The main reason i believe more power beats "better looks" in actual terms of gameplay - is simple. How much can you prestige with your gear? How well can you manage to trim the edges? That is the prominent feature of gear and gear choices. Where as of looks.. Well. It speaks for it self.
Having a toon in full DS Heroic gear it's kind of enjoyable in a retrospective "how far have I come"
I'm gonna go log in, and die to an elite pack in Act 3 trying to progress until all of my 1.5 mill is gone !
Even after 1.03 patch, ppl like you are still crying about how hard the game is...If you're not geared for Act 3, farm act 1/2 for gold and gear...Bads will be bads...Guess the next thing you'll do is cry to Blizzard asking to nerf other classes cause a few video post shows how overpower other classes are with their 500m gold gear...
Guess making other's as miserable as you are is your ultimate enjoyment...
Anyway @Beckett, if you want to be able to "Tank" thru act 3, up your resist to ard 800 buff + 1k LOH then you'll be fine...By fine i mean you can take alot more hit..
Switch Revenge in to your Right mouse click so you can "Instictly spam it"...Use melee as your "Healing object" and make range mobs your priority kill object.
Btw, you only need passive such as 25% armor, Ruthless and Weapon master.
Leap and OP is very close to what they can do (In terms of survivalbility). Leap has the fancy thingy to get you out of situation. OP reflect rune will help you to have more uptime in DPS. To me (Act 3 onwards), Ignore pain and OP (rotating CD) is a really good combo against some really nasty Elite affix while i was progressing (Jailer + conc, Fire chain). OP lowers your CD on Crit hit, but Leap doesn't, your choice.
Your current AR can only let you farm Act 2 with ease (i hope). Act 3 is a totally different ball game.
If you offer the right b/o price will be yours by 8pm AEST
I'm quite flexible with price or if you want item using RMAH will do it as well.
All must go.
How is OP (reflect rune) an exploit? It doesn't let you walk thru the content like the walking charge, DH SS pre nerf, grp monk chain bubble or Wizard god mode...
So, a skill that you must have enough crit to reset OP 15sec CD with just 4 sec reflect 30% dmg to the target is considered exploit...hmmm...seems legit...
I mean come on same stats 50 resists is 25mil.....sigh
I'm just greedy :Thumbs Up:
Well since you know it goes for more than 25mill, why don't you just AH it? tbh, you've pmuch answered your own question...and FYI, that neck is more of a sidegrade imo...but still a good piece...
@Greenbum1
If it has IAS, Crit and Crit dmg plus that kinda stats, i don't think many can afford it...just saying...
You may not like my play style, but here's how i play my barb and handle my CD.
Atm i did not take up Leap, although it's nice skill to have. IMHO, i favour OP (reflect) > Leap (300% Armor) Act 3 onwards. Thought leap has the advantage to get out of bad situation, but i still find OP to give me alot more uptime in DPS'ing elite/Champ/Boss. It all depends on your play style. I like to have more Uptime DPS while WOTB is up.
For barb, the worst thing is to chase around elite with puddle all across the map. Leap only gives you 6 sec of advantage, but that doesn't mean you are not taking dmg. Even with 2.2k LOH which i've tried, my life pool is still droping.
With OP, i can allow myself to have plenty of error. Eg. standing in Conc, poison puddle, stuck in mid of Fire chain just for 2 sec and heal up.
In situation where i need to burn elite or shit got serious (overwhelm), i usually pop WOTB, OP (4sec reflect). WOTB will help you get most of your HP back with good LOH. If i encounter conc/fire chain, OP reflect instantly gives me 4 sec of advantage to not die (because of LOH). When OP ran out, i just step out of the conc, pop Ignore pain with 20% heal if needed. This allow me more uptime to DPS. i'm pretty sure there will be another conc/puddle around, Pop OP, and may be get ready to kite to a narrow area.
Note* If Op resets while WOTB zerg, delay Ignore pain for later use. (WOTB - OP (and hope it resets, and may be pop again) - Ignore pain if you are taking way too much dmg and heal up - OP again). You may need to practice the timing yourself.
Anyway, i still find range mobs in act 3 is the highest reason my barb getting pwnd. Swaping to a shield and chasing down range does help me to survive quite abit, and then back to DW when range are done. .
ehm right.. this will probably help ppl that struggle with act3/4 ^^
So, tell me the reason why ppl struggle with Act 3/4? Since you give me the impression of "oh please, a 3yo knows why"...
Lets say you have 32k hp, 800 resist, SNB with ard 17k dps.
Using "normally recormmended spec".
Leap - Iron Impact
WC - 50% resist
Revenge - 30% proc
WOTB - Insanity
Frenzy - Side arm
Ignore pain - 20% heal
Now, tell me how u do it since you have a better idea on how to handle act 3/4.
IMO, if you don't break down what to kill 1st/or know what kills you fastest, you'll be like "mehhhh this sucks/inferno is hard". Finding out what kills you and counter it with a different approach, you will find it fun while clearing, but thats for me.
One example, Choking Fire chain in to a narrow path (Stairs), where you can easily move away while they are moving towards you (which makes everything quite predictable), plus, you can dps at the same time, just more work.
I don't have the best gear..Just 26k dps (36 - 45k dps with Battlerage DW depending on passive/weapon - 90 to 110k with WOTB), 33k hp and >1.1k resist or ~1.4k resist if tanking pony, 1.6k ish LOH, clearing most mobs but swaping to shield when there is hard hitting mobs.
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WOW Gear...pfftt...overated...
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Even after 1.03 patch, ppl like you are still crying about how hard the game is...If you're not geared for Act 3, farm act 1/2 for gold and gear...Bads will be bads...Guess the next thing you'll do is cry to Blizzard asking to nerf other classes cause a few video post shows how overpower other classes are with their 500m gold gear...
Guess making other's as miserable as you are is your ultimate enjoyment...
0
Tbh, i lol at this...
----------------------------------------
Anyway @Beckett, if you want to be able to "Tank" thru act 3, up your resist to ard 800 buff + 1k LOH then you'll be fine...By fine i mean you can take alot more hit..
Switch Revenge in to your Right mouse click so you can "Instictly spam it"...Use melee as your "Healing object" and make range mobs your priority kill object.
Btw, you only need passive such as 25% armor, Ruthless and Weapon master.
Leap and OP is very close to what they can do (In terms of survivalbility). Leap has the fancy thingy to get you out of situation. OP reflect rune will help you to have more uptime in DPS. To me (Act 3 onwards), Ignore pain and OP (rotating CD) is a really good combo against some really nasty Elite affix while i was progressing (Jailer + conc, Fire chain). OP lowers your CD on Crit hit, but Leap doesn't, your choice.
Your current AR can only let you farm Act 2 with ease (i hope). Act 3 is a totally different ball game.
0
Amulet
111 STR
70 AR
9% AS
B/o 100m - Bid starts 35m
Put your Btag and bid if you are interested.
Sale ends 6:30pm AEST today.
0
0
Bump!
0
0
0
280 Armor
79 str
184 Dex
168 Int
79 Vit
70 All resist
Regen 81 hp/sec
Starting 2mill bid
Severe Brace – Glove
280 Armor
88 Dex
83 Int
40 vit
42 Fire Resist
63 Resist all
Crit hit dmg 29%
Thorn 85dmg per hit
Starting 500k bid
Leper’s Carriers - Glove
280 Armor
130 Str
63 int
50 poison resist
11% MF
Crit 8%
Health glove 3828hp
Starting bid - SOLD
Nemesis Traps – Glove
473 Armor
56 str
81 Dex
86 int
43 Fire resist
+193 armor
Crit 8.5%
Gold/globe pick up 7yrd
Starting bid 350k
Worthy Brace – Glove
74 dex
119 int
68 vit
42 phy resist
Attack speed 9%
Crit 7.5%
Gold/globe pick up 7yrd
Starting bid SOLD
Fist Crux - Glove
224 int
135 vit
46 Arcane resist
52 Resist all
Thorn 386 per hit
Starting bid SOLD
The Armor - Glove
280 Armor
212 Dex
129 int
47 Lightning Resist
40 All resist
8% crit
Starting bid 1.5mill
Assassin’s Stranglers - Glove
280 armor
28 cold resist
64 Resist all
Crit hit dmg 32%
Regen hp 103/sec
Crit 8.5%
Gold/globe pick up 7yrd
Starting bid SOLD
Barren Flash – Amulet
124 int
LOH 164
Crit hit dmg 40%
Open socket
Starting bid 1mill
Overwhelming Boon - Pants
697 Armor
94 str
128 Dex
55 Vit
47 Phy resist
77 Resist all
+285 Armor
Starting bid 2.5mill
If you offer the right b/o price will be yours by 8pm AEST
I'm quite flexible with price or if you want item using RMAH will do it as well.
All must go.
Leave your Btag
Or add me if you want to private offer
Eldyouseekay#1320
*Will update more gears soon
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I feel you bro... =(((
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Is this photoshop??? oh gawd...
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So, a skill that you must have enough crit to reset OP 15sec CD with just 4 sec reflect 30% dmg to the target is considered exploit...hmmm...seems legit...
Just saying...
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Well since you know it goes for more than 25mill, why don't you just AH it? tbh, you've pmuch answered your own question...and FYI, that neck is more of a sidegrade imo...but still a good piece...
@Greenbum1
If it has IAS, Crit and Crit dmg plus that kinda stats, i don't think many can afford it...just saying...
0
You may not like my play style, but here's how i play my barb and handle my CD.
Atm i did not take up Leap, although it's nice skill to have. IMHO, i favour OP (reflect) > Leap (300% Armor) Act 3 onwards. Thought leap has the advantage to get out of bad situation, but i still find OP to give me alot more uptime in DPS'ing elite/Champ/Boss. It all depends on your play style. I like to have more Uptime DPS while WOTB is up.
For barb, the worst thing is to chase around elite with puddle all across the map. Leap only gives you 6 sec of advantage, but that doesn't mean you are not taking dmg. Even with 2.2k LOH which i've tried, my life pool is still droping.
With OP, i can allow myself to have plenty of error. Eg. standing in Conc, poison puddle, stuck in mid of Fire chain just for 2 sec and heal up.
In situation where i need to burn elite or shit got serious (overwhelm), i usually pop WOTB, OP (4sec reflect). WOTB will help you get most of your HP back with good LOH. If i encounter conc/fire chain, OP reflect instantly gives me 4 sec of advantage to not die (because of LOH). When OP ran out, i just step out of the conc, pop Ignore pain with 20% heal if needed. This allow me more uptime to DPS. i'm pretty sure there will be another conc/puddle around, Pop OP, and may be get ready to kite to a narrow area.
Note* If Op resets while WOTB zerg, delay Ignore pain for later use. (WOTB - OP (and hope it resets, and may be pop again) - Ignore pain if you are taking way too much dmg and heal up - OP again). You may need to practice the timing yourself.
Anyway, i still find range mobs in act 3 is the highest reason my barb getting pwnd. Swaping to a shield and chasing down range does help me to survive quite abit, and then back to DW when range are done. .
0
So, tell me the reason why ppl struggle with Act 3/4? Since you give me the impression of "oh please, a 3yo knows why"...
Lets say you have 32k hp, 800 resist, SNB with ard 17k dps.
Using "normally recormmended spec".
Leap - Iron Impact
WC - 50% resist
Revenge - 30% proc
WOTB - Insanity
Frenzy - Side arm
Ignore pain - 20% heal
Now, tell me how u do it since you have a better idea on how to handle act 3/4.
IMO, if you don't break down what to kill 1st/or know what kills you fastest, you'll be like "mehhhh this sucks/inferno is hard". Finding out what kills you and counter it with a different approach, you will find it fun while clearing, but thats for me.
One example, Choking Fire chain in to a narrow path (Stairs), where you can easily move away while they are moving towards you (which makes everything quite predictable), plus, you can dps at the same time, just more work.
I don't have the best gear..Just 26k dps (36 - 45k dps with Battlerage DW depending on passive/weapon - 90 to 110k with WOTB), 33k hp and >1.1k resist or ~1.4k resist if tanking pony, 1.6k ish LOH, clearing most mobs but swaping to shield when there is hard hitting mobs.