Im currently running a dashing strike monk with the 6 piece thousand storms set i am using Jawbreaker obviously and im having trouble determining what to use for my 2nd weapon. I figure that either odyn son or WKL would be the best for the 2nd weapon here are the ones i have please let me know the way to go, and also does it matter which weapon is in what hand
Its funny that ppl compare D2 to D3. As far as grinding and MF for gear, D2 was no challenge and gear came much faster and easier for most ppl. Most of the D2 players had multiple bots running 24/7 and finding all the best items daily. Also if they wernt using bots, they were all most certainly using map hack with teleport making there complete MF run of all acts taking less then 3 min. And for the ppl that will say they played D2 completely legit no maphack id have to say BS. The 2 games are nothing alike when it comes the the grind for gear. The whole point of the post was that it was stupid for Inferno to drop such low lvl gear, i never said it should be all ilvl63, i simply said sub 60, and after reading several post i do take that back but only to the point that it shouldnt be less then 57, lvl 52 items have no business in inferno just like ilvl63 items have no business in nightmare, Simply Said THE GEAR THAT DROPS SHOULD REFLECT THE MOB YOU ARE FIGHTING.....
im not saying to increase the ilvl 63 items all i was saying is that it makes no sense to spend several minutes and maybe even dying a few times to get a lvl 52 item in inferno, 58.59.60 could take the place of all the low ilvl gear, and they could keep there 61-63 tables the same, im just saying
>>>>>it makes as much sense for a lvl 63 mob to drop a lvl 52 item as it does for a lvl 52 mob to drop a lvl 63 item.<<<<<....
*** simplest soloution of all make it so that the item dropped is within 3 lvls of the mob*****
so if its a lvl 60 trash mob the lowest they could drop is a lvl 57
and if its a lvl 63 pack of champs the lowest is a lvl 60..
i agree that the further in acts you go the better the gear, but im just saying that inferno dropping anything that is sub lvl 60 is dumb since you have to be 60 to get there.
and ya killing diablo on inferno was a disapointment got a 61 sheild and 53 bow
Its absolutely retarded that anyting lower then lvl 60 drops in inferno, i mean HELLO you have to be lvl 60 to even be in inferno. finding lvl 52 items is the dumbest thing ever. Loot system is absolutley broken.
I was wondering without actually reading every post. Are there any plans to implement any of these things in diablo 3
1. Rune words on armor and weapons
2. ability to make and join specific games that ppl can see from menu
3. Pvp where you can go hostile on ppl out side of town
4. having more then 4 ppl in one game.
5. socketing items
6. able to go to any act and any wp in a game with out making a new game
7. being able to teleport thru walls with no cool down
i mean there is so much more im not even listing.
these are alot of the things that made D2 so fun to play, it would be crappy if there were no plans to add these features to D3.
At this point once you kill Diablo on inferno theres really no point to play any more, its just boring, i mean whats the point of just MFing for hours on end for better gear.... But you have allready killed the hardest boss in the game why does better gear matter at this point.
im just saying if this is it then D3 is gonna take a hard nose dive.
i for one remember the good ole days of having teams and fighitng outside of town for hours.
oh well if you have heard of any of this being added plz respond
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so my question is whats better
dps 1.2 mil, 50% crit, 325% crit hit damg, 58% increase phy damg, 43% increased damg to elites
or
dps 1.7 mil 55% crit, 475% crit hit damg,
are the special dps bonuses better then 500k more dps
let me know
im using http://us.battle.net/d3/en/calculator/witch-doctor#clUPQT!VRTW!ZbabbZ and i dont need dogs cause i have homoculous
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RAGE much.... im not bitching at all about the drop % of lvl 63 items lrn2 read before flipping out
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>>>>>it makes as much sense for a lvl 63 mob to drop a lvl 52 item as it does for a lvl 52 mob to drop a lvl 63 item.<<<<<....
*** simplest soloution of all make it so that the item dropped is within 3 lvls of the mob*****
so if its a lvl 60 trash mob the lowest they could drop is a lvl 57
and if its a lvl 63 pack of champs the lowest is a lvl 60..
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and ya killing diablo on inferno was a disapointment got a 61 sheild and 53 bow
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1. Rune words on armor and weapons
2. ability to make and join specific games that ppl can see from menu
3. Pvp where you can go hostile on ppl out side of town
4. having more then 4 ppl in one game.
5. socketing items
6. able to go to any act and any wp in a game with out making a new game
7. being able to teleport thru walls with no cool down
i mean there is so much more im not even listing.
these are alot of the things that made D2 so fun to play, it would be crappy if there were no plans to add these features to D3.
At this point once you kill Diablo on inferno theres really no point to play any more, its just boring, i mean whats the point of just MFing for hours on end for better gear.... But you have allready killed the hardest boss in the game why does better gear matter at this point.
im just saying if this is it then D3 is gonna take a hard nose dive.
i for one remember the good ole days of having teams and fighitng outside of town for hours.
oh well if you have heard of any of this being added plz respond