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    posted a message on Like Stars in the Sky
    I posted this over in the bnet forums but we all know the community here on diablofans is much better...

    Apparently after large amounts of QQ about the "Like Stars in the Sky" achievement being harder to attain now that flawless square gems stop dropping after 60, blizz is going to remove the achievement and move it to a feat of strength. Well, I was planning on just slow rolling the achieve during seasons and keep my gems like I always do and knock out the achievement over time. I'm a little shy of 100 of each gem from getting it. Their removal of it has altered my plans though and I'm actively farming it by dual boxing a lvl 58 and a thorns sader lvl 70. It's working ok but it's slow going. If any of you have any of those old world gems lying around and you aren't using them I'd greatly appreciate you tossing them to me. Feel free to add my on bnet: imind#1442 Thanks for any help you guys can provide

    Cya in Seasons!
    Posted in: Hardcore Discussion
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    posted a message on Next Monk Buff PTR - Posted by a Blue
    EP is still a REALLY good skill on PTR. It's just not gamebreakingly required... Tagging small mobs then nuking packs is absolutely fantastic. I almost never apply it to anything I can't two shot. The increase to generator base attack speed is crucial to letting the monk hit and maneuver. The increased damage to LTK/WoL and honestly SSS is extremely needed. Hopefully the number match up to an actual overall increase of substantial proportions.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Found a Woh a couple of days ago, and i need some help/advice...
    check diablo progress most of the top builds are featured there and you can see what would be benefiting of having a WoH. There's a few out there... most use unity simply cause "why the fuck wouldn't you?"
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Combination strike monk
    yah it still doesn't do enough.. though with the new depth diggers it might come in close.. Not sure :(

    I guess the optimal setup would be to try SWK+Staff of Kyro+Combination Strike
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Combination strike monk
    The idea is solid and imo it's exactly what the devs WANT us to be doing as a viable build option, sadly it's just not viable. M4S+SWK is a far superior build that uses a gimmicky (probably soon to be patched) set of items. The problems are as follows:

    WotHF and CW have VERY poor damage output for the time spent using them. When using them you're stuck using them all the way through the combination to get the runed benefits often. The simple base attack speed of our generators is extremely slow. Now, the generation for these abilities is top notch and definitely on par with what we need for end game build diversity and competition. Mantra spam is TOTALLY viable and should work well, TR+IF+SWK uses this concept and I personally love the idea. I've tried it and while it works it's essentially T4/T5 competitive and lacks any luster past that. T6 is a face rocking mess at the moment for monks even with double unity sadly :(
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Gem Upgrade System
    just have a small percent chance at upgrade upon completion of the rift in the set time... so if you succeed you get a bonus chance say .. 10-20% to upgrade. hell the % chance can be tied to the rift level ... if you succeed at lvl 1 (duh) you get a 1% chance and the like lvl 11 grift key.. succeed there and get the say lvl 17 grift key and a 11% chance to upgrade..
    Posted in: Diablo III General Discussion
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    posted a message on So many spammers that i had to leave channels.
    ban the shit out of CD keys.. mercilessly in fact. if they want to keep throwing money at blizz it'd be worthwhile for them.
    Posted in: Diablo III General Discussion
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    posted a message on D3 Player+Follower Damage Calculator/Gear Comparison Tool (No Downloads Needed!)
    any plans to add effective hp and such?
    Posted in: Theorycrafting and Analysis
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    posted a message on DPS and EHP Spreadsheet
    Quote from Loroese

    Added a box in the "Equipped Items" tab where you can indicate if you have Glass Cannon active or not. I added extra boxes in the item comparison area to include DPS based on your GC choice, as well as one showing the GC dps. If you indicate you have glass cannon on in the equipment tab, those two dps values should be the same. I could just remove the DPS WITH GC box but figured there's no harm in leaving it there on the offchance someone isn't using GC currently and is curious what the dps numbers would look like with it there.

    I also added an UPDATE tab where I plan to start listing the updates I make to the spreadsheet, so people can find out if they have the most current version or not.

    Great job with this update man. Only other addition I can think of is the addition of prismatic rune in EA. Whatcha think?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on DPS and EHP Spreadsheet
    Very nice, I'd love to see it. Also one other minor suggestion to make the spreadsheet all encompassing would be on the equipped comparison tab to include DPS change without GC (as in Hardcore having GC is like having a timebomb in your pocket haha). On my own copy I've actually added an "actual hp" change as well instead of JUST EHP. I did this because I like to see the direct tangible changes as well as the "effective" changes in gear choices. All in all though man you did an amazing job. If you need any help or testing just let me know.


    (PS you saved me a ton of work doing my own manually!)
    Posted in: Wizard: The Ancient Repositories
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    posted a message on DPS and EHP Spreadsheet
    Awesome spreadsheet, just what I was looking for! Small sidenote, a lot of the hardcore wizards are using EA+Prismatic rune instead of force armor. Generally cause they stack a lot more hp than most others. Is there any intention to possibly add this to the display/calculations?
    Posted in: Wizard: The Ancient Repositories
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