I had a ton of trouble with him but finally got him by myself without resorting to hiring help or tanking him or anything like that.
~24k dps, ~380 resist all, ~33k HP. Cookie cutter Blizzard/Venom Hydra build with Diamond Skin instead of Magic Weapon. Spent almost 800k in repairs and health potions, though! Used the Enchantress so that when she was alive she would charm one of the two adds he spawns, and between that and Telefracture I didn't have to worry about them too much.
Are you adding the weapon bonus damage to the GC bonus? The weapon bonus damage should not be entered anywhere. Some spreadsheets use it to back calculate the base weapon damage to get a dps match with your profile dps but I've decided to just aim for matching the in-game value.
Removing that brought the DPS number within 3. Thanks for the help.
I'm having an issue with the spreadsheet where everything looks to be calculated correctly, but my final DPS number is wildly off.
Calculated values for Intellect, Crit %, Crit Damage %, Attack Speed, Bonus Damage, Armor, Strength, Vitality, Total HP are all dead-on accurate on the Equipped Items sheet, but the final DPS number comes to 32074.71 with only GC enabled, whereas in-game the number comes to 22483.15. Any ideas?
I read the note about the bug with weapons that have Damage % on them, which mine does, but in order to get the numbers to get close I'd have to adjust the minimum damage down about 300 points, which is way more than the workaround suggested.
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~24k dps, ~380 resist all, ~33k HP. Cookie cutter Blizzard/Venom Hydra build with Diamond Skin instead of Magic Weapon. Spent almost 800k in repairs and health potions, though! Used the Enchantress so that when she was alive she would charm one of the two adds he spawns, and between that and Telefracture I didn't have to worry about them too much.
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Removing that brought the DPS number within 3. Thanks for the help.
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Main Hand
926.2 DPS
1.2 APS
528-1016 Damage
+249-496 Poison Damage (I think this is already included, right?)
+49% Damage
Off Hand
+70-87 Damage
+37 Strength
+105 Intelligence
+4% Life
1373 Int
5% Crit
65% Crit Damage
26% Attack Speed
64% Bonus Damage (includes GC)
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Calculated values for Intellect, Crit %, Crit Damage %, Attack Speed, Bonus Damage, Armor, Strength, Vitality, Total HP are all dead-on accurate on the Equipped Items sheet, but the final DPS number comes to 32074.71 with only GC enabled, whereas in-game the number comes to 22483.15. Any ideas?
I read the note about the bug with weapons that have Damage % on them, which mine does, but in order to get the numbers to get close I'd have to adjust the minimum damage down about 300 points, which is way more than the workaround suggested.