We can only speculate. It could be a new bounty, or it could be a new Shrine that spawns a goblin? Or multiple goblins?! Like I said, we can only guess
Sounds really underwhelming.
We can only speculate. It could be a new bounty, or it could be a new Shrine that spawns a goblin? Or multiple goblins?! Like I said, we can only guess
Sounds really underwhelming.
Can someone clarify what bandit shrine means?
I killed him 2 hrs ago and had only blues That's why I thought that might be the case.Quote from olymind1It was possible a few days ago, we killed the Butcher at T1 in party (storyline was reseted) and i got 6 blue items and some gold. Now that is called bad luck.Quote from DeAdLiNebg
Hmm now bosses will drop ONLY rare or rare and above? Or rare drops every time, it is impossible to only get blues?
With loot 2.0 and this new itemization, there are many ways to mitigate damage and PvP wouldn't be one shot fest. It won't be WoW arenas that can take about 15 minutes of course, but people with good EHP were doing well in PvP, they just didn't have enough dmg because LS was OP. Now that healing works different tanky people can win fights too. People just need to build up for PvP, get a good gear. I've never said anything against PvE, I just don't get how can people be against bonus features. Nobody tells you to play PvP, heck nobody says Blizzard have to change the game so that has good PvP. Just bring it as an option. IMO arenas and team deathmatches were fine.Quote from KeilePVP in Diablo3 would be nearly impossible. You practically just 1 shot eachother. That is no fun.Quote from DeAdLiNebgPussy. Too afraid to get stomped at pvp? It is damn retarded to repeatedly just bash the AI. Why would you want to gear up, just so that you can defeat faster the same AI over and over again that gives you no challenge. I am for PvE improvements, but why do you have to be so ignorant and show hate towards PvP?Quote from Trance
Ladders please. I don't give a damn about pvp. This game is focused on pve and that should be the main concern.
They would have to impliment like a 90% damage reduction to all skills used vs players, and again...that's kinda a bland way to pull it off.
Most importantly: DIABLO WAS NEVER A GAME BASED AROUND PVP. If you want to PVP to play WoW or something. Diablo is about bashing loot pinatas over and over until you get shinies.
Pussy. Too afraid to get stomped at pvp? It is damn retarded to repeatedly just bash the AI. Why would you want to gear up, just so that you can defeat faster the same AI over and over again that gives you no challenge. I am for PvE improvements, but why do you have to be so ignorant and show hate towards PvP?Quote from Trance
Ladders please. I don't give a damn about pvp. This game is focused on pve and that should be the main concern.
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I agree with all of the MVPs concerns. They've put a really nice feedback on these matters. It is becoming really obvious that Blizzard are working on means to make Vanilla obsolete, so that people buy the expansion. They have really few new features to offer and that's the only way to justify the price of RoS. The first thing that got my attention since they've announced F&F Beta and Vanilla 2.0.1 features was that Adventure mode, bounties and rifts were expansion exclusive. Why? They've said it numerous times in the past that these features were inspired by community feedback, and will come in as a free patch. The post is still on tweeter if I am not wrong. So why make them exclusive? Because they want Vanilla to get obsolete, so that they get more money. This was enough for me to be pessimistic of how RoS will turn out, it really gave out that they didn't have enough features to justify the price of the expansion.
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Where exactly is the player vs player interaction? You still are killing monsters, and the only factor is how fast you kill them. I know that it is ARPG, but I do not see this as a fun PvP feature. It is like a time trial, there should be some kind of interaction, a way that you can make it difficult for the opponent to succeed. This is really boring. A good way is to make some kind of map objectives that are guarded from your opponents elite monsters, and these lets say capture points gives you points over time like (AB in WOW). The opponent this way can try and defend side by side with these elite monsters. Since it would be uneven if you have to kill monsters and the enemy, there could be some waves of mobs that are attacking these points(like DOTA, LoL). The other mode can be CTF, and there could be some kind of teleports that can be opened by killing some kind of a boss. With these portals you could carry the flag more effective, or lets say if the player carrying the flag uses the teleport, the flag drops at the other end and has to be carried by someone else from your team, this can bring some strategical aspect to the game etc.
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You've made good points and your concerns about some features are justified. I do not understand though why aren't we voicing these concerns to Blizzard? Do you open such threads on official forums? It is nice that we discuss them here, but if Blizzard is willing to listen and change things, why don't we tell them directly about this? I know they are following these forums, but there are more people on official forums than here that could share their opinion on the matter as well. Limiting difficulty for Vanilla is a really bizarre choice and has no logic in it. They are restricting a lot of things just to force people into buying the expansion. Do you like Blizzard being like this? I am one of the people that wouldn't hurry and buy the expansion. I haven't played vanilla that much anyways because I was waiting for these changes(specifically loot 2.0) so that I can enjoy the game more. Why do they have to take away stuff, so that it gets boring for me and I have nothing to do but buy the expansion?
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In vanilla rare unid items didn't roll according to the MF you had atm of identifying them, they rolled according to how much was your MF at picking them. So you couldn't get a 6 affix items when they dropped on 0 MF, because you identified them with 300. I think same logic applies for bags.
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As I was saying... They've said they'll be free. Greedy, greedy Blizzard........
Uploading a screenshot in case they delete it : http://imgur.com/deoPzSZ
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I have only 45 paragon level in live as far as i remember on a single character, and when i copied all my characters to PTR i have overall paragon lvl 60
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