no way it would be easier to implement a Vanilla WoW server than a 1.0 Diablo III server. No way. We're talking 7.5 years more drift with five expansions, not one, and countless significant patches. Not to mention that a WoW server has a lot more going on than a D3 server.
Having said that, everything else about your post, I agree with entirely.
Seriously.. if you want more challenge in D3, you're going to have to do what you did if you wanted more challenge in D2 - dream up some self-imposed restrictions. Take Hardcore as a starting point, combine that with the "self-found only" system we've had since RoS dropped, and add whatever you need. Rares only. Blues only. No crafting. Whatever.
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lol, they listened to what the community wanted and made HUGE changes, and what did they get? You started a thread asking for a mode where all of those changes were undone.
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Does anyone know from the PTR what effect (if any) patch 2.2 has on the "Sets Appeal" achievement?
Do you need to "complete" it by getting all of the pieces including any new ones? e.g. all 7 pieces for Tal-Rasha's?
Or by completing the 6-piece set bonus?
Or just by collecting the original pieces?
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If you have 2 of the same class in softcore non-seasonal, there is absolutely no benefit to it. Delete one - if they are different gender, pick the gender you most want to keep, because that is literally the only difference between two max-level characters of the same class.
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Best idea proposed so far.
Not 100% sure about the tuning, but you could certainly come up with a blood shard price that would be fair.
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If what he wrote didn't make sense to you, it's because you completely failed to understand it.
He wasn't talking about scarce resources being divided between developing patches and developing "seasons".
We're talking about the decision to synchronize patches with season rollovers, to avoid seasons being disrupted by game-changing patches mid-season.