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    posted a message on Voo's Juicer

    I wasnt using it as a primary dmg source, just as a means to keep the 6pc Zuni set buff up longer since it is a duration AoE and i can cover an area with it, i was able to get my pets to keep the dmg buff on a wider area of mobs for longer and let them burn things down faster without relying on CDR to chain out piranhas.

    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Voo's Juicer

    So i just picked this up on PTR and figured i would goof around with it a bit.

    Did a heavy pet build, 5 dogs, 3 gargs, the whole fetish ritual and the sychophants... Then the AoE rune on Spirit Barrage with Piranadho.

    Was pretty ridiculous the amount of healing and damage output actually. ran with Fire runes on all the pets just for random, with the Zuni set this was pretty crazy. Gargs were breaking the billion marker with their stun attacks, nothing was able to get remotely close to me with all the pets blocking every direction and the Spirit barrage and piranhas kept things pretty controlled overall.

    Didnt really try to push anything cause my gear overall sucks on the WD but i went from struggling to do a T7 on the Darts doc to breezing thru the T10 and a Grift 50 ... sure it can be fine tuned a lot more than i did, just figured to let you know, the dagger gives pretty much infinite mana and fast as hell regen for you with that aoe rune on packs, but not sure how to maximize that. As well not sure if it would be better to get the single dog or not.

    Be interested in others to play around with it as well.

    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on New build testing

    Well i grabbed the 6pc Inna with the 4pc Monkey on my monk, didnt have the new compass ring set for the bonus but even with the crap gear my monk was running it was a breeze thru of things with that.

    Cyclone to drag everything in, sweeping wind stacks rolling and crippling wave to boost the dmg with the 5 mystic allies and all mantras was pretty ridiculous.. if i could get the new set rings for that stacking 100% dmg boost i am guessing it would be crazy... doubt it would be a Grift pusher spec, too stationary, but nice easy speed clear build

    Posted in: Monk: The Inner Sanctuary
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    posted a message on An Awful (but fun) Barbarian

    get a Wrath of the Bone King for some big cold dmg boost and will let your avalanche hit a ton harder

    Posted in: Barbarian: Bastion's Keep
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    posted a message on Barbarian Cube Affixes Theorycrafting

    did not see that post, thanks for link barim

    Posted in: Barbarian: Bastion's Keep
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    posted a message on Barbarian Cube Affixes Theorycrafting

    Well yes they cannot equip daibo, but from how i am reading it, only skills that are restricted from classes are going to be limited but the general things like Flying Dragon might be doable


    Guess will have to wait for PTR to find out

    Posted in: Barbarian: Bastion's Keep
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    posted a message on Barbarian Cube Affixes Theorycrafting

    They said class restricted what not.. but Flying Dragon would not be restricted would it and so you could get double attack speed on a WW barb....

    Posted in: Barbarian: Bastion's Keep
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    posted a message on Hey all, Wondring if this spec is good for gr.rift from 40 and up as solo

    you have the wastes set so switch the whirlwind rune to either the rage or life gen depending on which you need more of

    Posted in: Barbarian: Bastion's Keep
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    posted a message on Act 5 just sucks, sorry blizz
    I hate anarchs when i am on my WD or Wizard...i dont mind them on my Monk, barb or sader..

    Exarachs though are annoying as fuck on my melees and a breeze with my range.

    As much as i dislike some of the Act 5 mobs i think they are perfect the way they are. BUT the act 2 mosquitoes need to go... had 3 packs of them each of them with horde affix...so many of those little bastards it was just ridiculous....

    get some Raid up in here and remove those...
    Posted in: Diablo III General Discussion
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    posted a message on The Vault Hauls
    did a T6 vault and brought in 100mil... buddy did one earlier and got 140mil...great place to pop on the custerian arm guard for some really easy xp
    Posted in: Diablo III General Discussion
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    posted a message on permanent wrathful protector
    this gem has me more curious in regards to sacrifice... can you sacrifice a dog and it not die with this gem equipped?
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Meteor Swarm Wizard
    Yeah i got the Cindercoat and decided to play around on the wizard, if i can get more CD reduction i am thinking to change to molten impact possible, and no mirrorball just some random stuff i picked up... i just enjoy the meteor swarm...covers a much larger base than magic missile and i can just run around gathering a large group then blanket cover the entire screen with meteors and watch them all die

    which is the whole point to the build
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Meteor Swarm Wizard
    Well i have seen many builds on here for the classes and i like to play around with them but nothing seemed to mesh with the Wizard, i wasnt getting the right gear for the other builds or i just did not enjoy the play style so i figured i would have fun and try something different.

    The entire build focuses on Meteor - Meteor Shower rune, and raining a barrage of them down on the heads of pretty much the entire screen.

    With this build you are focusing on high levels of resource reduction, APoC, Crit Chance and Arcane power.
    The more of these the more meteors you can churn out.


    Now for the skills;

    Magic Missile - Conflagrate rune - Fire being the main dmg type of the build this hits pretty solid and gives you a nice fluff hit in between the barrages of meteors.

    The above mentioned Meteor shower, this will be the bread and butter of the build. You cast it like crazy on the groups and watch things fall dead, pretty simple.

    Magic Weapon or Familiar are nice options for this build, i personally use Magic Weapon with Force rune for the 20% dmg boost but this one is more personal choice.

    Energy Armor - Prismatic Armor, gives that extra toughness you can use to keep churning out more meteors, but if you have plenty from gear you can change it up to which best suits your needs.

    Black Hole - Spellsteal or supermassive.. you are using this purely for grouping and the dmg boost from passive Elemental Exposure

    Archon - Combustion this is the heavy hitter for when you need / want to burn down a pack or boss fast.

    Now as for the passives;

    Astral Pressence, the extra Arcane power and increased regen are must haves for the build, more arcane = more meteors.

    Glass Cannon, the damage boost...that is all it is.

    Conflagration - the extra crit chance will be helpful with the APoC

    Elemental exposure - between the black hole and the meteor impacts, they will give you another 10% extra dmg on the targets so the meteor's keep hitting harder.

    Now for the gearing of this it should be rather obvious...fire damage.

    Cindercoat, Magefist, Andariels, SoJ...get the whole lot of them with max fire dmg.

    Now the upcoming patch shows the Firebird set having some promise to this build but have not got the set so cannot say one way or the other in regards to it.

    For weapon you will want a 1h like Devastator or Burning Axe of Sankis for the fire dmg, and the Firebird source for the additional fire damage as well.


    I found this to be just a fun build, i play around on it with only 1.4 mil fire dmg right now and just enjoy covering the map in meteors as everything dies, and figured i would share it with you all.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on the fetish build challenge
    spider queen is a handy one for a fetish proc build.. her aoe ticks can spawn the fetishes as well, so combo it with lob blob and some rain of frogs going you can get a nice armada of Fetish out there
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Prove to me that your God exists.
    you are not talking about truth you are talking about facts...

    Truths are a subjective aspect, as can be proven in many tests. A mentally unstable man will be telling the truth without any doubt when he claims to have heard the voice of the devil telling him to do something... it is not a fact, but it is a truth, to him.

    The earth is an ovoid shape is a fact, not a truth. Trying to use the logically fallacies to show god's existence is what you are aiming for, which is a common point for those in a creationism / bible thumper position.

    but that can work both ways... if god is omnipotent then he must be able to make a rock he cannot let, which would mean is he is not omnipotent. And the argument from morality is quite amusing, since christians found it morally right and their god given duty to slaughter all the muslims they could find, as well as mayans, incas, aztecs, Aeti, and dozens of other indigenous peoples...

    Morality is a standard built upon by a society... an individual contributes to this morality by their actions and reactions, be it acceptance or rejection of those around themselves and their actions or reactions. So saying it is better to argue for god based upon morality is an eloquent way of saying "We cannot argue this in any real way so we will make shit up to try and sound smart and fit our opinion"
    Posted in: General Discussion (non-Diablo)
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