How the hell can a legendary item be an "unofficial" part of a set? That's a bit ignorant lol. That I know of, they aren't torment only dropped either.Quote from BagstoneNote that there's currently a bug that allows Lut Socks to drop from gambling:
And yeah, congratz all those new moderators!
- noladrew
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Member for 11 years, 9 months, and 24 days
Last active Sun, May, 25 2014 16:57:28
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noladrew posted a message on New Class Moderators, Full List of Legendaries Gambling Can't Provide, Tyrael Getting More Lines, Wyatt Cheng on WD's SacrificePosted in: News
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noladrew posted a message on [April Fools] [Datamined] New Class: Necruid and Second Expansion Hints!April fools, you foolsPosted in: News
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noladrew posted a message on Level 70 Builds Collection, Part 2lol no worries. wasnt trying to specifically be rude. but that build made absolutely no sense :3Posted in: News
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noladrew posted a message on Level 70 Builds Collection, Part 2My post was deleted? o_0 ...... Can't take negative criticism over a build that is in no way viable? Makes a lot of sense. Gj Dfans mods.Posted in: News
*edit* i see the build was removed. cancel what i said :3 -
noladrew posted a message on [Spoilers] Malthael Fight Mechanics, Confirmed: Paragon Portraits In The Works, [Heroes of the Storm] Tyrael Hero SpotlightPosted in: News
its a gear check to an extent because the white clouds will start spawning so much that you have no where to really move. we did it on torment1 right after hitting 70. i was the only one with "ok" dps. even still, we wiped 2-3 times and then got it down. i imagine with gear the fight is a complete joke, as most of the mechanics didnt even 1 shot me on my relatively fresh 70 wizard.Quote from paiway
I only died once to Malthael, went in unspoiled on Master after hitting 70 right before panda fortress. I died because I didn't notice how the wing fire thing is aimed. Second try was a smooth kill. It's mostly just an execution check, gear is not incredibly important.
Highly recommend having a movement skill like Teleport for the fight.
*what i mean by "ok" dps is that i had like 4x anyone else's dps in my group because i found a very good rare weapon early, ~2160 dps with int %damage and socket. having 3 people that didnt pull their share of damage made it kind of rough. - To post a comment, please login or register a new account.
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proof: https://docs.google.com/spreadsheet/ccc?key=0AlNb2Dx1zHr2dHg3aGNuYUl1UEpPdWVmSUdqUHczeVE#gid=0
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Taking offers on these. The EHP on these is higher with any with sockets and equiv Int on the US AH.
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You can either splurge on one BADASS item and have a hard time replacing it... Or grab pretty much a full set of gear that will increase your paper DPS by about 30-50k as well as HP and survivability. Also, I would emphasize on leveling your paragon level as much as you can, as fast as you can. The drops will come when youre leveling, you dont need to get into the highest MP# possible, even most people with amazing gear stick to lower MP to keep the speed up. Hit me up in game (Papichulo#1307) if you want to 1on1 some. Ill research your build and check the stat weights for it to give you accurate info as well.
us(dot)battle(dot)net/d3/en/profile/papichulo-1307/hero/12054867 (I cant post links yet so replace (dot) with .)
( Not current as the profiles seem to pretty much never update )
I have upgraded gems and such for my regular set. As well as like 49k HP.
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I'm referring to what was considered one of the worst game releases ever by many sources. I don't care about the NV stacks or skill swapping or any of that. I'm referring to beta being so short and seemed to have a severe lack of stress testing that caused the launch to be... well... poor. So many class changes were made in recent patches that have virtually made previous achievements for some DH's and Wizards pretty much worthless. Do your best to do the tedious balancing act before people actually beat the game. Don't wait for people to clear content and then be like "Oh guys, hey, they did that too easily, lets fix it!".
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During beta you received a lot of feedback? Last I checked, beta lasted what felt like 20 minutes. How much feedback could people give on NV stacks during beta? This a completely absurd statement to anyone else? My gripe is that they are saying that beta feedback resulted in the decision. Shouldn't beta have also given them insight on major problems to fix before retail release?