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    posted a message on Greater Rift Trial is bugued?
    Thats exactly what they said a million times that wouldnt occur. Eventho players were more concerned on skipping forward right to the greater rift level they are supposed to start at.

    Ironic seeing this post.^^
    Posted in: Diablo III General Discussion
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    posted a message on Help in improving my wizard!!!
    Ye, the fact u mentioned those affixes i knew u didnt use teleport and thats what u need to avoid dieing.

    Also no Vyr 3 piece, which gives u teleport.

    And there u go, u need Vyr 3 piece.

    With unity ring combo the dmg taken is much less.

    If your concerns are about taking dmg and not of not killing fast enough, ure prolly doing the wrong difficulty.

    In t6 with Vyr 3 piece u spend 20-30secs gathering mobs tgd with magic missile and then 20secs in archon, cleaning them and stacking the archon buff to take an elite pack. Things go easy and fast!

    Remember, tal rasha set gives u a pretty bonus of comets falling down, comets that dont do any dmg bcs they use different %elemental.

    Its ok using it if u didnt find better yet, but the fact that ure loosing 20% dmg from your neck, id use a rare item instead of your amulet tbh. And 15% elite dmg loss from not using Aughild. Consider that.

    Go gamble Vyr pieces, get your telleport that way! Thats my tip. Gl!
    Posted in: Wizard: The Ancient Repositories
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    posted a message on The curse of the SoJ's
    dude, welcome to a month or two ago when ppl were looking for that

    every1 has it

    game is old

    tx, gl
    Posted in: Diablo III General Discussion
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    posted a message on Best use for hexing pants of mr yan?
    WW doesnt do dmg, it makes me cry when i see a barb WW on +t4, its like seeing a wiz using electrocute
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Wizard Current State [Tal'Rasha & Vyr] Fire-Arcane-Cold
    WIZARD Current State [Tal'Rasha & Vyr] Fire-Arcane-Cold

    Hello guys, i felt like dropping my 51 cents here to show everyone my perspective and to learn a bit more about the class from your comments to it:

    First of all mind that Jade Set Witchdoctors are one shoting elite packs in T6 so as a Wizard the best you can do is to stack
    Magic Find gear and use teleport to keep up buffing your party with the four people magic find buff.

    Sets

    Tal Rasha

    - The 4 piece proc is cosmetic, as the meteors wont do any dmg since they use different elemental trees and you dont run a meteor build with +meteor damage on your gear.
    - This set bonus is helped by using a Triumviriate that boost by 10%max 3 elemental trees and also the passive Elemental Exposure adding 5%dmg taken for each elemental tree active on your target
    - The frost meteor gives you an extra slow and the lighting meteor an immobilize to your targets and one of the meteors will actually do damage since it will be the one from your chosen elemental tree.

    - The fact that Elemental Exposure passive is very easily useable by any Wizard spec without the help of 4 piece Tal'Rasha's and that each meteor has a different elemental type makes the set bonus not game changing at all and as i said, in my perspective, just a cosmectic bonus.
    - On the other side, its also "free damage" much alike your Thunderfury proc, and why not use it? Yes, everyone does because theres no better option.

    Vyr

    - The 4 piece bonus reduces your archon cooldown for 20 seconds, since it incorporates the lightning rune.
    - 3 of the 4 set pieces (chest, boots and pants) are slots that cant roll cooldown reduction so, to optimizeyour archon uptime, the set is a must have. [Consider archon as the only wizard ability that does dmg, as each target killed on its duration boosts its damage by 6% and stacking]

    Current playstile (T5/T6)

    - At 50% cooldown reduction + Vyr set youre at 30 seconds in between archon's. (120s archon cooldown, -20sfrom Vyr = 100seconds, reduce 50% to it and its 50 seconds while each archon lasts for 20 seconds)
    - Cooldown reduction kicks in and has diminuishing returns, also each cooldown reduction roll is a either a dmg or a defensive roll you trade for.
    - Defensive rolls should be looked into as very important to your killing speed, as each second you back up and each second youre moving away youre not doing damage and this way, slowing your killing speed.
    -Dieing is not an option either as u loose your reflection pools stack, that stack till 10 times and thats lets you level up your paragon points at a confortable rate.

    While your not in archon form

    - While youre not in archon form theres plenty of choices as a wizard, making it a fun class to play. I just read a forum post about no build diversity as a Wizard and that was what made me come here and open a new thread.
    - Since Vyr set combines all the archon runes and your highest +%elemental modifier is chosen to deal the damage,you can freely choose between fire, frost and an arcane build as a nuker while youre out of archon.
    - Before having the Vyr set only the arcane rune has the +22% dmg boost and not using it is gimping your dmg.

    - The options here are ray of frost, arcane torrent or desintegrate and magic missile-conflagrate.
    - Each of the options have a couple items that boosts their potential or that are mandatory. They also have different advantages, as better in single-target dps or area damage, better in crowd control or better vs waller affixes. They end up being roughly the same.

    To your build you can add Born and Captain Crimson sets for extra cooldown reduction, this lowers your overall damage
    but is offset by a more continuous usage of Archon in comparison to the 4 piece Tal Rasha.

    The optimal wizard in my opinion would have a triumviriate on his offhand boosting his tal rasha proc, use the vyr set,aughild set and bourne set. This is achieved by using the ring of royal grandeur.

    Weapon - Born weapon with 10%cdr
    Chest - Born set
    Gloves, Pants and Boots - Vyr
    Belt, Trinket and Helm - Tal Rasha
    Shoulders and Bracers - Aughild

    These conclusions take into account the usage of damage boosting skills like unavering will,audacity, elemental exposure, magic weapon and familiar.
    Also the usage of black hole needed for crowd control and archon as main dps ability.
    Not the usage of Wand of Woh or Strong Harm bracers.

    What do you say?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Console Paragon question
    Dude, console? rly...
    Posted in: Diablo III General Discussion
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    posted a message on Paragon 100 beyond 4?
    I got a question, does any1 know if this acomulated paragon points u will aquire in ROS, that u get now by leveling paragon up on your multiple characters will work on the "normal game mode" only or also on ladder?

    This is quite important since i see every1 leviling up their paragon lvls on as many chars as possible but it might all be a waste since ppl will only play ladder.

    Any1?
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III - Reaper of Souls Datamined Class Changes - including even more Crusader abilities
    Did lifesteal just disapeared from the game? ;O
    Posted in: News & Announcements
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    posted a message on Diablo III - Reaper of Souls Datamined Class Changes - including even more Crusader abilities
    So, a couple of comments;
    1.Barb WWspec was not only nerfed via ending permaWotB, but also via WW movement speed and Battle Rage fury regen. Even if some of these class changes doesnt make it to live, we can be pretty sure that the WWspec is gone. They wont revert the 3 nerfs and any of those alone put an end to WW Barb.
    2.We can see that permaArchon wont exist anymore but no changes to CM build, which is a bugged spec just like Barb WW... doesnt make much sense to me. A lvl60 wizard with CM spec can trivialize content at lvl70, everything is freezed anyway.
    3.The wording change from Target to Enemy on all skills makes me think there can be a team arena like 2v2. I see that they want to separate friendly target from opponent target, Changing the names to Ally or Enemy on most of the skills.
    Posted in: News & Announcements
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    posted a message on This made me angry
    Have in mind the MIN MAX black weapon BUG! The weapons you consider good werent even supposed to exist.

    That alone makes those toy legendaries no so much toy legendaries on intent.

    Ye its also their "fault", but hey **** happens!

    ;)
    Posted in: Diablo III General Discussion
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    posted a message on Rate the Monk above you
    3rdbolt theres lots of extremely cheap upgrades u can do

    buy the cheapest natalya ring and natalya boots for example

    get crit damage on neck instead of attack speed

    get doublefecta gloves or some extra ehp to compensate the loss of ice climbers

    those would be the 3 first steps i would do in your case, hope it helps


    i just rerolled monk, im lacking all res on bracers <-------- main concern
    second concern is the low para lvl, affects dps and ehp


    here http://eu.battle.net...1/hero/29628502
    calculated 275k unbuffed at paragon 100
    im selling this monk set for 5.5b
    Posted in: Monk: The Inner Sanctuary
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    posted a message on More customisation is not the solution
    And now i read the Op post. Your thinking progress is disconected and doesnt make sense. Dont worry about that, ure wasting your energies. Game designers know better. Piece
    Posted in: Diablo III General Discussion
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    posted a message on More customisation is not the solution
    my 5 cents concerns the artistic aspect

    if u think about how much dedication was put into those beautiful items and sets and the fact that, because 99% of the items are trash, we dont appreciate it enough.

    id like cosmetic customization a lot!

    much alike WoW Transmogrification!
    Posted in: Diablo III General Discussion
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    posted a message on The Mistery of Crafted Weapons
    Quote from eple

    There was a third party software involved, which let the crafters abort the craft unless spesific rolls where met.
    This is why godly i62 weapons are everywhere.

    That unfortunately sounds like a reasonable answear to me..
    Posted in: Diablo III General Discussion
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    posted a message on The Mistery of Crafted Weapons
    Hello guys, id like my doubts to be clarified! I searched for similar topics but couldnt find any answear.


    Everyone and their mothers are using ilvl62 crafted weapons, that is known by everyone playing "endgame".

    One of the reasons is that auction house is stuffed with those. Another reason is that they match almost everyones interest in lifesteal, crit damage, socket and above 1k black weapon dps!

    My question is where are they coming from? Of course someone has crafted each of these weapons, but ive heard and also saw people mass crafting and getting no luck at all and advising ppl not to craft.

    What are the chances for so many of this weapons roll so much similar stats. It intrigues me.

    My guesses are that the chance of this combination of rolled stats being lifesteal, crit damage and socket have resulted higher than expected on crafted ilvl 62 weapons.

    Another guess is that bots and "professional gaming companies" being ppl who sell gold and make money through third party website services are investing into this kind of item craft/sale.

    Another variant of the crafting is attack speed increased instead of main stat roll. Some people preffer those.

    Again, is this situation allright for you? Doesnt it surprise you at all?
    Posted in: Diablo III General Discussion
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