• 0

    posted a message on RE: The Endless Dungeon Topic
    well i would like to hear what you guys think about my idea. most likely alot of you have the same in mind but mine is slightly different and hope it balances it out a bit more between fun and efficient

    Hmm interesting.

    I have an idea:

    First of how to get there. You need 5 neph stacks, you then need to proceed to kill then end boss of that act (difference in what monsters you fight inside) When you then get back to the encampment near the mercs a red portal opens you can enter (short rp by your mercs about holy !@#$ what is that etc)

    When you get inside there is two ways with a sign that show what way. (left is endless dungeon and right is endless tower) Left has a blue ring on the ground and right has a green. when you step on one the other disappear. and a portal appear.

    "Endless Dungeon"
    In here you keep getting waves and waves of mobs which becomes increasingly tougher over time. Mobs is based on the act you are in. (every 4 wave is blue mobs, every 5th wave yellow, every 6th horde(100-200 low health mobs) When you die you get kicked out and can't enter it in that session anymore. There will be a online ranking based on how far you came. To make certain it does not become main farm place due to massive amount of mobs they should have 1/3 of the drop chance/gold dropped compared to outside. and normal mobs can only drop gold. Every 50th wave is boss level and grants a guaranteed legendary drops the guy who has come the furthest in (americas, europe and asia) gets a unigue name/color/picture and he glows with a golden glow ingame.

    "Endless Tower"
    In here you enter a dungeon each level corresponds to a normal dungeon outside it has 2-3 blue yellow mobs packs. and around 20-40 packs of normal mobs drop chance shall we 50% of whats outside and yet again normal mobs can only drop gold.
    Every 50th level there is a boss room and grants a guaranteed legendary
    As with Endless dungeon the guy who has come the furthest in (americas, europe and asia) gets a unigue name/color/picture and he glows with a golden glow ingame. And also have an online ranking.

    If playing on hardcore...... well don't know I guess that after each wave you have chance to leave the area. On softcore you can't leave the area without dying. if you leave with escape you loose your progress. and teleport does not work. Also you can't res other people inside. When they die their progress gets updated if they beat the old record and then are left in the encampment without a way to get back inside.

    Also every 100th wave spawns a uber boss that drops parts for hellfire rings. its a random boss. can even be those that are not current uber. but only 1 mob. and it gives a random part. parts have a 75% chance of dropping

    also it does not matter what mp you enter with its equal difficult.

    ill might have more ideas in the future but that is what i can think of for now
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Best Viable MP10 Wizard
    Would say each one in their own might. im just facerolling with my CMWW
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Having Bosses roll random affixes in addition to their normal skills?
    Quote from Doez

    How about 1 affix for each level of MP you run!? Total f'n insanity.

    im up for to be honest. that would msot epic fun
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Having Bosses roll random affixes in addition to their normal skills?
    FUN!!!

    Well to elaborate what i would like to see.

    King Leoric with morter and molten
    Butcher with fast and plagued
    Zolten kulle with fast and frozen
    Belial with Jailer and Vampiric
    Big gas dude(whatever he's name is) With teleport
    Siegebreaker with illusionist and morter
    and lastly Diablo with Jailer and walling and invulnable minions so that the shadow clones we fight will be invulnable on inferno XD
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Fixing the AH and Protecting yourself from Paypal Scams
    Not to be rude.

    But god you are boring to listen to. next off if you sell outside the auction house you deserve to get scammed. use the proper routes. 3rd off. since im from europe i have no idea but the europe gold ah is not dead its alive much more than the real money ah since no one can get anything sold there.

    Any case this fixes nothing. and if you said something more interesting later on i missed cause god im getting annoyed listening to that voice.

    hint stop repeating the same freaking words constantly. it makes you sound like a douchebag.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Next big upgrade?
    Started to play crit mass wiz not too long ago. and was wondering what is my worst piece of gear and where should i upgrade. http://eu.battle.net/d3/en/profile/Saphyron-2533/hero/89381

    Currently I farm mp10 without any issues. I die from time to time but that mostly player error like teleporting into a bunch of mobs without and freeze available. or if i run into plagued/laser/fire on the ground.

    all in all I don't have much trouble but im a perfectionist. so i was wondering what shall I grind gold up to get next.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Diablo III’s One-Year Anniversary Infographic
    someone was bored
    Posted in: News & Announcements
  • 0

    posted a message on Servers usntable
    Wrote this on official forum but guessing its gonna take a long time to fix so wanted to hear if you guys had any input.

    Copy pasted from the forum post:

    Don't know if it was that before 1.08 but lately I have seen unstable servers. In that it lags when facing massive amount of mobs. It happens to everyone in the map.

    Basically the scenario is this I played as a crit mass wiz together with 3 friends 2 of them also crit mass wiz last one was a cyclone monk.

    When facing more than 10 mobs or a illusionist elite we would at time get insane amount of lags. more like some damage happens no damage for ½-2sec then damage continue for 10-20sec then suddenly all the damage that was supposed to happen in that duration at once.

    Granted all of the wizards have around 3 attacks per sec and we are spamming our buttons like a mofo but we die often due to this lag. its actually gotten to such a point that its not really fun anymore. (we play mp10)

    Its not my cpu ram og gpu and neither for my friends and also not my network since i had all those running on a second screen.

    computer usage during lags
    20% cpu
    50-70% gpu
    28-38% ram
    2mbit out of 30mbits tops

    Some more info about my pc
    ------------------
    System Information
    ------------------
    Time of this report: 3/16/2013, 03:35:51
    Machine name: SAPHI
    Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431)
    Language: Danish (Regional Setting: Danish)
    System Manufacturer: Gigabyte Technology Co., Ltd.
    System Model: To be filled by O.E.M.
    BIOS: BIOS Date: 08/14/12 21:15:49 Ver: 04.06.05
    Processor: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (8 CPUs), ~3.9GHz
    Memory: 16384MB RAM
    Available OS Memory: 16344MB RAM
    Page File: 9602MB used, 23083MB available
    Windows Dir: C:\Windows
    DirectX Version: DirectX 11
    DX Setup Parameters: Not found
    User DPI Setting: Using System DPI
    System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    DxDiag Version: 6.01.7601.17514 64bit
    Unicode
    ------------------------------------------------------------------------------

    Also my gpu has been overclocked. have yet to overclock cpu since im missing a proper cooler

    ---------------
    Display Devices
    ---------------
    Card name: AMD Radeon HD 6900 Series
    Manufacturer: Advanced Micro Devices, Inc.
    Chip type: AMD Radeon Graphics Processor (0x6718)
    DAC type: Internal DAC(400MHz)
    Device Key: Enum\PCI\VEN_1002&DEV_6718&SUBSYS_E182174B&REV_00
    Display Memory: 1750 MB
    Dedicated Memory: 2026 MB
    Shared Memory: 3820 MB
    Current Mode: 1920 x 1080 (32 bit) (60Hz)
    Monitor Name: HP Compaq L2151w Wide LCD Monitor
    Monitor Model: L2151w
    Monitor Id: HWP2872
    Native Mode: 1920 x 1080(p) (60.000Hz)
    Output Type: DVI
    Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
    Driver File Version: 8.17.0010.1172 (English)
    Driver Version: 9.12.0.0
    DDI Version: 11
    Driver Model: WDDM 1.1
    Driver Attributes: Final Retail
    Driver Date/Size: 12/19/2012 21:08:04, 1151488 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp:
    Device Identifier: {D7B71EE2-2458-11CF-6F70-88C1BEC2C535}
    Vendor ID: 0x1002
    Device ID: 0x6718
    SubSys ID: 0xE182174B
    Revision ID: 0x0000
    Posted in: Technical Support
  • 0

    posted a message on Diablo 3 Fast Paragon Leveling - Tip / Trick
    Quote from ZFPuhi

    @Chaos ain't 192k dps a little bit too much for act 1? i think u can manage to get act 3 runs with a little deaths, there is more xp than pony level (i think cuz act 3 22~27.5 Mil XP per run)

    I die too much in act 3 for it to be worthwhile. Don't like spending 60-100k in gold repair every 30-60min

    Act 1 no death

    Pony lvl 1-2 death max

    Takes me 30-45min to complete pony lvl and gives around 10m-15m exp.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Diablo 3 Fast Paragon Leveling - Tip / Trick
    best place ive found is doing inferno pony lvl.

    don't have the numbers. but got more from 1 run there than 1 full clear everything act 1 run.

    the gear im using to clear both act 1 and pony lvl

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Diablo III Inferno Booster Pack Giveaway - Week 5
    eu
    saphyron#2533
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Plvl 8, no legends or set drops
    Quote from Draco_Draco

    Quote from eterniity2k

    Quote from Draco_Draco

    160% base MF, 24% from follower, Plvl12, had like... 9 Legendaries? only ones worth anything were 2x Mempo's of twilight (35 and 50m respectively), blackthorne's chest (20M), Sky splitter (7M) and strongarm bracers (5M). The remaining were just shard-material.


    You lucky duck... :(
    Plvl17 and halfway to 18 now, only one legendary today, a 224 str andariel's helmet (sold for about 11m). Been a bad day :(.

    would not say bad day considering you got 11m. i have not yet found a item that can be sold for more than 30k
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Plvl 8, no legends or set drops
    paragon lvl = 0 2 legendarys both worthless
    paragon lvl = 4 0 legendarys and 1116 elite kills

    Im kinda unlucky but i have hope that at some point ill get some good items.

    also since release ive played 780 hours and found 5 legendary's

    Quote from Thatyrael

    Farming A3 inferno with 180% magic find with nephalem buff, didn't find any legendary / set / good rare.

    By the way, is it normal that about 1/10 rare drop is a ilvl 61+? Most of the drops are ilvl 53-60.

    You are just unlucky.
    i tend to get ilvl 61+ 3/7 times and ilvl 63 1/5
    Though rarely i get anything of value.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Legendary/Set drop rate based on # of elites killed?
    Quote from mird

    i read that too somewhere but nothing about that in patch notes, also im sure ive slain more then 800 reaching 8.5 lvl and didnt find a single legendary ;-/

    Well 1 legendary per 500 kill = average which means what they are saying is that elite mobs have 1/500 chance of dropping a item or 0.2% chance

    in your case bad rng
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.