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    posted a message on Greater Rifts not rewarding enough
    It happened to me that i didn't get a single Legendary from the Greater Rift Guardian, and i was pissed as hell. I agree that GRs are unrewarding and i would probably stop doing them as soon as my gem upgrade chances are too low to justify the time spent into this mode. Surely, if i spend less than 10 minutes in a T6 rift and get 2-3 legendaries average and i spend 13-14 minutes in a GR 32/33 and get 1.... something isn't weighted correctly <.<
    Posted in: Diablo III General Discussion
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    posted a message on Act 5 just sucks, sorry blizz
    Blizzard nailed Act V perfectly; it's long enough and the enviroment is dark enough for a Diablo game. I admit monsters are a pain in the ass, but only because they have abilities instead of walking at you like Act I zombies but it's fine.... what isn't ok is that if you get the Act V monster group in a GR, you can say goodbye to your victory and suck it up, which is stupid and we all know the reward for killing these bastards is too low.
    Posted in: Diablo III General Discussion
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    posted a message on WD, a solution for your pets' survivablity in high Greater Rifts
    I'm not WD, but this link and the thread on official forum get my approval.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on RoRG- droprate increase from normal-torment?
    The drop rate of every legendary item from caches is increased from Torment 2 onwards. I don't have percentages but it's been confirmed by Blizzard that you will have more chances to get an orange if you are playing on higher Torment difficulties, the point is if you can kill stuff fast enough compared to easier difficulties.
    Posted in: Diablo III General Discussion
  • 3

    posted a message on Good going Blizzard.
    There is a reason why there isn't a leveling leaderboard. If you were serious about season, you would have leveled as the competitors did but instead you were left behind, maybe because you didn't know about it?

    This reminds me when a World First Kill occurred in World of Warcraft, a bunch of players screaming at Blizzard because it happened too fast, too easy or whatever while they aren't even trying to get on top of the chart. Why - Do - You - Care? If you aren't into racing, play the game as you wish.
    Posted in: Diablo III General Discussion
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    posted a message on Good going Blizzard.
    Quote from Nausicaa
    ...and then Path of Exile. All is forgiven.
    Yeah, too bad that PoE is made by GGG and not Shaefer brothers and Brevik.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on DH and grifts
    Quote from Ambient6
    This was interesting to read. They seem to want to add more and nerf less. That sounds good to me... I would hate for my sentries to get screwed over -_-.

    http://diablo.incgamers.com/blog/comments/diablo-3-developer-live-stream-transcript
    That's really good to hear. As soon as they fixed the bug with sentries and 3 spenders i'm having a lot more fun with my Demon Hunter than pre patch, expecially since i'm using a Krinder without killing the turret dps but i admit Mara6 is waaaaaaaay too strong compared to any other Demon Hunter build and set and the gameplay, if going for a 2handed crossbow, is too passive and safe.

    Will i scream if Mara6 is nerfed? Not really, if there will be other buffs to the class to compensate and not pidgeonhole us into a single set, but i'm glad to hear developers are thinking to improve other legendaries to get on par to Marauder instead of nuking it to the ground.... And we all know how Blizzard can nuke things into oblivion if considered overpowered.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Need help on Ramaladni's Gift
    We had a discussion about Hoarder and sentries and pets and they don't proc it. You need to deal the killing blow... good luck with that.
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on Polar + Impale vs. Spitfire + FA ?
    Same situation. I have a Krinder too so i can use EA instead of waiting for sentries to do all the work and i'm undecided if using Polar Station or Frost Arrow to proc Cull the Weak.... As the poster above noted, i think i'll stick to Spitfire + Frost Arrow with Ballistic and see how things are going... at least i shouldn't play geometry when placing sentries :S
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Legendary Gems
    I think Bane of the Powerful is a viable gem too. It's the first one i got, and i almost reached rank 25. The uptime is nice, not yet perfect but i can say i have the buff on more often than not and as soon i unlock the 15% damage to elites my kill speed will increase quite a bit, since champions are slowing me down a little too much for my taste.
    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on 2.1 Seasons tomorrow...
    It's not sure. There was a blue post recently that says Blizzard isn't sure if season will be avaiable from patch day or few days later.

    Source: http://eu.battle.net/d3/en/forum/topic/11660566655#7
    Posted in: Diablo III General Discussion
  • 0

    posted a message on ddos attack by Lizard Squad
    I think we shouldn't even talk about these kids, but damn, they really want to go to jail with these last statements. Smart move.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on [Poll]4 desirable stats on Hellfire amulet 2.1
    Since i'll start playing HC, i won't give up on Dex and replace Elemental Damage on a Hellfire amulet for a socket.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Patch 2.1 in a ‘Couple of Weeks’
    They are starting a new PTR season today and the test realm is still up, so nope; don't hold your breath for 2.1 tomorrow.
    Posted in: Diablo III General Discussion
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    posted a message on Discussion: Are the devs out of touch?
    I think this episode is the most memorable. That was just bad from Wyatt and thanks god the whole team didn't agree with him and started working on adding more legendary affixes on stat sticks or at least make them roll decently (hi blackthorne's amulet).

    I wouldn't say they are "out of touch" but their decisions are quite questionable. We got hammered by build diversity and still few sets total are viable for high end gameplay. Josh, while he made the game a lot better, was spamming us about how legendaries should be powerfull and we have a bunch of stat sticks (something that's being fixed after 5 months).

    But i think it's just Blizzard being Blizzard, they release a product when they feel like it's decent (not perfect), and then patch it slowly, which is annoying....
    Posted in: Diablo III General Discussion
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