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    posted a message on Patch 1.0.7 made almost every Act viable farming for different reasons. (Except Act 4)
    People have been farming Act 3 for the last months due to the most XP per hour. But you actually don't get the most loot out of these Act 3 runs, and definitely not the most Demonic Essences per hour neither due to more elites in Act 1/2.

    I did a few tests on MP6 because higher MPs actually benefits way more now due to more XP per MP level and also higher drop chance of DE. I played my CM wizard with a HoTa barb. We actually came up with that Act 1/2 gave equal amount of elites per minute and that Act 3 had way more thrash (which is obvious) but not as many elites. So if you want to purely farm loot and Demonic Essences you should try this Act 1 or 2 route out. I also counted goblins and events as elites, since they also have a chance drop DE and similiar loot sometimes.

    Act 1 - You basically go to Festering Woods first and enter all the caves you usually find 4-6 elites in this area. You then WP to Cemetery of the Forsaken, an elite can spawn just at the WP and 1-4 elites in each crypt. You can now reset the game or do the pony level aswell where you will always find 4-5 elites. I found the most loot in Act 1 due to using the most out of 5 stacks, and it took 13 Minutes, finding 16 elite packs with the pony level and without it took 9 Min finding 12 elite packs.

    Act 2 - You can either purely do Vault of the Assassin located in Desolate Sands, you will get a checkpoint here. You will find 7-9 elites in VoA. You can then either reset the route or do Black Canyon Mines aswell which grants the same elites per minute. I found the most Demonic Essences doing this run, the run took about 6 Minutes finding 8-9 elite packs (only Vault of the Assassin).

    Act 3 - This is the Act most of you probably have farmed, it's the most XP efficient has the most thrash mobs but not as high elite density like Act 1 and 2 has. In MP6 I usually found 1 elite pack per minute.

    I just wanted to share this so the people that are really bored of Act 3 can try out these routes and actually benefit from them aswell. :) My CM wiz -http://eu.battle.net/d3/en/profile/Zyfoh-2357/hero/3518648 HoTa Barb - http://eu.battle.net/d3/en/profile/Yolerz-2300/hero/5646317
    Posted in: Diablo III General Discussion
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    posted a message on Worth coming back?
    Quote from IcepickD

    Monk is OK now. Barb is OP. But any class can now be very good.

    It is definetly worth to return, especially if you left at 1.0. There are paragons, Uber bosses, New legendaries, Now with this patch new items etc. I'm guessing it will keep you playing at least 2-3 weeks 2-5h per day. At least long enough to get to a decent paragon.

    P.S. There is dueling system in place ;)

    You forgot Monster Power, which is probably the biggest and best change so far. The game has improved a lot since realese but most people doesn't enjoy grinding games like these so it depends what kind of games you enjoy spending your time playing. But it's far away from patch 1.0 where you basically just killed Diablo on Inferno and then quit the game.
    Posted in: Diablo III General Discussion
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    posted a message on Sick of Act 3? Try this Act 2 route I came up with! - 65-75m XP/H
    This Act 2 route grants almost the same amount of XP/H Act 3 does, there's a lot of elites so you will have a fairly large amount of legendaries dropping aswell. And one of the zones that is included in this route will probably be the best for Demonic Essence farming in 1.0.7 because of the extremely high elite density (Vault of the Assassin)

    This is basically the route, I did this on MP1.

    Pick "The Black Soulstone" quest and then go to Desolated Sands and search up "Vault of the Assassin" when you enter that zone you will get a checkpoint there, so just leave the game and you will spawn there. Exit it so you can see later on in the Desolated Sands where it is located, then just teleport to town and take the following waypoints.'

    WP to Black Canyon Mines - You will find around 1-4 elites here, clear this area

    WP to Road to Alcarnus run over the bridge - You will found 1-2 elites here, you should now have 3-5 stacks.

    Teleport to town and WP to Desolated sands, check the map and you will see where Vault is if you exited it earlier. Run to Vault of the Assassin and enter it, clear the whole zone there will be around 7-9 elites in this area.

    This is basically the run, it usually takes 5 minutes for me to do the whole thing, it's probably really viable on higher MPs aswell, especially in 1.0.7 when we will get more XP for each MP lvl and also higher drop chance of the Demonic Essences.

    Tested it on my Wizard and Witch Doctor - http://eu.battle.net...57/hero/3518648
    Posted in: Diablo III General Discussion
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    posted a message on PTR patch notes
    Give us a more clear picture of it.
    Posted in: Diablo III General Discussion
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    posted a message on Quests and events granting paragon XP?
    Why are quests and events not granting XP towards your paragon levels? This should have been introduced in patch 1.0.4. This will give incentives to do events and also give people the incentive to play through Acts and do the quests a bit more.
    Posted in: Diablo III General Discussion
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    posted a message on How will the 5 stack persisting through Acts work?
    Will we be able to get 5 stacks in Vault of the Assassin for example and then go to menus and change quest to Heart of the Sin in Act 3 and do an Act 3 run with 5 stacks?

    Because it can't just really be that you keep the stacks after ending an act, that would just be pointless.
    Posted in: Diablo III General Discussion
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    posted a message on 3.01 speed solo cm/ww needs help gearing
    Get a crit storm crow, and a Chantodos force without APOC. That will boost your damage heavily.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Diablo III Players Banned for Botting, Battle.net Authenticators Temporarily Unavailable, Blue Posts, Heart of the Swarm Beta Ke
    I really hope they increase the mob density of A1 and A2.
    Posted in: News & Announcements
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    posted a message on @Blizzard Considering the end-game problem?

    Quote from Zyfoh
    Trust me, the end-game in Diablo 2 was much richer.


    What if i told you Diablo 2 was launched in 2000 and Diablo 3 2012.
    Posted in: Diablo III General Discussion
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    posted a message on @Blizzard Considering the end-game problem?
    Quote from joeyb

    Quote from Zyfoh

    Quote from Doez

    Quote from Zyfoh

    Are you kidding me? What does that have with the thing to do that Diablo 3 isn't competetive lol? And i don't even play LoL so no thanks.

    If you played LoL, you'd know that the frequent content they put out generates tons of money via Riot points. People spend lots of cash to buy the newest skins, champs, bundles, etc. Yes, it's F2P, but it's not free to have the cool stuff the game offers. D3 is the complete opposite. You pay once for the game, and have the ability to make money for virtual crap. If Blizzard used this model, I'd be extremely pissed off and would gladly step away from playing it ever again.

    I'm sure Blizzard has enough money to put out some content patches with the money they earn from RMAH. It's not like Blizzard is in need of money.

    Would you rather have them working on a full expansion with another act, new classes, and new skills for existing classes or would you rather have them working on creating mini-levels to appease the "need" for end-game content? The aren't hemorrhaging money, so "both" is not an option.

    They could fix the end-game problem so easily, read the main post again.
    Posted in: Diablo III General Discussion
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    posted a message on @Blizzard Considering the end-game problem?
    Quote from Rainbowdash

    I think we just need to let this thread die, and keep ignoring these kinds of threads until people go back to WoW or LoL or whatever they think Diablo 3 is.

    /facepalm You just don't get it, do you...
    Posted in: Diablo III General Discussion
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    posted a message on @Blizzard Considering the end-game problem?
    Quote from Doez

    Quote from Zyfoh

    Are you kidding me? What does that have with the thing to do that Diablo 3 isn't competetive lol? And i don't even play LoL so no thanks.

    If you played LoL, you'd know that the frequent content they put out generates tons of money via Riot points. People spend lots of cash to buy the newest skins, champs, bundles, etc. Yes, it's F2P, but it's not free to have the cool stuff the game offers. D3 is the complete opposite. You pay once for the game, and have the ability to make money for virtual crap. If Blizzard used this model, I'd be extremely pissed off and would gladly step away from playing it ever again.

    I'm sure Blizzard has enough money to put out some content patches with the money they earn from RMAH. It's not like Blizzard is in need of money.
    Posted in: Diablo III General Discussion
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    posted a message on @Blizzard Considering the end-game problem?
    Quote from Rainbowdash

    Quote from Zyfoh

    It's just sad seeing how Blizzard is handling stuff, only because you've bought the game and don't pay a monthly fee they wont make any major content patches which is quite sad when games like League of Legends make content patches when being F2P. Also if they only wanted people to play the game for a month or two they should've scrapped the whole RMAH idea. And they've said they wanted replaybility for years for this game, it's far from having replaybility for years. Also you can't count the PvP patch as a major content patch since it was supposed to be included to the game when you bought it.

    Then go back to LoL.
    This game aint competetive.


    Are you kidding me? What does that have with the thing to do that Diablo 3 isn't competetive lol? And i don't even play LoL so no thanks.
    Posted in: Diablo III General Discussion
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    posted a message on @Blizzard Considering the end-game problem?
    It's just sad seeing how Blizzard is handling stuff, only because you've bought the game and don't pay a monthly fee they wont make any major content patches which is quite sad when games like League of Legends make content patches when being F2P. Also if they only wanted people to play the game for a month or two they should've scrapped the whole RMAH idea. And they've said they wanted replaybility for years for this game, it's far from having replaybility for years. Also you can't count the PvP patch as a major content patch since it was supposed to be included to the game when you bought it.
    Posted in: Diablo III General Discussion
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