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Jun 12, 2012Maybe I'm just backwards on all this, but personally, not only do I consider swapping to MF gear to NOT be an exploit, but I consider it to almost be intended, if not encouraged.Posted in: News & Announcements
This isn't WoW, where swapping gear midway through a fight would break mechanics (IE, spirit regen, changing to or playing multiple roles, etc). This is Diablo, where you've been able to switch any piece of gear during any point in combat since it started way back when (especially in D2). Specifically with Diablo (the boss that is), I feel as though Blizz purposefully put in the "20 seconds of 'dead'" in order to encourage people to swap their gear out for MF - why else is it there? Blizz knows that the player base will be farming Diablo for months SPECIFICALLY for gear, and have said how they want to encourage trading between players too. So it's pretty easy to make the connection here. If they didn't intend for MF to be stacked, it wouldn't be in the game. This is 100% an example of "clever use of game mechanics" - nothing is being exploited, you're simply timing your DPS in order to swap gear (trading stats for stats) to maximize your chances at better profits. You're not somehow glitching the boss into giving you better gear or killing him in a certain way...you're just using the tools that are available in the most legitimate and intentional way.
Switching to MF isn't breaking anything. All it does is means that you sacrifice stats in order to gain a greater CHANCE at items. People still have to kill the bosses fair and square.
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