Quote from Molster
Quote from Litheum
@ The Facebook contest.....
Just wanted to point out that you guys never said anywhere (at least that I know, and I am a pretty stable Diablofans member) how people would be notified they won. I check the news post daiy waiting for details on winner announcements, and never seen anything posted. For that matter, it was never said if the Forum User winners were picked and notified (and how).
May want to announce how winners will be notified (I assumed it would be on D-fans, so never checked my Facebook mail) and leave up a few more days before giving away their prize.
If it was posted, I missed it, and I check news and Forums about 4-5 times a day, so I'm sure others missed it too.
How could we contact someone on Dfans with only their FB info
anyway the point of this IS that post to let people know
the forum contest people have already been contacted, and all have replied.
Normally after you guys run a contest, you have a news post that just says "Congrats to the winners of the XX contest!" and if its a forum contest, name them in the news or something along those lines. Thats all I meant. That didnt happen this time, and I assumed you guys just hadnt picked the winners yet
Either way, I didnt win
And now I know I can stop checking for the announcement LOL.
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No one asked for constantly fresh, and the lovers of D3 are the ones bringing up D2, not us. I am talking specifically about D3, and am not using D2 as a measuring stick.
Alls I want to see is more things to do, more variation when I log in. The game is about items, and farming......correct. I just want different ways to do that. Right now, there are very little options for farming and getting gear......farming the exact same route endlessly. This doesnt look like it will change this patch, once you have your recipes, which wont take long.
So, you can say D2 was a great game, so D3 doesnt have to improve on its design.......I really dont agree, disagree, or care.
I am making my opinions about D3, and my own feelings of boredom, and why the game is boring, and why I dont feel the "end-game" is much of an end-game.
I have no desire to run WOW style raids or events, I just want more challenge, with greater rewards for the increased challenge, and several different options to Farm, Itemize, Trade, and ......Play.
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I never mentioned D2, or D1, or said those games were perfect.
The basis of my argument is about D3, nothing else. My opinion is running the exact same route endlessly without dying and with no challenge is not what I consider end-game content to consist of. When you do raise the challenge, it offers no reward, it is actually punishing for most players, because the time:reward ratio gets worse, not better.
I don't use D2, a very old game with very outdated mechanics/design as a metric for anything.
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In order to fix and "end-game paradigm" you have to actually have an end-game.
I don't consider paragon levels, Inferno, or Ubers to be end-game content.
If you do, and you are happy with it, then I completely agree.
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Do you understand how much development time and resources it would cost to change 2 whole gems.....IN THE SAME PATCH?
You guys are so spoiled, you're lucky Blizzard listens to us, and is changing any of the gems! You should be kissing their feet, and thanking the gods Blizzard has graced us with this wonderful blessing, when they barely made any money off us, or the RMAH.
Asking for 2 gems to be fixed in one patch is just being greedy. If we are lucky, Blizzard may consider changing Topaz later in time, but don't expect such massive changes from Blizzard, they have a very small team, and a very small monthly revenue to work with, it would take hours of work for a programmer to change the stats on all the tiers of Topaz's. Where would they find the time and resources for that???
Blizzard is making changes to Rubies out of the goodness of their heart, with no benefit to them at all, I heard the development team is actually volunteering their free time to make this patch. We should feel so incredibly lucky these underpayed, overworked developers are nice enough to make any changes to the game. Blizzard is such a generous and caring company to be making these changes with no benefit to their company at all!!
We are so blessed by the great and wonderful Blizzard. Stop complaining, and just like the game! It's not that hard, just like it, don't discuss on these forums what you don't like, you played the game 100s of hours, so therefore, you must like the game, NOW!
Topaz's are fine.
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Well, I strongly disagree.I think Blizzard is quite out-of-tune with what the community wants. They continually show this by some of the remarks they make in their forum posts, and social outlets. The notorious "some people like to get items from killing monsters" Just seemed really strange coming from a company who is supposedly listening to the community.
Then the recent dueling change, Only beig able to access it from Act 1. This is such an obvious design flaw, the community has voiced loudly that they want to duel from anywhere.....they also said they want to duel while grouped with friends, to give them somethig to do while they wait for friends etc. This has been a request of much of the community since before the game even launched......
The response? Saying they realize this is a good idea and want to implement it......eventually. The fact they needed us to tell them an act 1 portal is a bad idea to begin with, then to say they may fix it......eventually?
I'm sorry, but that is a perfect example of why I think Jay and his team have vey different views on the game than I do.....and much of the community. I'm not jut saying it is so, I have given examples here, and in multiple threads on this and the official forum. I understand they have made changes, and they did help o improve the game, but each time (other than paragon levels) it was so poorly designed, and so far off of what the community asked for, it seems like they are almost making changes to be orignal, intentionally avoiding using any ideas the community suggests. Stubborn, or not willing to take ideas from other people/games, or maybe they just don't agree with the community.......but something doesnt feel right, when each time they make a change it is so far removed from anything the community is suggesting, and it does not address core issues stated all over the forums.
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Well, subscriptions havent dipped at all on WOW, and D3 was the fastest selling PC game of all-time. So it may "appear" it was a bad year for Blizzard, but appearances don't mean anything.
Granted, the money coming in might be from a younger/casual playerbase, but that doesnt matter much. The company will be around a very long time, and continue to dominate it's 3 genres. I am not sayin I think Blizzard hasnt alienated some of its older fanbase....I'm just saying POE, or any other game isnt going to kill Blizzard.
When you're dealing with game companies, the only thing that matters is total sales. Blizzard will not be affected much by POE. When they release an expansion for D3, everyone playing POE will be at the gamestore, ready to buy their copy. Including the "haters".
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Don't need to be a smartass.
Make your point (what everit is) about the actual sales Blizzard is making, and we'll talk about it.
You're flame-baiting by asking a question you know we don't have any way of knowing the answer, then trolling/flaming us when we give you an answer. If you want to make a point about revenue, make your point. Don't ask a baited question, than be snide about the answer you know is impossible to give.
Not sure what you were tring to accomplish with your question, but it didnt work.
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Nothing is killing Blizzard, at least not any time soon. They have a massive fanbase, they make incredible games, they have some of the best talent in the industry. They will continue to be a great company, and D3 will continue to be a powerhouse. Making a post about XX game killing Blizzard has been made for every major MMO, ARPG and Strat game ever made since WOW launched, none have succeeded.
You make yourself look real silly suggesting anything is going to kill any of Blizzards games.
But I do agree so far that POE is putting a lot of effort into pleasing Diablo/ARPG fans, making it the game a lot of us want. I know I am going to be playing it, and it's doubtful I will ever return to D3 with the changes they are making not fixing core issues.
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It's completely impossible to even guess, with absolutely no information on current users over the life of the game, or how much people are spending on the RMAH.
I guess your point is to say we are not allowed to make conversation about continued revenue since we don't have numbers? We don't know exactly how much money Blizzard actually makes off the game, so we have no right to state we deserve better changes and a better game?
Otherwise, not sure why you are so dead-set on getting an answer when you know it's impossible to know.
Anyway, wether they make $5 or $5 billion, I don't feel like they are putting in the time and effort I have seen from other games with real-money features. And they definately are not living up to my expectations for any Blizzard game. If you need more clarification on that, The best way to describe it I have already discussed all over these forums. Here's an example:
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Only issue I would have with that is it would make the item-hunt less meaningful. When choosing between 300 Vit, or 300 Strength, it wouldnt matter. You pick the item for the other stats, and adjust your stats to compensate. I guess that wouldnt be that big of a deal, but with a game so heavily dependant on gear for stats, I don't see much reason to adjusting your own.
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With the fastest selling PC game of all time, and items for sale that effect in-game power, I bet it is more than any other non-MMO game on the market. It would have to be.....
Actually, let me restate that, I bet it is more than any other non-subscription game on the market.....to include MMOs.
I would never consider buying cosmetic items on GW2 or DOTA2.....but I have bought an item in D3.
I'm sure if you compare, they make more than those games.
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Not only this, but I'm not sure why people are acting like crafting improvements were some sort of additional content Blizzard was nice enough to add.
Crafting was horribly implemented, they never attempted to fix it, then we finally add something to Crafting and it comes in the form of a temporary new content in the ay of farming recipes? Temporary because once you get the recipe, you will be back to farming A3 again. And no one seemed to notice that crafting hasnt changed. So they ignore the issue again, and implement a BOA temporary farm? And if the Hellfire ring is any indication, the chances of these crafted items being better than what we are wearing now is miniscule. The only reason people are wearing hellfires is the XP gain. Take that away, and farming Ubers is highly inefficient.
And behind all this, the current broken implementation of the crafting system stays untouched.
I have no hope left for the D3 crew. They are ridiculously stubborn.
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You must not play a lot of other CP games.......
Your statement is true, for the 80-90s. But today, there are a ton of CP games that constant improvements and patches. Even when there is no real-money involved. Blizzard is making revenue every month from this game with the RMAH, and as such, should be putting in the time and effort that is expected with any game made in todays market with a real-money feature.
You're right though, their content pacthes are a lot better than.....Mario Brothers ever had!
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You must not play too many games with real-money store/commodity sales. Their are plenty of games that continue to provide content when they include some form of real-money transactions. Even PS3/Xbox games get steady content updates with map packs, cosmetic items, etc.
I'm not sure why people are acting like D3 should recieve no changes when we are steadily giving them money through the RMAH. It is very, very common in todays industry to continually improve games, and provide content.....many times even without a commodity store. But when a game includes any sort of real-money investment, even when it is only cosmetic, I think it is expected to get steady patches and content.
Especially when the intitial product fell so short of gamers expectations.
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The patch that brought Ubers and legendary imporvements improved my attitude quite a bit, as I thought those changes were in line with how I feel the game should be headed. However, the painfully slow patch cycle, and the steady realization that Blizzard just does not think D3 is failing in the areas I think it is, has made me quite irritated and frustrated with Blizzard and D3.
The new patch notes left quite a sour taste in my mouth, because I don't think they are addressing any of the core issues in the game. I think Blizzard just has a different idea of what a good ARPG is than I do. To me, the game should be designed around the actual item hunt, but instead it is based around grinding gold, and using the AH. None of the changes have addressed the fact that end-game content consists of running A3 endlessly, at low MPs, in order to gain gold to play the AH. That is not what I envisioned for D3, or any ARPG.
Luckily, the farther along Path of Exiles gets in its development, and the further away D3 gets from what I think an ARPG should be, the easier it is for me to let go of D3 and commit fully to POE.
At this point, I have lost hope in Blizzard, and at the same time gaining a lot of anticipation and excitement for POE.
I'm not trying to be the guy who bashes Blizz and declares POE is going to ruin Blizz or anything, because thats just not true, Blizzard will always make incredible games and have a massive fan-base. But for me, POE is looking better and better the farther way D3 gets from my values in an ARPG.
Edit: I chose "Already bored, and moved on"