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    posted a message on 1.03...wishing I had 1.02c back
    I like 1.03 and am really enjoying being able to farming decent gear in a reasonable timeframe by taking my chances with elite mobs instead of getting crappy gear from endless boss runs.

    That's the bad news.

    The good news is that this post doesn't exist (because everyone hates 1.03), and it's about a game that doesn't matter (because everyone's quitting) which is fine because it was impossible to beat (without spending $500 on the RMAH). Yay!
    Posted in: Diablo III General Discussion
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    posted a message on 1.03...more bad than good???
    Quote from Rhogog

    Quote from Chicoo

    Ball Lightning does 77.5% damage per hit wich makes it on par on the new NT on Elites/Whites

    (Ball can still hit 3 times or more on "some" bosses wich will make it better than new NT on bosses)

    Don't know about actual numbers - tooltip says it does 155% damage which is the same as NT.

    Although it's not remotely clear from the tooltips themselves, BL's damage tooltip is calculated on a "two hits per target" assumption, whereas NT's damage is/was calculated on a "one hit per target" assumption. That's why the NT change is listed as a bugfix rather than just a change.
    Posted in: Diablo III General Discussion
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    posted a message on Completely screwed/scammed from recent Diablo patch
    Not sure if deliberately trolling...

    ... or accidentally trolling.
    Posted in: Diablo III General Discussion
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    posted a message on Banned for obscense language in official forum. Really?
    Quote from Zero(pS)

    In the same threads I got banned there were dozens of other users calling each other out and saying how someone's mom was a whore or that (I quote) "they should kill themselves". It's a shame the CMs don't ban the real idiots and trolls, but think banning people because they used "the f word" is more important.

    I'd be willing to bet that profanity-bans are 99% automated with a human rubber-stamping the results of a word-searching routine. But yeah, I honestly wouldn't see the harm in just carpet-bombing the place with bans for all the misanthropic e-thug ranters. Spending more than a few minutes in the official forums makes me lose my faith in humanity.
    Posted in: Diablo III General Discussion
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    posted a message on Explain the endgame please
    Quote from Greenjoke

    what specific changes would you make for gear to be 'fun' and farming not a chore?

    It's backwards counting day!

    2. Farming is a chore by definition, but it needs to reward the player 'regularly enough' (whatever than means, YMMV). Blizzard obviously heard us on that one, and they're adjusting drop rates accordingly. Put me down for "1.03 can't come soon enough". You need to be able to estimated how long it'll take to get a 'good' set of gear without looking at the result and thinking "lolwut".

    1. 'fun' gear means proc-based affixes that you can combine in ways that feel game-breaking. Personally, I'd prefer if it they weren't just found on particular legendaries, but showed up on rares too. IMO the current crop of affixes aren't that interesting. Having said that, it's difficult to go down this path (particularly if the affixes are unique to particular legendaries) without result in an endgame that looks like "Get the following legendaries, then you're done", which is precisely what Blizzard set out to avoid. I just think there's a middle-road they could have taken, and hopefully will end up taking.
    Posted in: Diablo III General Discussion
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    posted a message on Refuses to make offline version; justifies "pay-to-win" model to fund server costs.
    Quote from Zero(pS)

    I think the server strain for D3 in the current model and with the whole "every item being a unique code" might be considerably higher than SC2's server strain. I also think D3 is more popular (since there's no "single player" mode, we're always sucking info from the servers, whereas in SC2 it's just a way to connect to the other player, maphacks there even prove that the whole match info is right on your computer instead of exclusively on the servers as in a game like DotA 2 or LoL).

    That goes without saying (well, in a perfect world). SC2 just uses BNet as a glorifed match-making service. I'd expect D3's traffic to look a lot like WoW's, if WoW had no public zones, only endless instance runs.
    Posted in: Diablo III General Discussion
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    posted a message on Gameplay is way too much like WoW
    Quote from lorien1973

    The non-random maps are the biggest weakness in this game; no doubt. I think that was done out of pure laziness, TBH.

    I think it was done so that people who wanted to explore could explore, and people who wanted to just move on to the next area could do so without wasting 10 minutes trying to find the exit.

    But you're probably right. Blizzard is very, very lazy.
    Posted in: Diablo III General Discussion
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    posted a message on Is the only way to progress in inferno is through the AH ?
    As soon as I read that Blizzard hadn't really playtested ActII+, I figured the best approach would be to level alts, farm nerd-points or play not-Diablo3 until Blizzard had done a tuning pass.

    I'm too old to be impatient :)
    Posted in: Diablo III General Discussion
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    posted a message on Do You Miss Boss Runs?
    D2-style boss runs? No. Dear God no.

    I actually like the current boss-runs. You smash through 5 elites, and murder an easy(ish) boss at the end for your reward. It's like a cold beer after mowing the lawns. Sort of. Analogies suck.
    Posted in: Diablo III General Discussion
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    posted a message on Question about the RMAH
    The definitive answer is: "We'll see"

    Once the current craziness blows over, I expect prices to tank fairly quickly as players start to get a handle on just how much items are worth, and just how much value they'll get out of them. I wouldn't be suprised if people were buying items to boost their item-farming capacity, in the hopes that they'll recover the cost. Also, some important factors are going to kick in:

    Supply is guaranteed to increase over as more people reach endgame (or stop playing and cash-out :) ). Demand is guaranteed to decrease over time as more and more people get their level 63 BiS items. Finally, there's a price-floor of $1 for items. So eventually, for most gear (particuarly sub 63 rares, I suspect) the RMAH market will be dead.

    Also, the RMAH requires an authenticator. I think it's fairly obvious that a large number of people don't have an authenticator, so the GAH is their only option.
    Posted in: Diablo III General Discussion
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    posted a message on Refuses to make offline version; justifies "pay-to-win" model to fund server costs.
    Quote from Pyrrhic

    Work with major consumer brands to facilitate product placement and licensing within the world of Blizzard Entertainment's next-gen MMO that enhances the gameplay experience.

    There are very few scenarios where this makes any sense at all.

    ... oh God... please don't tell me they're making a near-future MMO MilSim. /vomit
    Posted in: Diablo III General Discussion
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    posted a message on Nephalem Valor counter-productive?
    Quote from Thrilhouse

    I wouldn't mind being able to change runes without losing it. But Changing skills dropping it, I'm fine with.

    This... or rune-switching making you lose one stack. I think the current system pushes people too much towards finding a single 'rigid' build, rather than one that viable because of its versatility.
    Posted in: Diablo III General Discussion
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    posted a message on I really wish that they would make servers that didn't have an RMAH.
    Quote from Immo

    I don't understand..... can you not simply not rage on the forums?

    That's even more impossible than playing Diablo3 without using the auction house!
    Posted in: Diablo III General Discussion
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    posted a message on So Discouraging
    Quote from Gnarf

    there's no middle ground with AH

    if you use it you need TONS of gold

    if you dont use it, its a useless feature

    I've used it. Maybe spent a total of 600k across all accounts. I guess I broke your reality :(
    Posted in: Diablo III General Discussion
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    posted a message on I got charge for sale tax on purchase on RMAH?
    Quote from mavfin

    Yeah, if you get charged tax on stuff, blame your state, not Blizzard. They're just complying with the laws to keep themselves out of trouble.

    Given that it involves lawyers and accountants, I'm still impressed that they're only taking a 15% cut.
    Posted in: Diablo III General Discussion
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